Commit Graph
507 Commits
Author SHA1 Message Date
sireus 9563e02f64 ...and reset it
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-23 13:23:39 +00:00
Bukz b3b27ce3ae teamkill info upon ban/kick/whois for jamz :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 13:03:22 +00:00
Bukz 7cbe53e7c3 compatibility stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-14 22:02:37 +00:00
Bukz 3d27995269 pft, bedtime for me, gn all... also RIP NM10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-11 13:41:55 +00:00
Bukz d3aff3abd1 "you released admin status" messasge for RandumKiwi :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-11 13:26:08 +00:00
Bukz c52484e84e fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-09 11:04:21 +00:00
Bukz 12020c409b kick & ban in singleplayer bug fix, updated win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-08 20:01:24 +00:00
sireus c991d8c869 master build fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-02 10:12:26 +00:00
aerkefiende 06f73f4627 Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
Bukz f4840aab31 forgot to remove an if D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-06 02:17:03 +00:00
Bukz 83cc603a3a testing onHit alias/cancel jump/crouch physics in editmode if both keys are pressed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-06 02:12:58 +00:00
Bukz 5cb2d3b424 allow showscores during intermissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 18:41:26 +00:00
Bukz 94b2ecf53a changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 14:23:32 +00:00
Lucas GAUTHERON 2bf81d4517 bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 16:18:18 +00:00
Bukz ecccb57c61 fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 06:02:50 +00:00
Rafael Barreto a8401fd1e3 fixing that obvious map requirements exploit... (no more exploits for the next 6 months...)
@ other devs: check my fix... I expect to not block any good map

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 21:19:44 +00:00
Lucas GAUTHERON 3d8da47e17 fixing stupid mistake (forgot to finish :P)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 18:40:05 +00:00
Lucas GAUTHERON cce991d437 team lss, team pf (!testing only!) (bins included, vcpp 2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:30:38 +00:00
Lucas GAUTHERON 8beb8979a7 player info & team info fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:08:09 +00:00
Lucas GAUTHERON f6bbd73b2a cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 19:35:18 +00:00
Lucas GAUTHERON 101193eba7 cubescript updates : events fixed, cleaned & doc'd,+ finishing compatibility system.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 08:59:56 +00:00
Lucas GAUTHERON c7482d679a fix hitsound bug when spectating (followplayercn isn't reliable when negative ?!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 18:03:02 +00:00
Lucas GAUTHERON 3c57da01a1 bug fix, + onFlagEvent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 15:59:20 +00:00
Bukz 85eaea50a0 player/player1 commands update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:44:54 +00:00
Lucas GAUTHERON 7e49f0135a playerinfo fixes, onKillEvent, onSpawn events & events cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:00:58 +00:00
Lucas GAUTHERON bb6a14b262 player info command fixes + new team infos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 15:52:47 +00:00
Lucas GAUTHERON cd7ad94fa4 hitsound when following (spectating) a player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 10:54:42 +00:00
Lucas GAUTHERON 2fffcb6f1a killmessage simplification.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 08:21:48 +00:00
Lee Salzman 6411ed3dc5 warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:15:57 +00:00
Bukz 7d9fc957cd allow overview spectate mode in single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 21:12:07 +00:00
sireus 1b2e2bde9f less simple, but readable ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 15:03:59 +00:00
Lucas GAUTHERON dbe4234e5d minor simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 14:42:35 +00:00
Lucas GAUTHERON 414572e574 rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
Bukz 4847ff00ff onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-13 11:55:57 +00:00
Lucas GAUTHERON 3a9d59ceb3 colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 15:50:15 +00:00
Bukz 365d161187 doc updates/more intuitive error msgs for setbottimeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-03 23:23:09 +00:00
Lucas GAUTHERON 2d23aa4f74 make ATTR_X compatible with something else than playerent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 15:00:31 +00:00
Lucas GAUTHERON 29f817d608 persistent sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:44:35 +00:00
Lucas GAUTHERON 607eb86400 drop camera when switching to fly spec mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 12:38:24 +00:00
Bukz 8cba55667e isSpect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 11:21:44 +00:00
sireus 4de620f757 entproperty now works in MP coop, but buffered
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 13:22:35 +00:00
Lucas GAUTHERON aec37282f8 kill messages cfg editable in game, and separated from server config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:23:02 +00:00
sireus 1f8769de9c moar simplifooification, and a fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 19:29:25 +00:00
sireus 6d8d783341 sorry, forgot about that - now it's messier than before :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:45:35 +00:00
Lucas GAUTHERON 8b6bef25b3 no spectators in singleplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:39:44 +00:00
sireus 0de51eab8a further simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:27:50 +00:00
sireus 07c44c3837 getplayer() preprocessor simplification (could someone check if MSVC++ accepts this, thx)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:12:52 +00:00
Lucas GAUTHERON baf52f62cd command to access some player properties via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6325 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 21:11:59 +00:00
Bukz d3e7c6268c onSuicide & onLastMin native aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-23 10:44:16 +00:00
Bukz 0bd871cf02 New native aliases: onKill & onTK
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6292 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-21 11:23:48 +00:00