sireus
|
296dee3600
|
more stopdemo cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-29 15:38:02 +00:00 |
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sireus
|
374974fc23
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-29 15:02:50 +00:00 |
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sireus
|
546fae59fe
|
wording fix, and removed now irrelevant comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-29 14:22:13 +00:00 |
|
sireus
|
66bcbbbabe
|
experimental compatibility mode for 1.1.0.4 demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-29 14:19:40 +00:00 |
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James Harris
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2c59d15a2e
|
Clarification of spam/forbidden message state. ty SKB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-18 15:21:11 +00:00 |
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sireus
|
0666067f2e
|
more spectator cleanup (just use switchteam, and auto-kill player on server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-13 11:39:11 +00:00 |
|
sireus
|
8f39911eb0
|
cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 13:19:06 +00:00 |
|
Lucas GAUTHERON
|
e542188cd4
|
weird crashes "fix" (still fixme)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-11 10:55:20 +00:00 |
|
Lucas GAUTHERON
|
994d5e0485
|
setadmin 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-29 10:15:20 +00:00 |
|
Lucas GAUTHERON
|
744af34959
|
send teamkills to clients (new protocol, SV_RESUME changed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-22 09:11:55 +00:00 |
|
Lucas GAUTHERON
|
526e9e22e5
|
TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-13 16:43:14 +00:00 |
|
Lucas GAUTHERON
|
70d8421100
|
testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-12 13:22:59 +00:00 |
|
sireus
|
0e6c70ead1
|
fixed non-unique demorecord on windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-09-07 21:21:56 +00:00 |
|
Lucas GAUTHERON
|
297f679840
|
scoreboard fixes/improvements, kick/ban action fixes (wip. TODO: get tks client side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-04 15:35:15 +00:00 |
|
Lucas GAUTHERON
|
4044be99dc
|
htf flag allocation fix + minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-04 09:53:43 +00:00 |
|
Lucas GAUTHERON
|
ffea7f5556
|
botmode arenacheck fix (avoid new round to start when local player switches to edit mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-01 13:24:40 +00:00 |
|
Lucas GAUTHERON
|
b96d61afd1
|
allow anybody to send private messages by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6619 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-28 13:27:55 +00:00 |
|
Lucas GAUTHERON
|
87ea1d0823
|
private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-27 18:52:19 +00:00 |
|
aerkefiende
|
06f73f4627
|
Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-31 15:44:57 +00:00 |
|
Lucas GAUTHERON
|
23446ad685
|
curserver fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-12 16:50:36 +00:00 |
|
Lucas GAUTHERON
|
2bf81d4517
|
bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 16:18:18 +00:00 |
|
sireus
|
bffe801ca6
|
revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-27 17:59:44 +00:00 |
|
Lee Salzman
|
1c4e82af76
|
fix fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-27 14:47:33 +00:00 |
|
sireus
|
ea7713597b
|
fixed weird crash (O3 bug?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-27 14:39:08 +00:00 |
|
Lucas GAUTHERON
|
2fffcb6f1a
|
killmessage simplification.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-21 08:21:48 +00:00 |
|
Lucas GAUTHERON
|
594d2e924f
|
removing useless stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-15 10:26:41 +00:00 |
|
Lucas GAUTHERON
|
414572e574
|
rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 12:11:51 +00:00 |
|
Lucas GAUTHERON
|
88ee66ed67
|
switch "loggamestatus" off now just disables the table of scores
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 11:52:20 +00:00 |
|
Lucas GAUTHERON
|
668254813c
|
enable/disable loggamestatus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 13:11:57 +00:00 |
|
Lucas GAUTHERON
|
0579f05d22
|
bot fixes, bot use nades & akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 15:27:41 +00:00 |
|
Lucas GAUTHERON
|
4ea40318e3
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6324 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 19:59:23 +00:00 |
|
Lucas GAUTHERON
|
47685deccd
|
spawn time temporary fix for singleplayer (need further changes later) check numplayers()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 19:53:54 +00:00 |
|
Bukz
|
d1290d4747
|
differentiate ctf/htf flags in the server logs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 21:00:04 +00:00 |
|
sireus
|
eeec7a668c
|
fixed bug where clients would end up (attempting to) load a different map path than the server, if the map-name contained slashes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6290 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-20 00:11:55 +00:00 |
|
flowtron
|
00a88d56e1
|
setbottimeout for DM/TM botmatches of your choice length of time (1-60 minutes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 15:50:28 +00:00 |
|
aerkefiende
|
89d7b44289
|
While I am at it: removing tabs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-16 14:31:03 +00:00 |
|
sireus
|
7b06b9d7d1
|
fixed setnext bug (thanks to RR and Jack for filling me in)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-15 22:13:33 +00:00 |
|
Lucas GAUTHERON
|
aee1d4f1f2
|
adding custom kill messages support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-06 12:21:18 +00:00 |
|
flowtron
|
b7ddd337ce
|
demofilenameformat (and friends) work for client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:07:04 +00:00 |
|
flowtron
|
3bd6eeff2a
|
another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:41:59 +00:00 |
|
Lee Salzman
|
bdf666c782
|
cross-compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-13 18:07:01 +00:00 |
|
RandumKiwi
|
bd84c4f8ed
|
de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-06 05:59:46 +00:00 |
|
flowtron
|
deeef5c834
|
better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 12:24:30 +00:00 |
|
flowtron
|
20c64ad5ed
|
demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:47:05 +00:00 |
|
RandumKiwi
|
36aa88c2eb
|
add comment - reminder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-25 08:35:24 +00:00 |
|
Lee Salzman
|
32d96b2be4
|
fix weirdness in random numbers and ray creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-15 21:20:31 +00:00 |
|
RandumKiwi
|
0120ba6078
|
making things easier to understand: "overflow" is a packet flood.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-12-20 07:56:49 +00:00 |
|
Rafael Barreto
|
f2bc5d2177
|
testing tk score punishment recommended by pwnage, and setting a saner flag cover range at small maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-09 18:11:13 +00:00 |
|
Rafael Barreto
|
6295f8b599
|
browser autoconnect switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-01 19:39:26 +00:00 |
|
Rafael Barreto
|
5fca5d032e
|
fixing vote system, checking if cn2boot is valid
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-25 15:52:16 +00:00 |
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