ac_stef
|
ca14425cfd
|
refactored server commandline parsing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-01-18 00:29:15 +00:00 |
|
Lee Salzman
|
d503852b84
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-01-02 17:43:40 +00:00 |
|
ac_stef
|
892803e220
|
search players by name in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-19 02:17:47 +00:00 |
|
ac_stef
|
b9d9a9feae
|
new commandline parameter to set the log identity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-18 19:01:59 +00:00 |
|
ac_stef
|
d09b11068b
|
more logging; allow assembly of vote permission string
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-18 14:49:36 +00:00 |
|
ac_stef
|
00958c88d0
|
add game info as jpeg comment to jpg-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 18:51:14 +00:00 |
|
ac_stef
|
8336b478ae
|
store jpg-screenshots in the same directory as bmp-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 17:03:25 +00:00 |
|
Lee Salzman
|
fff560315a
|
fixed bmp screenshot extension
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 08:19:25 +00:00 |
|
Lee Salzman
|
913bc3389f
|
cleaned up autoscreenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 07:53:41 +00:00 |
|
Lee Salzman
|
9dac9599a5
|
cleaned up jpeg screenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 07:31:13 +00:00 |
|
flowtron
|
cc17a960a9
|
using Toca's-improved-acfan-JPEG-screenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 02:02:20 +00:00 |
|
ac_stef
|
2841abac26
|
configurable voting permissions; missing config file warning; fixed kick, ban & forceteam votes; write recorded demos to files; optionally restrict a server to server-provided maps; scoreboard status logging fixed & extended; extended traffic logging; custom server description reset condition modified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-01 17:37:56 +00:00 |
|
driAn
|
74e1468ee3
|
ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 22:50:35 +00:00 |
|
Lee Salzman
|
a0f6c067fe
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 00:14:25 +00:00 |
|
Lee Salzman
|
7a73ab9ed7
|
check input after time update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 16:31:11 +00:00 |
|
Lee Salzman
|
dfe58d1f08
|
network time cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 15:44:54 +00:00 |
|
Lee Salzman
|
c3b11dd85b
|
added config/scripts.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-23 10:06:47 +00:00 |
|
driAn
|
ecdeb4f68e
|
less strict spam protection, cleanups, ban threshold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-18 20:42:11 +00:00 |
|
Lee Salzman
|
7551774b90
|
can now use left/right arrows keys in server browser to select server sorting preference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 00:11:12 +00:00 |
|
driAn
|
a74142a59c
|
stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:24:29 +00:00 |
|
ac_stef
|
2cec9cc4b3
|
new commandline option to record demo of every game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-14 16:44:52 +00:00 |
|
driAn
|
8a2e537927
|
query registry to get correct mydocuments path on all windows versions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 23:05:20 +00:00 |
|
driAn
|
3e91747d2d
|
navigate menus using TAB and TAB+LSHIFT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-04 13:02:38 +00:00 |
|
Lee Salzman
|
5565403eaa
|
disabling broken process priority stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-20 18:19:59 +00:00 |
|
Lee Salzman
|
71d966bd63
|
duplicate connection fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-18 17:28:41 +00:00 |
|
Lee Salzman
|
56191aa2be
|
fixed dynlights to actually work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-17 07:13:35 +00:00 |
|
Lee Salzman
|
9c5f1f2735
|
soundchannels fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 02:54:32 +00:00 |
|
Lee Salzman
|
eb170f21d3
|
made soundchannels a persistent var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 02:49:19 +00:00 |
|
Lee Salzman
|
5811c51c1a
|
cfg var cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 02:07:20 +00:00 |
|
Lee Salzman
|
ec7ba506d9
|
added stencilbits command-line option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:50:43 +00:00 |
|
Lee Salzman
|
7a175ecf1f
|
default to stencil off
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:26:37 +00:00 |
|
Lee Salzman
|
f52bf7e25e
|
stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:24:48 +00:00 |
|
ac_stef
|
2ec499585d
|
blacklist integrated, cfg-file debugging (verbose logging mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 17:57:23 +00:00 |
|
driAn
|
7e3fb89b98
|
auto set high priority when fullscreen&mousefocus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-28 20:13:10 +00:00 |
|
ac_stef
|
f198ec5afb
|
multiple admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-28 14:42:30 +00:00 |
|
Lee Salzman
|
ce16144840
|
silencing noisy warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-27 23:23:27 +00:00 |
|
driAn
|
2758cf4e3b
|
highprocesspriority cmd
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-26 16:48:01 +00:00 |
|
ac_stef
|
e9b48b331e
|
new command 'serverdesc' temporary extends the server description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-25 23:31:24 +00:00 |
|
driAn
|
864098bdc8
|
better loop for mapsounds, const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 16:12:53 +00:00 |
|
driAn
|
f6fe5784c3
|
mode typo, fixed wrong area respawn delay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 14:51:56 +00:00 |
|
driAn
|
407aa860e7
|
run ac with high-priority on windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 09:35:53 +00:00 |
|
Lee Salzman
|
930f4e223c
|
noworldtexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-08 08:14:58 +00:00 |
|
flowtron
|
1cc62613ee
|
use notexture.jpg or 'loadnotexture [P]'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:44:59 +00:00 |
|
driAn
|
bce9eaaae8
|
ogg PCM buffer set to 512kb to survive loading screens
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 17:02:28 +00:00 |
|
driAn
|
4d8740a691
|
SP_OMGPONIES
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-25 21:52:48 +00:00 |
|
driAn
|
85361fb5a3
|
fixed firstrun sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 22:30:18 +00:00 |
|
driAn
|
b817fbc353
|
fixed splash sound flood, refactored audio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-18 19:20:09 +00:00 |
|
Lee Salzman
|
7363a42bf2
|
fixed dynfov culling bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-28 12:17:17 +00:00 |
|
Lee Salzman
|
a9da5f4196
|
maxfps up to 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-09 23:43:23 +00:00 |
|
Lee Salzman
|
c237d6d37e
|
gamma bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-09 22:19:09 +00:00 |
|