Commit Graph
132 Commits
Author SHA1 Message Date
Lee Salzman f4c4ff7556 sky clipping optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-11 06:09:27 +00:00
ac_stef 2654970f13 transparent console background
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-02 23:42:42 +00:00
driAn 833249d908 support for "server extensions"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-23 19:12:17 +00:00
Lee Salzman 7363a42bf2 fixed dynfov culling bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-28 12:17:17 +00:00
Lee Salzman c033db4973 fixed hudgun perspective matrix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2176 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-28 10:04:42 +00:00
Lee Salzman c3da156658 vertex format cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-22 08:04:48 +00:00
driAn c38984d1d8 win32 opengl screen cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2173 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-10 22:03:47 +00:00
Lee Salzman 684ab4fd66 fovy fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2172 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-10 09:12:12 +00:00
driAn 9632c46243 reset music on disconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 17:39:13 +00:00
Lee Salzman c7456c9851 preserve modelview matrix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 15:24:04 +00:00
Lee Salzman cc3b343169 reflection clipping cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-21 02:44:30 +00:00
driAn 2f698c3df4 fixed underwater projection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-19 20:55:37 +00:00
driAn d49d1c2cbb correct weaponselect hud icon when spectating other player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-18 17:16:49 +00:00
Lee Salzman 856646b4c9 allow GL extension checking from cfgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 22:15:45 +00:00
Lee Salzman a550830379 disable water reflections on pre-DX8ish hardware by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 21:39:49 +00:00
driAn c32f4137ab bunch of spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-10 14:25:28 +00:00
driAn 715af8260b demo stuck bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-10 13:29:37 +00:00
driAn 45fc0a0e21 demo playback as 1st person, convenient spect toggling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-07 20:57:00 +00:00
driAn d2d8e0a075 avoid spectator cam getting into map geometry
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-06 19:31:38 +00:00
Lee Salzman 837eae31e7 made particles render above water, decals below water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-04 16:38:18 +00:00
flowtron fb21aae502 chasing/embodying the followed player (currently with translucent display of client during "embodiment")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-04 14:04:17 +00:00
Lee Salzman 875ed5eeb1 reflection scissoring optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-28 07:27:48 +00:00
driAn c46ad44ff7 spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-20 20:10:37 +00:00
driAn 81d2cc3ac6 spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-16 19:36:20 +00:00
Lee Salzman 25ebf59714 particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-06 14:54:14 +00:00
driAn 6e04c5a7a8 above head icon blending, voicecom menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-16 18:10:45 +00:00
Lee Salzman 9e31b42e72 gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-12 05:22:41 +00:00
Lee Salzman 072cc6d525 added resetgl command to restart renderer in-game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-12 03:30:52 +00:00
driAn 3fc9b1155f menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-11 14:18:54 +00:00
driAn 472c0ef3a2 checkbox gui element
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-02 19:21:12 +00:00
driAn 1a471ff470 flickering cursor & slide menu item
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-29 21:55:32 +00:00
driAn 5e921cae48 followplayer @ fixed yaw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-26 12:04:54 +00:00
driAn 67c1e60a91 no more hudguns intersecting walls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 11:38:35 +00:00
Lee Salzman 2b33c1cf5e *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 09:00:25 +00:00
driAn 2d98166308 no more hudguns intersecting walls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 00:06:30 +00:00
driAn 9c3e74cbdf huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn 284572e8f3 spectator mode fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-23 10:29:21 +00:00
driAn ad52973b6f switching between spect modes, demo recording fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-15 20:45:02 +00:00
driAn e63d35c4c0 spectator fixes, recoil tuning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-01 17:34:05 +00:00
driAn 5b7890d820 spectator mode fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-01 15:42:06 +00:00
driAn 780cc3f4f1 spectator mode, new recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-01 15:35:56 +00:00
driAn 3bdd0129f7 spectator mode during demoplayback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-11-17 16:57:48 +00:00
driAn fe528cd1da Scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-11-04 14:18:01 +00:00
Lee Salzman c7c63901d0 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-09-09 02:33:32 +00:00
Lee Salzman 1313a3e8e4 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-10 06:48:36 +00:00
Lee Salzman ff0501d424 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-08 05:31:34 +00:00
Lee Salzman 4770ce26d5 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-06 01:36:38 +00:00
Lee Salzman 13cecdf1c4 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1181 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-07-26 07:11:18 +00:00
Lee Salzman 01a71302e7 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-07-26 01:48:04 +00:00
Lee Salzman 8c439f8280 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-31 00:39:51 +00:00