Commit Graph
304 Commits
Author SHA1 Message Date
driAn b1618c1570 muzzle flash fix on fast fire rate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 16:41:53 +00:00
driAn 774f44f36f muzzle flash fix on fast fire rate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2136 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 16:38:46 +00:00
driAn a5c49a70e3 distance restricted grendade bounce sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-31 12:22:56 +00:00
flowtron a8f8c8aded fix: [ 1966491 ] Akimbo - mag* status
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 15:37:16 +00:00
driAn 29e7b02dfe minimap spectate fixes, place grenade bounce sound statically
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2109 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 15:03:00 +00:00
driAn 432928bf47 grenade bounce sound flood limited
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2107 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 14:26:32 +00:00
driAn 25104c07d7 akimbo selection, vote display cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 13:58:51 +00:00
Lee Salzman f3f3177a7e grenade gravity tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-24 08:00:11 +00:00
driAn 445e691331 bounce sound for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-20 20:43:29 +00:00
driAn 488b837ad1 no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-19 22:41:00 +00:00
driAn 215b661ab0 physents gravity corrected, fixed nade sounds on water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-19 18:58:17 +00:00
driAn 45beb9bf3f bounce ents at fixed phys fps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-18 21:48:41 +00:00
driAn a5e6556278 weaponswitch sound for pistol too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-18 17:54:49 +00:00
driAn 3b68f096fc no pistol when akimbo is present
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-18 10:41:29 +00:00
driAn 5e9c27405e no bullethole sounds for local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-17 21:01:18 +00:00
driAn 1c53fe91c2 delay after grenade activation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-15 20:19:39 +00:00
Lee Salzman 856646b4c9 allow GL extension checking from cfgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 22:15:45 +00:00
driAn 8de09611a3 grenade fixes, const-ify some arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-12 14:54:10 +00:00
driAn d315890fd5 rewrote some nade code, "prompt" context, typos fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-10 18:43:23 +00:00
driAn c32f4137ab bunch of spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-10 14:25:28 +00:00
driAn 45fc0a0e21 demo playback as 1st person, convenient spect toggling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-07 20:57:00 +00:00
driAn 7daa68cfa9 more menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-01 09:34:34 +00:00
driAn 42f4f62504 muzzle fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-22 20:24:25 +00:00
driAn 5b1b8e1f67 grenade code cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-22 20:01:57 +00:00
driAn 8a0b7c57ef roloff factor 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-21 17:51:24 +00:00
driAn a6a93d52ac grenade radialeffect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-21 17:32:40 +00:00
driAn c46ad44ff7 spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-20 20:10:37 +00:00
driAn 7d9b73887c removed old (nade) projectile code, menu sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-20 17:34:30 +00:00
driAn 57f73c29c8 muzzle ghost fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-18 21:25:10 +00:00
driAn 20f6fe5797 fixed reloading while scoping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-18 20:12:40 +00:00
Lee Salzman 241dfc3401 gcc compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-18 11:30:10 +00:00
driAn fb6fcf9138 spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-16 20:09:32 +00:00
driAn 81d2cc3ac6 spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-16 19:36:20 +00:00
driAn f67e6493c8 priority & distance based sound scheduler
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-12 20:06:28 +00:00
Lee Salzman ac5b98b658 make sure akimbos only flash one at a time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-07 01:20:11 +00:00
Lee Salzman 9f42b1a895 make muzzle flashes track the muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-07 00:46:14 +00:00
Lee Salzman 25ebf59714 particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-06 14:54:14 +00:00
driAn 1378b4e40b grenade timing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-03-15 17:59:13 +00:00
driAn cea995662b nade bounces on local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-16 21:37:58 +00:00
driAn ce678675f4 immediate autoreload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-11 14:26:58 +00:00
driAn 3fc9b1155f menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-11 14:18:54 +00:00
Lee Salzman c5686f257b shotgun sound fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-28 18:52:35 +00:00
driAn 33dc34d076 grenades fix, newmap spawn fix, removebans fix, findlist cmd, menumdl fix, spect hud, scoreboard server stats refresh limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-05 16:35:04 +00:00
driAn cc585999b0 crouch footstep fixes, weapon fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-04 20:26:37 +00:00
driAn 90f330e269 damage indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-04 12:36:33 +00:00
driAn 567971f6d5 console V-key fix, vars for gfx tweaking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-03 12:02:01 +00:00
Lee Salzman eb33e3e105 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-30 00:38:47 +00:00
driAn da4a5ddfe6 spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-27 15:14:53 +00:00
driAn 885457455d bot weapon fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-26 12:10:48 +00:00
driAn 59f821265e shotline sound fx, grenade explosion fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 23:39:22 +00:00