ac_stef
|
9600193696
|
autoteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 22:34:35 +00:00 |
|
ac_stef
|
ea6d5b3263
|
match & flag state fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 19:38:45 +00:00 |
|
ac_stef
|
71e190c98c
|
changeteam & akimbo fixes (thx grenadier)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 13:06:16 +00:00 |
|
ac_stef
|
af08ce4044
|
compact position packets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 11:59:22 +00:00 |
|
ac_stef
|
3810fb36ed
|
spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-06 21:53:56 +00:00 |
|
ac_stef
|
a33ccbbe42
|
fix match mode reconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-06 13:08:19 +00:00 |
|
ac_stef
|
f1e879e7fd
|
akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-05 21:21:57 +00:00 |
|
ac_stef
|
e107a6e6b7
|
fix compiler warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-03 10:02:59 +00:00 |
|
ac_stef
|
e0bfc59ecf
|
reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-02 23:01:10 +00:00 |
|
ac_stef
|
7406992171
|
fix ctf race condition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-02 11:50:49 +00:00 |
|
ac_stef
|
d0a30b2050
|
map revisions fixed; server source reorg #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-02 00:28:54 +00:00 |
|
ac_stef
|
470cae55f1
|
server source reorg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-01 17:15:52 +00:00 |
|
ac_stef
|
24708c9741
|
numeric team names; choose separate skins for both teams for your player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-29 14:05:17 +00:00 |
|
ac_stef
|
194fb6c5d5
|
maprot sanity checks; fatal() fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-28 13:31:00 +00:00 |
|
ac_stef
|
01ab8df5db
|
read motd from file (multilanguage); auto reload changed serverinfo and motd files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-19 12:51:25 +00:00 |
|
ac_stef
|
7ae3ae8c3e
|
extended serverinfo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-15 17:09:02 +00:00 |
|
ac_stef
|
9d87242622
|
fix compiler warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-07 22:39:55 +00:00 |
|
ac_stef
|
060326826a
|
check server config files every minute
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-05 19:27:38 +00:00 |
|
ac_stef
|
71e2ca0369
|
avoid epoch fail
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-03 18:13:25 +00:00 |
|
ac_stef
|
b3129534d6
|
fix voting during map changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-03 17:55:21 +00:00 |
|
ac_stef
|
be3ab39a36
|
log logging settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-03 14:30:52 +00:00 |
|
ac_stef
|
7ec8634727
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-02 22:22:24 +00:00 |
|
ac_stef
|
27eeb38687
|
fix vanishing flag
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-30 20:08:07 +00:00 |
|
ac_stef
|
0b454b65e1
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-29 17:37:34 +00:00 |
|
ac_stef
|
374507babf
|
all new logging: optional file log for linux; choose independent logging levels; optional timestamps for console & file logs; cleanup time functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-29 16:30:55 +00:00 |
|
ac_stef
|
c6f11ac2f3
|
fix voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-20 19:41:11 +00:00 |
|
ac_stef
|
3e40971a6b
|
fix logging on windows servers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-20 12:23:05 +00:00 |
|
ac_stef
|
5cc05dbb8a
|
log client version; log tk stats; logging fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-17 18:39:18 +00:00 |
|
ac_stef
|
0650dd3a64
|
new commands: modconnect, modconnectadmin & modlanconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-16 17:18:17 +00:00 |
|
ac_stef
|
d2fe4fa70e
|
optional connect passwords for whitelisted nicknames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-16 11:31:44 +00:00 |
|
ac_stef
|
d386fb1920
|
give nickname blacklist priority over connect passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-09 15:04:26 +00:00 |
|
ac_stef
|
24a150d0eb
|
logging fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-07 10:09:52 +00:00 |
|
ac_stef
|
c7cfbc4786
|
log client ping (lowpass filtered); reduce logging on empty servers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-30 19:56:56 +00:00 |
|
ac_stef
|
c20ee120bd
|
fix map revisions vs demo playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-27 23:02:47 +00:00 |
|
ac_stef
|
c5a7abae90
|
no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-27 21:35:47 +00:00 |
|
ac_stef
|
faa86ec001
|
only allow spawning of clients with the right map & revision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-27 00:50:42 +00:00 |
|
ac_stef
|
2f9ece1fb1
|
fix SV_MAPCHANGE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-26 22:33:09 +00:00 |
|
ac_stef
|
60bf761971
|
simple map revisioning system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-26 19:16:33 +00:00 |
|
ac_stef
|
979b04ed05
|
new & extra complicated sendmap handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-26 15:13:29 +00:00 |
|
ac_stef
|
5958e95b7f
|
don't perform() invalid votes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-15 19:46:50 +00:00 |
|
ac_stef
|
d54a6fa7d8
|
cleanup client->peer access
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-15 15:50:20 +00:00 |
|
ac_stef
|
db08bc19d8
|
don't autokick local players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-15 15:40:10 +00:00 |
|
ac_stef
|
933b212604
|
log attempts to pickup disabled items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-15 15:37:20 +00:00 |
|
ac_stef
|
a914abf01d
|
ask to download different map versions from server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-15 14:58:07 +00:00 |
|
ac_stef
|
1deffcca71
|
no nickname checking on a client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4330 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-12 13:18:48 +00:00 |
|
flowtron
|
6d9e647f88
|
signal scoping over network
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-10 21:37:36 +00:00 |
|
driAn
|
c68554a791
|
fixed invalid mem access on client->peer when connecting locally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-10 19:52:58 +00:00 |
|
ac_stef
|
7f9c99a615
|
detect and log remote flag pickups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-03 16:20:37 +00:00 |
|
ac_stef
|
f04648fdb0
|
detect and log remote item pickups; log map collisions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-03 12:54:59 +00:00 |
|
ac_stef
|
7734e7c57a
|
check for map-collisions serverside
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-30 22:40:00 +00:00 |
|