driAn
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ae91a2bcc9
|
sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 17:59:04 +00:00 |
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driAn
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921e2ef792
|
allow watercolour in map cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:37:13 +00:00 |
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driAn
|
10a03f4533
|
connectadmin cmd fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:31:12 +00:00 |
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driAn
|
5d028262bb
|
flag dropping on waterlevel 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:16:59 +00:00 |
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driAn
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d67c475057
|
history updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 17:46:54 +00:00 |
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driAn
|
bda5e1961f
|
history updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 17:44:11 +00:00 |
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RandumKiwi
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ad63dbdc83
|
Integration of "player setup" menu into the "settings" menu (Player setup menu is gone). Updated readme with driAn's "credits" changes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 10:43:46 +00:00 |
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flowtron
|
9cda616cfa
|
added "followmode", "spectate" and "suicide"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:29:54 +00:00 |
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flowtron
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e1cfbf6f3d
|
F6 toggles followmode - still "showmip" in editing though
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:29:14 +00:00 |
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driAn
|
ac267c7549
|
demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:27:35 +00:00 |
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driAn
|
2c9faeb046
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 19:52:33 +00:00 |
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driAn
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1bcc770305
|
crouch works even if activated in mid-air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 19:19:37 +00:00 |
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driAn
|
baf257139b
|
menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 18:54:35 +00:00 |
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flowtron
|
2979fc02b8
|
fixed networked player1 stuck in CS_DEAD instead of CS_SPECTATE - just for follow ATM!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:06:30 +00:00 |
|
Lee Salzman
|
55511ee71f
|
getsoundq fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:05:33 +00:00 |
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Lee Salzman
|
f8f976d2d7
|
only unqueue processed buffers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:02:36 +00:00 |
|
Lee Salzman
|
837eae31e7
|
made particles render above water, decals below water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 16:38:18 +00:00 |
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flowtron
|
fb21aae502
|
chasing/embodying the followed player (currently with translucent display of client during "embodiment")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:04:17 +00:00 |
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flowtron
|
411e4dd98d
|
fix of followplayer-signature and usage of SM_EMBODYPLAYER via VAR-followmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:03:14 +00:00 |
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flowtron
|
f24ff4a109
|
new follow-mode SM_EMBODYPLAYER
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:02:29 +00:00 |
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driAn
|
a1e2b81eef
|
new hud settings, credits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:41:43 +00:00 |
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driAn
|
d48270f8f0
|
new hud settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:40:50 +00:00 |
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driAn
|
795ad1ac58
|
aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:39:50 +00:00 |
|
Lee Salzman
|
b8b3e92e8a
|
constructor ordering fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:26:44 +00:00 |
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flowtron
|
d46482719c
|
scratch that fix, it breaks loading of existing CGZs .. sorry.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:22:40 +00:00 |
|
flowtron
|
72ee9102b4
|
avoid warnings by correctly ordering initialization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 12:06:18 +00:00 |
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driAn
|
b7ef791035
|
water movement speed fixed, xhair in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 11:32:25 +00:00 |
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driAn
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03f608c346
|
spawn ents right after adding them in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 10:32:18 +00:00 |
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driAn
|
479d81bb38
|
ctf flag dropping on mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 10:06:22 +00:00 |
|
RandumKiwi
|
14ef569a94
|
Blocked off small area in ac_mines with nothing mapmodel, where you can get stuck and can't get out of if you're using crouch.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 01:13:03 +00:00 |
|
RandumKiwi
|
888a89cd75
|
Updated interface docs to include info about ratio.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 00:17:04 +00:00 |
|
RandumKiwi
|
3af91f0f87
|
Grenade jump documentation.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 23:11:45 +00:00 |
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driAn
|
757b1b304a
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 22:08:58 +00:00 |
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driAn
|
fd1f8fa0d9
|
footstep fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:57:40 +00:00 |
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driAn
|
3d8602e66c
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:31:12 +00:00 |
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driAn
|
d9588171ed
|
fixed vote info display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:25:45 +00:00 |
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driAn
|
cf993c56cf
|
grenadiers frags/deaths ratio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:07:31 +00:00 |
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driAn
|
97f9a00032
|
grenade jumping!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 20:38:57 +00:00 |
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driAn
|
1ff88eedb6
|
censored WHOIS for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 20:27:14 +00:00 |
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driAn
|
91a1b1ec21
|
shebang in server wizard script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 20:09:47 +00:00 |
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driAn
|
81e0783a5d
|
sort scores in team modes too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 19:40:50 +00:00 |
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driAn
|
722d70907b
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 19:27:17 +00:00 |
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driAn
|
b0e7e553cd
|
new win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 18:23:53 +00:00 |
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driAn
|
d0de8aca2d
|
flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 17:37:52 +00:00 |
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driAn
|
709c58d2da
|
fixed ent_bounce behavior in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 15:25:01 +00:00 |
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driAn
|
7e7fe5a334
|
no movement sounds in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 15:15:26 +00:00 |
|
Lee Salzman
|
baaa93bf5b
|
removing stale fmod stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1839 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-01 12:14:39 +00:00 |
|
Lee Salzman
|
12eeec5979
|
adding uppercase directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-01 12:12:40 +00:00 |
|
Lee Salzman
|
907a660ec8
|
removing lowercase directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-01 12:10:39 +00:00 |
|
Lee Salzman
|
e5251ab44a
|
removing lowercase directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-01 11:10:16 +00:00 |
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