driAn
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ae91a2bcc9
|
sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 17:59:04 +00:00 |
|
driAn
|
10a03f4533
|
connectadmin cmd fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:31:12 +00:00 |
|
driAn
|
5d028262bb
|
flag dropping on waterlevel 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:16:59 +00:00 |
|
driAn
|
ac267c7549
|
demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:27:35 +00:00 |
|
driAn
|
1bcc770305
|
crouch works even if activated in mid-air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 19:19:37 +00:00 |
|
driAn
|
baf257139b
|
menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 18:54:35 +00:00 |
|
flowtron
|
2979fc02b8
|
fixed networked player1 stuck in CS_DEAD instead of CS_SPECTATE - just for follow ATM!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:06:30 +00:00 |
|
Lee Salzman
|
f8f976d2d7
|
only unqueue processed buffers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 17:02:36 +00:00 |
|
Lee Salzman
|
837eae31e7
|
made particles render above water, decals below water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 16:38:18 +00:00 |
|
flowtron
|
fb21aae502
|
chasing/embodying the followed player (currently with translucent display of client during "embodiment")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 14:04:17 +00:00 |
|
flowtron
|
411e4dd98d
|
fix of followplayer-signature and usage of SM_EMBODYPLAYER via VAR-followmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 14:03:14 +00:00 |
|
flowtron
|
f24ff4a109
|
new follow-mode SM_EMBODYPLAYER
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 14:02:29 +00:00 |
|
driAn
|
d48270f8f0
|
new hud settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 12:40:50 +00:00 |
|
Lee Salzman
|
b8b3e92e8a
|
constructor ordering fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:26:44 +00:00 |
|
flowtron
|
d46482719c
|
scratch that fix, it breaks loading of existing CGZs .. sorry.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 12:22:40 +00:00 |
|
flowtron
|
72ee9102b4
|
avoid warnings by correctly ordering initialization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 12:06:18 +00:00 |
|
driAn
|
b7ef791035
|
water movement speed fixed, xhair in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 11:32:25 +00:00 |
|
driAn
|
03f608c346
|
spawn ents right after adding them in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 10:32:18 +00:00 |
|
driAn
|
479d81bb38
|
ctf flag dropping on mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 10:06:22 +00:00 |
|
driAn
|
757b1b304a
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 22:08:58 +00:00 |
|
driAn
|
fd1f8fa0d9
|
footstep fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:57:40 +00:00 |
|
driAn
|
3d8602e66c
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:31:12 +00:00 |
|
driAn
|
d9588171ed
|
fixed vote info display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:25:45 +00:00 |
|
driAn
|
cf993c56cf
|
grenadiers frags/deaths ratio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:07:31 +00:00 |
|
driAn
|
97f9a00032
|
grenade jumping!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 20:38:57 +00:00 |
|
driAn
|
1ff88eedb6
|
censored WHOIS for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 20:27:14 +00:00 |
|
driAn
|
81e0783a5d
|
sort scores in team modes too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 19:40:50 +00:00 |
|
driAn
|
722d70907b
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 19:27:17 +00:00 |
|
driAn
|
d0de8aca2d
|
flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 17:37:52 +00:00 |
|
driAn
|
709c58d2da
|
fixed ent_bounce behavior in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 15:25:01 +00:00 |
|
driAn
|
7e7fe5a334
|
no movement sounds in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 15:15:26 +00:00 |
|
driAn
|
7daa68cfa9
|
more menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-01 09:34:34 +00:00 |
|
Lee Salzman
|
875ed5eeb1
|
reflection scissoring optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-28 07:27:48 +00:00 |
|
driAn
|
3dec83151a
|
bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-23 18:59:31 +00:00 |
|
driAn
|
42f4f62504
|
muzzle fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 20:24:25 +00:00 |
|
driAn
|
5b1b8e1f67
|
grenade code cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 20:01:57 +00:00 |
|
driAn
|
423857598d
|
no bot modes in multiplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 19:32:36 +00:00 |
|
driAn
|
f8d729e50b
|
menuslider width
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 19:01:56 +00:00 |
|
driAn
|
d7761f48fc
|
fixe invalid bot death count, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 18:09:10 +00:00 |
|
driAn
|
1573eb8b91
|
special pickup code for ctf-flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:44:40 +00:00 |
|
driAn
|
87255ec362
|
master thrown out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1819 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:27:17 +00:00 |
|
driAn
|
8c95909800
|
no kick/ban on admins :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:01:45 +00:00 |
|
driAn
|
8a0b7c57ef
|
roloff factor 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 17:51:24 +00:00 |
|
driAn
|
a6a93d52ac
|
grenade radialeffect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 17:32:40 +00:00 |
|
driAn
|
c46ad44ff7
|
spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-20 20:10:37 +00:00 |
|
driAn
|
7d9b73887c
|
removed old (nade) projectile code, menu sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-20 17:34:30 +00:00 |
|
driAn
|
cb384aa76b
|
fixed ctf teamscore display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 22:13:14 +00:00 |
|
driAn
|
57f73c29c8
|
muzzle ghost fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 21:25:10 +00:00 |
|
driAn
|
b15ee92d61
|
WHOIS privacy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:38:19 +00:00 |
|
driAn
|
20f6fe5797
|
fixed reloading while scoping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:12:40 +00:00 |
|