ac-stef
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4b75405829
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remove some dead code
and some braind* concepts
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2015-02-12 12:54:03 +01:00 |
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Bukz
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a80f9c88e7
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hardcoded __fontsetting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-03-17 17:21:04 +00:00 |
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sireus
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b33116712c
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sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-10-06 22:49:49 +00:00 |
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aerkefiende
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89d7b44289
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While I am at it: removing tabs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 14:31:03 +00:00 |
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flowtron
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e6ce8cae06
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blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-28 16:09:51 +00:00 |
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flowtron
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49ffc396ee
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Yello : Koladi-Ola
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-21 00:30:28 +00:00 |
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Rafael Barreto
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6f1aaa0d50
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initialization of myfont string and better lag check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 02:27:53 +00:00 |
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Rafael Barreto
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039ebe6d42
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docs clean up (thanks to V-Man for the incredible work), and setfont saved in configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 00:27:25 +00:00 |
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Lee Salzman
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7b2096db3a
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don't begin/end on every single character draw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-02 02:13:49 +00:00 |
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flowtron
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a6e0668d84
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removing dependency on TTF libraries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 19:34:24 +00:00 |
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Alejandro V. Garcia
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2072d61727
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more tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-21 06:36:40 +00:00 |
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Alejandro V. Garcia
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76d7d0e4ec
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color tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-21 03:50:19 +00:00 |
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Alejandro V. Garcia
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2145581f57
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extended color palette
http://img30.imageshack.us/img30/21/alxaccolorpaletterev2.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-15 23:32:56 +00:00 |
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Alejandro V. Garcia
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3ac4069326
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setfont command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-14 08:33:20 +00:00 |
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Rafael Barreto
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cf25327c2d
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temporarily reverting draw_text to 1.0.4 function and other stuff related to medals
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 00:21:35 +00:00 |
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driAn
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243f13e3ff
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properly regenerate dynamic font texture after issuing 'resetgl'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 18:50:10 +00:00 |
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flowtron
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c42b53cbce
|
I_HELMET
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 18:24:17 +00:00 |
|
Lee Salzman
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fb65982428
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infinite loop workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 20:22:19 +00:00 |
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Lee Salzman
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3e4f81818a
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mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 22:48:40 +00:00 |
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Lee Salzman
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be94c703f2
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setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:06:26 +00:00 |
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driAn
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52f1b0a5b5
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cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-15 23:27:48 +00:00 |
|
Lee Salzman
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d42fd4eda2
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makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 23:46:03 +00:00 |
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driAn
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e232a3f3ac
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dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:19:27 +00:00 |
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Lee Salzman
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e725e5ed8c
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string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:44:32 +00:00 |
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Lee Salzman
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54cc44c3db
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revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:42:37 +00:00 |
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ac_stef
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f1e879e7fd
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akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-05 21:21:57 +00:00 |
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Lee Salzman
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b7c756822d
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hud digit font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 23:00:24 +00:00 |
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Lee Salzman
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b80bbb88d3
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backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 03:00:53 +00:00 |
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driAn
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1520e421e5
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keep colors when splitting strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-09 21:59:19 +00:00 |
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Lee Salzman
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f3201cc81b
|
changed client numbers from magenta to dark brown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2621 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 09:30:53 +00:00 |
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ac_stef
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42a85e475c
|
admins can die, too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 10:50:01 +00:00 |
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Lee Salzman
|
c3da156658
|
vertex format cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-22 08:04:48 +00:00 |
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driAn
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109f0c90f1
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fullscreen menu setting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-15 13:08:06 +00:00 |
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Lee Salzman
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072cc6d525
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added resetgl command to restart renderer in-game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-12 03:30:52 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-26 08:44:59 +00:00 |
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driAn
|
9c3e74cbdf
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huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-24 21:38:53 +00:00 |
|
Lee Salzman
|
34f64f76c6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-10-01 20:09:33 +00:00 |
|
Lee Salzman
|
ffc2b584ff
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-08-22 13:18:09 +00:00 |
|
Lee Salzman
|
37cc897882
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-08-07 11:58:38 +00:00 |
|
Lee Salzman
|
01a71302e7
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-07-26 01:48:04 +00:00 |
|
Lee Salzman
|
36bf115ed5
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-06-27 05:30:42 +00:00 |
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driAn
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040fed8593
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demo playback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-06-15 19:46:30 +00:00 |
|
Lee Salzman
|
c82fd507c1
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-06-04 21:43:00 +00:00 |
|
Lee Salzman
|
55510047e2
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-06-01 11:06:13 +00:00 |
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driAn
|
1a1567df03
|
doc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-05-10 16:51:52 +00:00 |
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Lee Salzman
|
d5b3d27178
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-26 23:06:37 +00:00 |
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driAn
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edd181435d
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no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-26 20:09:57 +00:00 |
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Lee Salzman
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6c6d6d43f3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-15 22:58:31 +00:00 |
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driAn
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7b27df83e4
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no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-15 22:49:56 +00:00 |
|
Lee Salzman
|
5c9c9fe6c7
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-04 01:54:18 +00:00 |
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