RandumKiwi
|
f7199eca34
|
"Go back to main menu" now closes the in-game menus before opening the main menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 05:49:32 +00:00 |
|
Lee Salzman
|
d5a317aefa
|
menu clearing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 05:35:36 +00:00 |
|
RandumKiwi
|
b09d898fbc
|
advised that demo's are recorded server side.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 04:06:53 +00:00 |
|
RandumKiwi
|
9ce7c3cefa
|
explanation about openal soft in linux.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 01:47:56 +00:00 |
|
RandumKiwi
|
d3bc0990a8
|
a less annoying in-game menu, by making disconnect menuitem behave better.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 01:41:31 +00:00 |
|
flowtron
|
428b1bc036
|
linux 64bit bins using "OpenAL SOFT"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 01:39:05 +00:00 |
|
flowtron
|
8514e38006
|
the (hopefully) last batch of forgotten commands - mostly added w/o descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 01:38:10 +00:00 |
|
flowtron
|
8d5b738dd9
|
fix typo in argument-format
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 01:37:22 +00:00 |
|
flowtron
|
dbc80f07de
|
earlier comment should be out-of-date .. is it?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 01:36:34 +00:00 |
|
RandumKiwi
|
c85e241862
|
Made console state go back to normal when toggling the console so conskip doesn't annoy you.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-05 08:57:41 +00:00 |
|
RandumKiwi
|
2b68cf7258
|
Some adjustments to docs as requested by NoErrorsFound.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-05 08:17:08 +00:00 |
|
RandumKiwi
|
b748b310a8
|
changed conskip bind to something less annoying and more useful.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-05 07:40:48 +00:00 |
|
RandumKiwi
|
13c8a5e278
|
YOU CAN HAZ PRETTY COMMAND LINE PAGE.... K THX.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-05 05:21:57 +00:00 |
|
RandumKiwi
|
05164c97b4
|
mods.html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-04 05:32:41 +00:00 |
|
driAn
|
6b9c68da74
|
proj files: fp optimizations, working profile build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:56:56 +00:00 |
|
driAn
|
aa9aa3eb67
|
lowered tinnitus volume a tad
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:34:09 +00:00 |
|
core-code
|
c8bfd474f5
|
further mac fixes (password issue, --init, etc)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:27:40 +00:00 |
|
driAn
|
be0d3329a0
|
vsync docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:24:36 +00:00 |
|
driAn
|
a7e3912239
|
proper vsync slider in the menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:21:26 +00:00 |
|
driAn
|
3c3e946a7f
|
adjusted default spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 22:24:06 +00:00 |
|
driAn
|
e5e0de46d3
|
show blood for local player as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 19:54:40 +00:00 |
|
Lee Salzman
|
1a0037a945
|
fixed INITC2S not sending skin in demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 19:46:24 +00:00 |
|
driAn
|
b29d707a05
|
removed redundant check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 18:44:22 +00:00 |
|
driAn
|
9f4be0fbe5
|
ensure flag.actor is not NULL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 18:43:58 +00:00 |
|
driAn
|
63875d1572
|
fixed disconnecting issue during votes/mapstarts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 18:24:42 +00:00 |
|
RandumKiwi
|
00e1b88bc7
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 17:19:46 +00:00 |
|
core-code
|
7d6b066f34
|
update mac deployment script to remove unwanted files like shadow.dat or saved.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 12:46:52 +00:00 |
|
RandumKiwi
|
1a539f2950
|
mapediting guide is complete.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 11:10:36 +00:00 |
|
Lee Salzman
|
9c14802ff4
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 06:48:54 +00:00 |
|
Lee Salzman
|
47903a3d20
|
clear any SDL errors while checking sound file extensions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 06:46:02 +00:00 |
|
Lee Salzman
|
b7554de937
|
resume message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 01:11:58 +00:00 |
|
Lee Salzman
|
5d5d66e3cc
|
don't broadcast packets to unauthed clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 00:27:51 +00:00 |
|
driAn
|
6f6ac519b0
|
adjusted default fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 00:18:14 +00:00 |
|
Lee Salzman
|
0158b55042
|
reset flag if player owns it while disconnected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 23:55:09 +00:00 |
|
flowtron
|
69021f66da
|
linux 64bit client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 21:30:50 +00:00 |
|
driAn
|
bd59c873c1
|
debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 21:26:06 +00:00 |
|
driAn
|
ca3aedc32b
|
beta bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 21:24:56 +00:00 |
|
Lee Salzman
|
e158aeadd6
|
beta bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 21:16:10 +00:00 |
|
core-code
|
f4fe3c58f5
|
mac sound and launcher fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 20:23:35 +00:00 |
|
driAn
|
5702a3a4e5
|
program debug dbs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 17:17:30 +00:00 |
|
driAn
|
e4194eab80
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 17:14:23 +00:00 |
|
driAn
|
381ab7ca58
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 16:59:25 +00:00 |
|
Alejandro V. Garcia
|
7f1a880f0b
|
new older look skin for guardtower
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 05:16:10 +00:00 |
|
Lee Salzman
|
2c3b5b56ed
|
fixed default scope sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-01 23:19:30 +00:00 |
|
core-code
|
fe13d43a59
|
mac docu fixes, mac launcher backport from sauer, etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-01 17:11:55 +00:00 |
|
Lee Salzman
|
baf375b83c
|
fixed sensitivity docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 22:12:23 +00:00 |
|
driAn
|
7e8b89ff9b
|
docs: grouped changelog features
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3370 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 21:50:21 +00:00 |
|
driAn
|
95f0011f52
|
docs: grouped changelog features
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 21:48:23 +00:00 |
|
driAn
|
3feaf3273d
|
buildenv: dont purge mods directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:57:37 +00:00 |
|
driAn
|
7770055f0f
|
docs: over 100 new features
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:34:47 +00:00 |
|