Commit Graph
5790 Commits
Author SHA1 Message Date
Bukz b542635b0d minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 13:09:23 +00:00
Lucas GAUTHERON 607eb86400 drop camera when switching to fly spec mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 12:38:24 +00:00
Bukz 33435f0a48 allow slowtoggle in all spectate modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6366 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 11:27:21 +00:00
Bukz 8cba55667e isSpect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 11:21:44 +00:00
Lucas GAUTHERON 4e9be4519d strpos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 10:49:15 +00:00
sireus 0de227020d doc'd break
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 15:20:25 +00:00
Lucas GAUTHERON 9a0b0abb9a substr & negative start position
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 15:00:27 +00:00
sireus b48939c516 substr crash fix & simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 14:40:09 +00:00
sireus 372755b87c pseudo-break statement for cubescript loop & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 13:54:31 +00:00
sireus 4de620f757 entproperty now works in MP coop, but buffered
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 13:22:35 +00:00
Lucas GAUTHERON ad9826cac8 fix substr command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 12:12:33 +00:00
Bukz d8f93a4bf3 epic locker win
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 11:18:04 +00:00
Bukz a1ea14c627 slowmove bugfix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 09:02:43 +00:00
Bukz ddd5f7b68f survival mode updates/fixes - teleport to zone after x millis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 06:47:53 +00:00
Bukz 0cb4896a1c config updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 03:45:39 +00:00
Bukz 0c48eb7998 even more fly updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 00:36:04 +00:00
sireus f9a2e7c52d rifle -> carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 00:13:42 +00:00
Lucas GAUTHERON a463e549e8 see previous rev
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:43:34 +00:00
Lucas GAUTHERON deadd1557c fug bix (carbine and AR inverted)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:31:50 +00:00
Lucas GAUTHERON a2a5739e8b sever kill msg cfg file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:24:36 +00:00
Lucas GAUTHERON aec37282f8 kill messages cfg editable in game, and separated from server config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:23:02 +00:00
Bukz 8b2f33b614 sigh, looks like I should call it a night..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 22:52:54 +00:00
Bukz 074c02db34 facepalm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 22:45:52 +00:00
Bukz 786c3e67d0 slowmove for spec/editfly
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 22:41:51 +00:00
sireus 3d80d2b36d fixed GCC compilation error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 21:42:42 +00:00
Bukz 78c527271f crouch/jump editing physics fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 21:12:25 +00:00
sireus 0c141d4016 flag icon transparency fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 21:01:38 +00:00
Bukz b930b59438 reversed jump physics while crouching in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6340 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 20:09:33 +00:00
Lucas GAUTHERON 8df06fa6f6 updating windows bins (vcpp2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6339 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 20:03:37 +00:00
Lucas GAUTHERON f3c0c1069f allow bots to fight only against humans (WIP) + minor bot fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 19:58:34 +00:00
sireus 1f8769de9c moar simplifooification, and a fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 19:29:25 +00:00
sireus 6d8d783341 sorry, forgot about that - now it's messier than before :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:45:35 +00:00
Lucas GAUTHERON 8b6bef25b3 no spectators in singleplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:39:44 +00:00
sireus 0de51eab8a further simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:27:50 +00:00
sireus 07c44c3837 getplayer() preprocessor simplification (could someone check if MSVC++ accepts this, thx)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:12:52 +00:00
Lucas GAUTHERON 7882d10b60 max_always_detect_distance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 15:35:31 +00:00
Lucas GAUTHERON 0579f05d22 bot fixes, bot use nades & akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 15:27:41 +00:00
Lucas GAUTHERON b8dcfdd976 finally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6330 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 13:01:27 +00:00
Lucas GAUTHERON ca92d98018 grrrr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6329 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 12:56:53 +00:00
Bukz 41034249d7 survival mode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 12:13:24 +00:00
Lucas GAUTHERON f16abd1ee1 smarter weapon choose, reload fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 00:25:38 +00:00
Lucas GAUTHERON 3a10eaa5dd win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6326 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 21:14:43 +00:00
Lucas GAUTHERON baf52f62cd command to access some player properties via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6325 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 21:11:59 +00:00
Lucas GAUTHERON 4ea40318e3 oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6324 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 19:59:23 +00:00
Lucas GAUTHERON 47685deccd spawn time temporary fix for singleplayer (need further changes later) check numplayers()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 19:53:54 +00:00
Lucas GAUTHERON 6eeafb0695 Allow bots to switch to knife or pistol + less useless reloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 19:11:10 +00:00
Lucas GAUTHERON 3712231df3 finishing custom bot fov support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 17:21:47 +00:00
Lucas GAUTHERON 99a42378c2 minor cleaning of r_accuracy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 15:18:36 +00:00
Lucas GAUTHERON bbe7f9c1a5 remove debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 15:15:09 +00:00
Lucas GAUTHERON 951917e898 shit again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 15:11:14 +00:00