flowtron
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94dc526837
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lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-02 16:49:20 +00:00 |
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Rafael Barreto
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07c41b2b99
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n o w i t w i l l b e d e t e c t e d :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5143 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-04 20:49:20 +00:00 |
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Rafael Barreto
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2e9c12bf65
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findpattern tool and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-04 19:50:03 +00:00 |
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Rafael Barreto
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7208dbb44f
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hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 19:46:02 +00:00 |
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Lee Salzman
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5d109a6d62
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server does not use libintl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 20:20:31 +00:00 |
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Rafael Barreto
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e8c97abd51
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Makke's suggestion: make the shotgun longer range
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-16 15:49:29 +00:00 |
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Lee Salzman
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13fc6b3391
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fixed wizard to not need STL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 22:37:36 +00:00 |
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Lee Salzman
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7d90c91175
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WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:42:40 +00:00 |
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Lee Salzman
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b216b412fd
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concatstring fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-21 20:22:53 +00:00 |
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Lee Salzman
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0a352e793b
|
removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:19:42 +00:00 |
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Lee Salzman
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be94c703f2
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setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:06:26 +00:00 |
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driAn
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e232a3f3ac
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dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:19:27 +00:00 |
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Lee Salzman
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c4227bca8e
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use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 00:03:30 +00:00 |
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Lee Salzman
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b28974415c
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:08:53 +00:00 |
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Lee Salzman
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9256ee374b
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support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 00:53:19 +00:00 |
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Lee Salzman
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e725e5ed8c
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string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:44:32 +00:00 |
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Lee Salzman
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4fa39f1380
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:18:35 +00:00 |
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Lee Salzman
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6a2e6b7fc2
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i18n compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-12 21:07:46 +00:00 |
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driAn
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581ecdb9f6
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translated main menu to german, omitting header info in gettext calls, libs, test gettext call in menuitem render
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4629 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-12 20:58:29 +00:00 |
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driAn
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e7a3cc012b
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added libintl for localization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-12 19:12:17 +00:00 |
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driAn
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4521b61491
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stopwatch cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-11 19:52:47 +00:00 |
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ac_stef
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09dc040bfe
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more robust SV_POSC parsing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4617 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-09 15:18:49 +00:00 |
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ac_stef
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af08ce4044
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compact position packets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-08 11:59:22 +00:00 |
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ac_stef
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470cae55f1
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server source reorg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-01 17:15:52 +00:00 |
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ac_stef
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0b454b65e1
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cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-29 17:37:34 +00:00 |
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ac_stef
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374507babf
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all new logging: optional file log for linux; choose independent logging levels; optional timestamps for console & file logs; cleanup time functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-29 16:30:55 +00:00 |
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ac_stef
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7d5117c085
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insanely overpowered serverbrowser favourites
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-27 12:44:22 +00:00 |
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ac_stef
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5cc05dbb8a
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log client version; log tk stats; logging fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-17 18:39:18 +00:00 |
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ac_stef
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d2fe4fa70e
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optional connect passwords for whitelisted nicknames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-16 11:31:44 +00:00 |
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ac_stef
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7734e7c57a
|
check for map-collisions serverside
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-30 22:40:00 +00:00 |
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ac_stef
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4f2cff3626
|
code cleanup; better error messages for server config file parser; hide full admin passwords from server logfile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4163 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-02-15 17:06:14 +00:00 |
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ac_stef
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f0fa6713b0
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memleak fixed + hashtable additions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-02-14 15:12:52 +00:00 |
|
Lee Salzman
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d400ef2313
|
fixed packet freeing bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 10:43:17 +00:00 |
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ac_stef
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0c37ad857b
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nice filenames for server-stored demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:59:54 +00:00 |
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ac_stef
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b23d935cbc
|
serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:24:32 +00:00 |
|
Lee Salzman
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20baa85461
|
fixed crashy packet queue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:14:06 +00:00 |
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Lee Salzman
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4a40d26725
|
floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-31 00:50:13 +00:00 |
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Lee Salzman
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dc49529ea4
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file completion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-30 10:53:31 +00:00 |
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Lee Salzman
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a141844356
|
tweaked #ifdef
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 18:42:25 +00:00 |
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Lee Salzman
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0b96826416
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#ifdef'd out win32 specific stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 18:41:30 +00:00 |
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driAn
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a74142a59c
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stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 18:24:29 +00:00 |
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Lee Salzman
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e1334495e1
|
properly seed the pseudo-random number generator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-13 06:30:18 +00:00 |
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Lee Salzman
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b80bbb88d3
|
backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 03:00:53 +00:00 |
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Lee Salzman
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80c361a599
|
removing old _swap macro
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-07 17:44:41 +00:00 |
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Lee Salzman
|
3b906f56ca
|
pch shuffling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 21:03:36 +00:00 |
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driAn
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983b87d93c
|
useful debugging macros, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 20:55:25 +00:00 |
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Lee Salzman
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cc6173460d
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hashtable fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 03:41:12 +00:00 |
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Lee Salzman
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f52bf7e25e
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stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 02:24:48 +00:00 |
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Lee Salzman
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c521ccf993
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hashtable cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 09:17:33 +00:00 |
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Lee Salzman
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645d23e9c9
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hashtable memory cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 03:49:00 +00:00 |
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