driAn
|
c288c9829b
|
detach sounds from disconnecting player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2092 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 20:35:53 +00:00 |
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driAn
|
e89d5f9600
|
fixed player hud during spectate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2091 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 20:15:13 +00:00 |
|
driAn
|
a5a4a5ae14
|
fixed player hud during spectate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 19:54:06 +00:00 |
|
RandumKiwi
|
a9dc5b80d4
|
ac_complex error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 19:42:10 +00:00 |
|
driAn
|
23f0f374e6
|
doc: commandline
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2088 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 19:04:43 +00:00 |
|
driAn
|
4c344abe9b
|
menu now searches profile for files too, create ac user profile if it doesn't exist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2087 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 19:01:31 +00:00 |
|
driAn
|
47f062a6e5
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2086 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-23 18:26:38 +00:00 |
|
RandumKiwi
|
98944de172
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2085 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-23 07:51:47 +00:00 |
|
RandumKiwi
|
3b042ae729
|
bot menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2084 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 06:45:19 +00:00 |
|
RandumKiwi
|
4e2491a195
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-23 02:47:02 +00:00 |
|
RandumKiwi
|
9349c07369
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2082 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 02:21:23 +00:00 |
|
RandumKiwi
|
7052fd00a2
|
Updated clips for ac_keller (aard box).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-22 18:31:02 +00:00 |
|
makke
|
94a65925b3
|
final version of ac_keller
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-22 14:24:19 +00:00 |
|
RandumKiwi
|
b5e3a59355
|
Docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-22 11:49:21 +00:00 |
|
RandumKiwi
|
357e7317d9
|
Waypoints for ac_urban.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2078 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-22 07:47:32 +00:00 |
|
RandumKiwi
|
b058620e9e
|
Changed location of an ammobox
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-21 07:25:06 +00:00 |
|
Lee Salzman
|
cc3b343169
|
reflection clipping cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-21 02:44:30 +00:00 |
|
RandumKiwi
|
2695c00280
|
Docs: History command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-21 02:16:58 +00:00 |
|
Lee Salzman
|
ffe8172d57
|
pingsock checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 21:31:52 +00:00 |
|
driAn
|
db750a1ace
|
sound cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 20:43:51 +00:00 |
|
driAn
|
445e691331
|
bounce sound for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 20:43:29 +00:00 |
|
driAn
|
cfc2d63970
|
renamed wav file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 19:19:19 +00:00 |
|
driAn
|
f91a99fbe2
|
fixed double-free in sound error handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 18:59:44 +00:00 |
|
driAn
|
0ca9ee01ed
|
fixed OpenAL buffer queueing in ogg streams, fixed ugly sound-gap in music replay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 18:46:25 +00:00 |
|
core-code
|
55633038c6
|
remove mac alut stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 18:21:11 +00:00 |
|
driAn
|
94e2b820fe
|
fixed broken music looping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 18:00:59 +00:00 |
|
RandumKiwi
|
7293c4a0f8
|
changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 11:29:28 +00:00 |
|
RandumKiwi
|
5d052d38b7
|
removal of ac_depot_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 11:23:59 +00:00 |
|
RandumKiwi
|
d7c40ab954
|
ac_depot_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 10:44:02 +00:00 |
|
RandumKiwi
|
4941a2a25a
|
aardbox clipping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 09:33:44 +00:00 |
|
Lee Salzman
|
23b3ec1455
|
floating point value fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-20 09:16:53 +00:00 |
|
driAn
|
c06feb0b97
|
fixed volume fading issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 23:08:49 +00:00 |
|
driAn
|
109c2a7b4d
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 22:47:34 +00:00 |
|
driAn
|
aa10342491
|
fresh win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 22:46:31 +00:00 |
|
driAn
|
488b837ad1
|
no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 22:41:00 +00:00 |
|
driAn
|
2f698c3df4
|
fixed underwater projection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:55:37 +00:00 |
|
driAn
|
b9b985fef7
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:45:55 +00:00 |
|
driAn
|
5d1eb6f663
|
lowered ear-damage pitch to 0.65
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:28:24 +00:00 |
|
driAn
|
23100ff4bb
|
play flag action music at random offset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:23:23 +00:00 |
|
driAn
|
4a8d62b39c
|
play low-pitched sounds if players ear got caught by a grenade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:20:19 +00:00 |
|
driAn
|
215b661ab0
|
physents gravity corrected, fixed nade sounds on water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 18:58:17 +00:00 |
|
RandumKiwi
|
0980a15235
|
removed some obsolete reference commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 09:40:08 +00:00 |
|
nieb
|
e73f6f3369
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 05:57:07 +00:00 |
|
RandumKiwi
|
bc1a02694e
|
update cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 05:39:11 +00:00 |
|
RandumKiwi
|
4667f6b3d8
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 04:12:43 +00:00 |
|
RandumKiwi
|
7a75ac2ca9
|
error fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 02:34:02 +00:00 |
|
RandumKiwi
|
5e68d9fcdc
|
ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 02:13:58 +00:00 |
|
Lee Salzman
|
ffd20aad39
|
fixed rate player physics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 22:37:23 +00:00 |
|
driAn
|
45beb9bf3f
|
bounce ents at fixed phys fps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 21:48:41 +00:00 |
|
driAn
|
6415984467
|
disable hud if spectating online (not demo)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:26:08 +00:00 |
|