Commit Graph
193 Commits
Author SHA1 Message Date
Lee Salzman a0f6c067fe warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-15 00:14:25 +00:00
Lee Salzman 7a73ab9ed7 check input after time update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 16:31:11 +00:00
Lee Salzman dfe58d1f08 network time cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:54 +00:00
Lee Salzman c3b11dd85b added config/scripts.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 10:06:47 +00:00
driAn ecdeb4f68e less strict spam protection, cleanups, ban threshold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 20:42:11 +00:00
Lee Salzman 7551774b90 can now use left/right arrows keys in server browser to select server sorting preference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 00:11:12 +00:00
driAn a74142a59c stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 18:24:29 +00:00
ac_stef 2cec9cc4b3 new commandline option to record demo of every game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 16:44:52 +00:00
driAn 8a2e537927 query registry to get correct mydocuments path on all windows versions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-06 23:05:20 +00:00
driAn 3e91747d2d navigate menus using TAB and TAB+LSHIFT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 13:02:38 +00:00
Lee Salzman 5565403eaa disabling broken process priority stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-20 18:19:59 +00:00
Lee Salzman 71d966bd63 duplicate connection fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 17:28:41 +00:00
Lee Salzman 56191aa2be fixed dynlights to actually work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 07:13:35 +00:00
Lee Salzman 9c5f1f2735 soundchannels fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:54:32 +00:00
Lee Salzman eb170f21d3 made soundchannels a persistent var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:49:19 +00:00
Lee Salzman 5811c51c1a cfg var cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:07:20 +00:00
Lee Salzman ec7ba506d9 added stencilbits command-line option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:50:43 +00:00
Lee Salzman 7a175ecf1f default to stencil off
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:26:37 +00:00
Lee Salzman f52bf7e25e stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:24:48 +00:00
ac_stef 2ec499585d blacklist integrated, cfg-file debugging (verbose logging mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 17:57:23 +00:00
driAn 7e3fb89b98 auto set high priority when fullscreen&mousefocus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 20:13:10 +00:00
ac_stef f198ec5afb multiple admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 14:42:30 +00:00
Lee Salzman ce16144840 silencing noisy warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:23:27 +00:00
driAn 2758cf4e3b highprocesspriority cmd
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 16:48:01 +00:00
ac_stef e9b48b331e new command 'serverdesc' temporary extends the server description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-25 23:31:24 +00:00
driAn 864098bdc8 better loop for mapsounds, const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 16:12:53 +00:00
driAn f6fe5784c3 mode typo, fixed wrong area respawn delay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 14:51:56 +00:00
driAn 407aa860e7 run ac with high-priority on windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 09:35:53 +00:00
Lee Salzman 930f4e223c noworldtexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-08 08:14:58 +00:00
flowtron 1cc62613ee use notexture.jpg or 'loadnotexture [P]'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-03 20:44:59 +00:00
driAn bce9eaaae8 ogg PCM buffer set to 512kb to survive loading screens
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-27 17:02:28 +00:00
driAn 4d8740a691 SP_OMGPONIES
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-25 21:52:48 +00:00
driAn 85361fb5a3 fixed firstrun sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 22:30:18 +00:00
driAn b817fbc353 fixed splash sound flood, refactored audio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-18 19:20:09 +00:00
Lee Salzman 7363a42bf2 fixed dynfov culling bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-28 12:17:17 +00:00
Lee Salzman a9da5f4196 maxfps up to 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 23:43:23 +00:00
Lee Salzman c237d6d37e gamma bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 22:19:09 +00:00
Lee Salzman b7d7e3bf31 gamma restore fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 21:47:43 +00:00
flowtron 3f7283f5eb watchingdemo & systemtime definitions/usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-07 15:15:31 +00:00
driAn 5ba614a911 audio variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2125 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 19:25:33 +00:00
Lee Salzman 2401b413c8 apply dialog fixes + new menuinit command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-17 20:59:13 +00:00
Lee Salzman 85fd0b8563 added more initwarning checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1972 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 21:51:43 +00:00
Lee Salzman a550830379 disable water reflections on pre-DX8ish hardware by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 21:39:49 +00:00
driAn e1a8267912 apply menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 19:57:37 +00:00
Lee Salzman 1fd428eed3 saner error recursion handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-11 04:14:39 +00:00
driAn 87c7755754 demo stuff, script contexts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-10 10:17:31 +00:00
Lee Salzman 49459cd215 only write init.cfg when using --init
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-09 20:22:42 +00:00
driAn baf257139b menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-04 18:54:35 +00:00
driAn cf993c56cf grenadiers frags/deaths ratio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-03 21:07:31 +00:00
driAn 3dec83151a bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-23 18:59:31 +00:00