Commit Graph
4229 Commits
Author SHA1 Message Date
Lee Salzman 33929965c1 gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 16:49:24 +00:00
ac_stef aab03618a5 non-overlapping player spawns in arena modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 13:07:28 +00:00
RandumKiwi 1301c5d88d Added stuff to the reference (quick map mode codes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 12:31:00 +00:00
ac_stef 42a85e475c admins can die, too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 10:50:01 +00:00
Alejandro V. Garcia da7fb053ab texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 03:34:48 +00:00
Alejandro V. Garcia 1e592f90c1 First upload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 03:22:15 +00:00
Alejandro V. Garcia fa554b62a8 Added: concrete pipe
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 03:20:19 +00:00
ac_stef 9d232dc019 autoteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 23:39:04 +00:00
ac_stef 863450c0e2 auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 22:10:04 +00:00
driAn f15b98402f tweak inverse distance model using
VAR(al_referencedistance, 0, 400, 1000000);
VAR(al_rollofffactor, 0, 70, 1000000);
(1/100 cubes)


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 20:51:57 +00:00
driAn 7e3fb89b98 auto set high priority when fullscreen&mousefocus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 20:13:10 +00:00
ac_stef e23143eb88 fix: block double vote actions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2440 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 19:44:26 +00:00
RandumKiwi bee4105a3c resetsecuremaps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2439 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 19:39:43 +00:00
ac_stef f198ec5afb multiple admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 14:42:30 +00:00
Alejandro V. Garcia 75cd12884c restored to initial size
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 11:42:34 +00:00
Alejandro V. Garcia 948cafd526 upload for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 08:38:49 +00:00
Alejandro V. Garcia aebd976fe7 Tree prototype #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 06:57:12 +00:00
Alejandro V. Garcia f217f2d045 Added tree1 variant for evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 06:55:32 +00:00
RandumKiwi 7058afc1d6 map fix-ups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 03:44:22 +00:00
Lee Salzman ce16144840 silencing noisy warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:23:27 +00:00
Alejandro V. Garcia bc88f314dc Removed a test texture reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:17:56 +00:00
driAn 1dd11e5956 new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:09:53 +00:00
driAn ed78c7d4d5 new sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:08:25 +00:00
driAn 1d72565cce sound on bullet water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:07:42 +00:00
Alejandro V. Garcia 8071456b5a Added: tree model
Removed: transparency test models  :'(


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:04:44 +00:00
driAn ec4309e4b3 new sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:57:43 +00:00
driAn a8b0b26f99 rewrote footstep proc code, supports water footsteps (normal+crouch)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:57:06 +00:00
Alejandro V. Garcia 8990cb08af Added: tree model, removed: window, door models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:42:01 +00:00
RandumKiwi 646911984e Well, he's kind of had it in for me ever since I accidentally ran over his dog... Actually, replace "accidentally" with "repeatedly" and replace "dog" with "son".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:41:58 +00:00
makke e5a1b75854 crouching in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 21:32:28 +00:00
makke 60207bc5b4 forgot to mix to mono
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 21:11:47 +00:00
makke a8b57820e8 bullet hits water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 21:09:21 +00:00
makke 7d32052429 steps in shallow water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:48:39 +00:00
driAn 8b2a47aeb7 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:35:53 +00:00
ac_stef 7c116ac580 min/maxplayer setting in maprot.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:22:34 +00:00
driAn 7d1a881d7e fixed sub selection issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:50:23 +00:00
driAn f28daad05f made resetsleeps async
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:40:50 +00:00
driAn a3805e2121 load bots while loading screen is up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:33:22 +00:00
driAn 564d251840 reset sleeps on mapchange, mapstartonce script event, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:32:16 +00:00
driAn 7a00205df7 improved sound distance model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:29:38 +00:00
ac_stef a06066c7fc fixed integer overflow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:27:52 +00:00
driAn 6fee38e288 sound test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:11:58 +00:00
driAn 5123fd8fc4 proper reset on botmatch 1st-spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 17:00:38 +00:00
driAn 132c9be72f reverted alphatex
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:46:50 +00:00
driAn 84f641832e fixed if() spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:40:53 +00:00
ac_stef 9fe90c6e2b server side spam suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:19:16 +00:00
Alejandro V. Garcia 7c836d0024 mapmodel height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 11:10:21 +00:00
Alejandro V. Garcia f07518ffff added mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 10:18:41 +00:00
Alejandro V. Garcia a31e321db9 added mapmodel, plastic milk crate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 05:43:56 +00:00
Lee Salzman cf2fa0e93f fixing cfgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:58:32 +00:00