Lee Salzman
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33929965c1
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gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 16:49:24 +00:00 |
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ac_stef
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aab03618a5
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non-overlapping player spawns in arena modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 13:07:28 +00:00 |
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RandumKiwi
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1301c5d88d
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Added stuff to the reference (quick map mode codes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 12:31:00 +00:00 |
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ac_stef
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42a85e475c
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admins can die, too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 10:50:01 +00:00 |
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Alejandro V. Garcia
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da7fb053ab
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texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 03:34:48 +00:00 |
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Alejandro V. Garcia
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1e592f90c1
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First upload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 03:22:15 +00:00 |
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Alejandro V. Garcia
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fa554b62a8
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Added: concrete pipe
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-31 03:20:19 +00:00 |
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ac_stef
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9d232dc019
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autoteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-30 23:39:04 +00:00 |
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ac_stef
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863450c0e2
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auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-30 22:10:04 +00:00 |
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driAn
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f15b98402f
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tweak inverse distance model using
VAR(al_referencedistance, 0, 400, 1000000);
VAR(al_rollofffactor, 0, 70, 1000000);
(1/100 cubes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 20:51:57 +00:00 |
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driAn
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7e3fb89b98
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auto set high priority when fullscreen&mousefocus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 20:13:10 +00:00 |
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ac_stef
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e23143eb88
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fix: block double vote actions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2440 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 19:44:26 +00:00 |
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RandumKiwi
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bee4105a3c
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resetsecuremaps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2439 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 19:39:43 +00:00 |
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ac_stef
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f198ec5afb
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multiple admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 14:42:30 +00:00 |
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Alejandro V. Garcia
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75cd12884c
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restored to initial size
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 11:42:34 +00:00 |
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Alejandro V. Garcia
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948cafd526
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upload for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 08:38:49 +00:00 |
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Alejandro V. Garcia
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aebd976fe7
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Tree prototype #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 06:57:12 +00:00 |
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Alejandro V. Garcia
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f217f2d045
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Added tree1 variant for evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 06:55:32 +00:00 |
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RandumKiwi
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7058afc1d6
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map fix-ups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-28 03:44:22 +00:00 |
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Lee Salzman
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ce16144840
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silencing noisy warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 23:23:27 +00:00 |
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Alejandro V. Garcia
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bc88f314dc
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Removed a test texture reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 23:17:56 +00:00 |
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driAn
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1dd11e5956
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new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 23:09:53 +00:00 |
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driAn
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ed78c7d4d5
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new sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 23:08:25 +00:00 |
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driAn
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1d72565cce
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sound on bullet water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 23:07:42 +00:00 |
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Alejandro V. Garcia
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8071456b5a
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Added: tree model
Removed: transparency test models :'(
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 23:04:44 +00:00 |
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driAn
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ec4309e4b3
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new sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 22:57:43 +00:00 |
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driAn
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a8b0b26f99
|
rewrote footstep proc code, supports water footsteps (normal+crouch)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 22:57:06 +00:00 |
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Alejandro V. Garcia
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8990cb08af
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Added: tree model, removed: window, door models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 22:42:01 +00:00 |
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RandumKiwi
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646911984e
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Well, he's kind of had it in for me ever since I accidentally ran over his dog... Actually, replace "accidentally" with "repeatedly" and replace "dog" with "son".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 22:41:58 +00:00 |
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makke
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e5a1b75854
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crouching in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 21:32:28 +00:00 |
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makke
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60207bc5b4
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forgot to mix to mono
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 21:11:47 +00:00 |
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makke
|
a8b57820e8
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bullet hits water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 21:09:21 +00:00 |
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makke
|
7d32052429
|
steps in shallow water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 20:48:39 +00:00 |
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driAn
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8b2a47aeb7
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 20:35:53 +00:00 |
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ac_stef
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7c116ac580
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min/maxplayer setting in maprot.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 20:22:34 +00:00 |
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driAn
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7d1a881d7e
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fixed sub selection issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 18:50:23 +00:00 |
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driAn
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f28daad05f
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made resetsleeps async
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 18:40:50 +00:00 |
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driAn
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a3805e2121
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load bots while loading screen is up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 18:33:22 +00:00 |
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driAn
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564d251840
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reset sleeps on mapchange, mapstartonce script event, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 18:32:16 +00:00 |
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driAn
|
7a00205df7
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improved sound distance model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 18:29:38 +00:00 |
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ac_stef
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a06066c7fc
|
fixed integer overflow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 18:27:52 +00:00 |
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driAn
|
6fee38e288
|
sound test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 18:11:58 +00:00 |
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driAn
|
5123fd8fc4
|
proper reset on botmatch 1st-spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 17:00:38 +00:00 |
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driAn
|
132c9be72f
|
reverted alphatex
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 16:46:50 +00:00 |
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driAn
|
84f641832e
|
fixed if() spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 16:40:53 +00:00 |
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ac_stef
|
9fe90c6e2b
|
server side spam suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-27 16:19:16 +00:00 |
|
Alejandro V. Garcia
|
7c836d0024
|
mapmodel height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 11:10:21 +00:00 |
|
Alejandro V. Garcia
|
f07518ffff
|
added mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 10:18:41 +00:00 |
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Alejandro V. Garcia
|
a31e321db9
|
added mapmodel, plastic milk crate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 05:43:56 +00:00 |
|
Lee Salzman
|
cf2fa0e93f
|
fixing cfgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 20:58:32 +00:00 |
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