new sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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-2
@@ -5,6 +5,7 @@ registersound "player/land" 250 // S_HARDLAND
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registersound "weapon/ric1" // S_BULLETAIR1
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registersound "weapon/ric2" // S_BULLETAIR2
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registersound "weapon/ric3" // S_BULLETHIT
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registersound "weapon/waterimpact" // S_BULLETWATERHIT
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registersound "weapon/knife" //S_KNIFE
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registersound "weapon/usp" //S_PISTOL
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registersound "weapon/pistol_reload" //S_RPISTOL
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@@ -14,7 +15,7 @@ registersound "weapon/sub" //S_SUBGUN
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registersound "weapon/sub_reload" //S_RSUBGUN
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registersound "weapon/sniper" //S_SNIPER
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registersound "weapon/sniper_reload" //S_RSNIPER
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registersound "weapon/auto" //S_ASSAULT
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registersound "weapon/auto" //S_ASSAULT
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registersound "weapon/auto_reload" //S_RASSAULT
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registersound "misc/pickup_ammo_clip" //S_ITEMAMMO
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registersound "misc/pickup_health" //S_ITEMHEALTH
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@@ -42,7 +43,6 @@ registersound "weapon/grenade_throw" // S_GRENADETHROW
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registersound "weapon/grenade_bounce1" // S_GRENADEBOUNCE1
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registersound "weapon/grenade_bounce2" // S_GRENADEBOUNCE2
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registersound "weapon/pistol_akreload" // S_RAKIMBO
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registersound "weapon/waterimpact" // S_WATERIMPACT
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registersound "misc/change_gun" // S_GUNCHANGE
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registersound "player/gib" // S_GIB
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registersound "misc/headshot" 10 // S_HEADSHOT
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