flowtron
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cd2c4bc85b
|
showmapdims - maybe useful for mappers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 18:31:39 +00:00 |
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Alejandro V. Garcia
|
eeaf9ee023
|
fix for firefox nagging about namespace in the autogenerated_base_reference.xml file created by the docwritebaseref command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 11:31:15 +00:00 |
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Alejandro V. Garcia
|
8e857cee73
|
radarres minimum allowed change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 06:15:21 +00:00 |
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Rafael Barreto
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d418b6bd07
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re-ordering README credits, one more use for ultra fast sqrt, server checks, sanity stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-29 22:26:23 +00:00 |
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Lee Salzman
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c7d38781fc
|
list include workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-29 02:40:50 +00:00 |
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Rafael Barreto
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a0a744fb8c
|
better explanation why some maps are blocked in 1.1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-29 01:51:07 +00:00 |
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Rafael Barreto
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28429e4258
|
expected start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-29 01:33:47 +00:00 |
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Rafael Barreto
|
bd87e186eb
|
fix balance teams, more anticheats compatibility, and reverting autoexec.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-28 23:22:32 +00:00 |
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Rafael Barreto
|
7923f31693
|
anticheats compatibility: fixing the false damage effect (the player will only see blood if the server accepts the damage)...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-28 18:55:42 +00:00 |
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flowtron
|
f181e5c30e
|
improved radar/map-overview (=showmap) - still not 100% happy, but it works.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-28 11:26:20 +00:00 |
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flowtron
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ad67963f88
|
minor tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-28 11:25:17 +00:00 |
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Rafael Barreto
|
e93c029437
|
ops... cleaned too much
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-27 22:27:41 +00:00 |
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Rafael Barreto
|
0743044eec
|
some cleanup and compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-27 22:19:28 +00:00 |
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Rafael Barreto
|
7a3897b4c7
|
credits included/fixed (thanks to Gibstick), some medal interface WiP (thanks to kirin), afk autokick not affecting spectators if the server is not full, and more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-27 19:27:47 +00:00 |
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Rafael Barreto
|
0cfc4b08e1
|
compatibility purposes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-27 01:26:49 +00:00 |
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Rafael Barreto
|
97cfafe794
|
some credit inclusion (i am not sure we put everybody who deserves it), some fast functions, and some more compatibility to cheat detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-26 21:23:45 +00:00 |
|
Lee Salzman
|
19e321bd91
|
maxtrail var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-26 18:58:07 +00:00 |
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Rafael Barreto
|
5988066abd
|
more anticheats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-25 22:11:38 +00:00 |
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Rafael Barreto
|
1ac442a213
|
more anticheats compatibility, using fast sqrt (100% faster than sqrtf)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-24 22:03:52 +00:00 |
|
RandumKiwi
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441db1e83c
|
disc reasons
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-24 20:53:19 +00:00 |
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RandumKiwi
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4bb1e2fd21
|
Plural makes more sense
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-24 01:39:47 +00:00 |
|
RandumKiwi
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c7efe67576
|
updated disconnect reasons
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-24 01:05:17 +00:00 |
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Rafael Barreto
|
f5d4f78609
|
clean up and including more anticheats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-24 00:09:39 +00:00 |
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Rafael Barreto
|
4141e2d4c9
|
linux bins, and some more anticheats included
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-23 19:40:33 +00:00 |
|
Rafael Barreto
|
5a8d5154c6
|
fix: wrong initial value
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 23:05:23 +00:00 |
|
Rafael Barreto
|
72ae28dd12
|
fix wrong pointer, and adding "quicknade_hold" variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 21:35:16 +00:00 |
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Rafael Barreto
|
9bc699c27a
|
minimalist scoreboard, docs fix (missing diff line), less points to combo (to make it more reliable with the frag/death relationship in a dm)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 21:22:26 +00:00 |
|
Rafael Barreto
|
e464f7276e
|
removing unused files, fix-redoing the switch (sorry Toca... i did not find your work :F), and committing the 32 and 64 bins (alpha fixes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 19:38:59 +00:00 |
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Rafael Barreto
|
eac3a957fc
|
including the AFK switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-22 18:54:20 +00:00 |
|
Rafael Barreto
|
2632947b3e
|
removing unused code and disabling afk autokick if the server have less than 5 players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 18:26:24 +00:00 |
|
flowtron
|
deb082b15b
|
show/hide sets of sparklies in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 16:40:18 +00:00 |
|
flowtron
|
b70612fa8b
|
avoid shooting wrong weapon during a "quicknade" throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5440 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-22 16:39:30 +00:00 |
|
flowtron
|
6171aa287f
|
poor mans fix for the maploaditem title (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5439 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 16:39:00 +00:00 |
|
flowtron
|
adf9ab8055
|
translation mistake
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 16:37:46 +00:00 |
|
Rafael Barreto
|
6cbd7cb554
|
the correct fix for the maxclient issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 00:20:32 +00:00 |
|
Rafael Barreto
|
dd59cbc8f1
|
fix the maxclient issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-21 23:28:32 +00:00 |
|
Rafael Barreto
|
1fd43d8aeb
|
comment, flag fix (related to cover) and reliable lag information
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-21 23:00:34 +00:00 |
|
Alejandro V. Garcia
|
2072d61727
|
more tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-21 06:36:40 +00:00 |
|
Alejandro V. Garcia
|
76d7d0e4ec
|
color tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-21 03:50:19 +00:00 |
|
Lee Salzman
|
577ade081b
|
intersectcylinder fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-18 22:20:48 +00:00 |
|
Rafael Barreto
|
6c69a3ab44
|
compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-18 01:51:24 +00:00 |
|
Rafael Barreto
|
50cc421381
|
fix wrong z displacement for shoot origin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-18 00:53:04 +00:00 |
|
flowtron
|
70176fdf52
|
cleaner mapload menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-18 00:37:29 +00:00 |
|
Rafael Barreto
|
97272b9055
|
more compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-18 00:21:27 +00:00 |
|
Rafael Barreto
|
0673817b89
|
i forget this
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-17 23:02:18 +00:00 |
|
Rafael Barreto
|
38e51abbfa
|
compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-17 22:51:48 +00:00 |
|
flowtron
|
00b68f3795
|
alpha AC v1.1 (test-build HUD && initial map)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-17 22:40:00 +00:00 |
|
flowtron
|
c5604e0afe
|
leaving out surplus and confusing VAR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-17 22:23:04 +00:00 |
|
flowtron
|
b9d020c184
|
HUD for TestBuild: on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-17 16:36:54 +00:00 |
|
aerkefiende
|
8861b8f145
|
Bugfix: Start menus different default will now be deleted using the registry key settings of MUI; remove shortcuts before registry keys (needed to delete the shortcuts)
Removed unnecessary lines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-17 16:31:26 +00:00 |
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