driAn
|
cd2dd6b278
|
playtest bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 21:55:27 +00:00 |
|
ac_stef
|
0ff77e12b9
|
blacklist explained
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 21:40:56 +00:00 |
|
ac_stef
|
c5adde5aa2
|
comment fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 21:28:55 +00:00 |
|
ac_stef
|
ca91219da6
|
surplus line removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 21:15:55 +00:00 |
|
ac_stef
|
b9fbee1ee6
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 21:07:38 +00:00 |
|
ac_stef
|
d27f86c45a
|
maprot explained
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 21:07:08 +00:00 |
|
flowtron
|
d392ae44ab
|
fixing unavailable models by using "nothing" in CFGs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 20:54:44 +00:00 |
|
Lee Salzman
|
4871833a05
|
removing obsolete server_wizard bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 20:44:30 +00:00 |
|
Lee Salzman
|
3ff392d29b
|
playtest bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 20:44:08 +00:00 |
|
flowtron
|
ee0416f217
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 20:32:25 +00:00 |
|
ac_stef
|
6d9fa62e5f
|
verbose maprot comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 20:03:21 +00:00 |
|
ac_stef
|
5c9952077d
|
vote=0 in maprot.cfg only disables map voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 19:53:59 +00:00 |
|
flowtron
|
33a5c8c074
|
mapmodels unused/unavailable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 19:33:56 +00:00 |
|
driAn
|
fd9793d63b
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 19:12:07 +00:00 |
|
driAn
|
7b98a7ec74
|
playtest bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 19:10:18 +00:00 |
|
driAn
|
ea4413517b
|
no respawn timer in dm games
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 18:31:42 +00:00 |
|
ac_stef
|
ffc3c88e2f
|
setadmin corrected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 17:53:44 +00:00 |
|
ac_stef
|
359c202cb5
|
admin-votes are final
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 17:39:57 +00:00 |
|
makke
|
13ed5edcb6
|
crouch in and out sounds...tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 16:28:51 +00:00 |
|
makke
|
f4c1ca3a80
|
crouch in and out sounds...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 16:10:34 +00:00 |
|
ac_stef
|
2b3846418d
|
display the flag grabbers' team in tktf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 15:58:30 +00:00 |
|
driAn
|
5206164110
|
crouch sound test bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 15:50:59 +00:00 |
|
driAn
|
08f206a29a
|
crouch sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 15:48:19 +00:00 |
|
driAn
|
bac2cb50e6
|
respawn delay only in flag modes, dont recount respawn time when spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3502 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 15:47:39 +00:00 |
|
makke
|
e259c09b32
|
crouch in and out sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 15:42:21 +00:00 |
|
driAn
|
bd31a55640
|
dont let player switch teams when spectating, allow spectating enemies when watching demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 15:11:25 +00:00 |
|
Lee Salzman
|
561a2cbcaa
|
removing stale printf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 06:58:08 +00:00 |
|
Lee Salzman
|
5db498098a
|
texture size error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 06:57:33 +00:00 |
|
Lee Salzman
|
a0f6c067fe
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 00:14:25 +00:00 |
|
flowtron
|
42f1a95f24
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-11 19:42:57 +00:00 |
|
driAn
|
477ee8909a
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 22:30:28 +00:00 |
|
driAn
|
b8fd26407e
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 22:29:35 +00:00 |
|
driAn
|
48814ce019
|
set protocol from 1127 to 100, not fully compatible to beta1 anymore (new sound ID's, etc).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 22:28:06 +00:00 |
|
driAn
|
32b0dc89a1
|
fix possible heap corruption during vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 22:11:41 +00:00 |
|
driAn
|
02196de5ad
|
smooth roll when spec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 19:49:37 +00:00 |
|
driAn
|
4ecf408640
|
maybe fixed spectator jiggle (bug 2227047)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 18:56:00 +00:00 |
|
driAn
|
02a6b8c1f7
|
fixed winservice startup arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 18:43:41 +00:00 |
|
driAn
|
e6e730f337
|
doc: var localfootsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 14:26:22 +00:00 |
|
driAn
|
c8e8260dbd
|
var localfootsteps, use it to disable local players footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 14:25:03 +00:00 |
|
driAn
|
91ff43654f
|
crouch/uncrouch sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:31:54 +00:00 |
|
driAn
|
e8d1c2df1c
|
play crouch/uncrouch sound once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:31:20 +00:00 |
|
driAn
|
3c683babb0
|
reduced footstep radius from 16 to 6 cubes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:18:41 +00:00 |
|
driAn
|
7fdaff745c
|
reduced crouch speed from 50% to 40%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:17:13 +00:00 |
|
RandumKiwi
|
4ac8c8e39d
|
in-game menu improvements...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 11:07:33 +00:00 |
|
RandumKiwi
|
2aa061ae1f
|
Comment correction (thx nef)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 06:09:10 +00:00 |
|
RandumKiwi
|
a8721da9dd
|
A bunch of docs spelling cleanups (thx wurfel)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 05:52:58 +00:00 |
|
ac_stef
|
62c2a9650f
|
fix invisible flags in htf on maps without flag bases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 00:41:41 +00:00 |
|
driAn
|
2441b1ca63
|
reverted sniper test scenario
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 22:20:03 +00:00 |
|
Lee Salzman
|
20e2346879
|
typo fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 20:37:32 +00:00 |
|
Lee Salzman
|
bdb5770519
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 20:32:40 +00:00 |
|