Rafael Barreto
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f66f445506
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vote reason implemented for kick/ban
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-06 19:05:42 +00:00 |
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Rafael Barreto
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af4bfa975b
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better identification and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-01 21:11:08 +00:00 |
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Rafael Barreto
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93c1c90d4e
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Don't panic!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5108 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-30 03:34:46 +00:00 |
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Rafael Barreto
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a5e4b844b7
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points = 0 between maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-29 21:45:36 +00:00 |
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Rafael Barreto
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e8085af9bc
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still reverting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 21:30:51 +00:00 |
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Rafael Barreto
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7208dbb44f
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hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 19:46:02 +00:00 |
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Rafael Barreto
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8ffc66b034
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clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-27 03:37:45 +00:00 |
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flowtron
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a125cff50a
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findcn command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 20:57:44 +00:00 |
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Rafael Barreto
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72d710081a
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bug fix (respawn issue), smarter mfilter, other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 20:06:38 +00:00 |
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Rafael Barreto
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f40e0a454c
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hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 20:25:57 +00:00 |
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Rafael Barreto
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b56718d3ef
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allowing coop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 18:08:09 +00:00 |
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Rafael Barreto
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bc01595024
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blocking bad maps in client side, and beginning the work with the medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 17:24:33 +00:00 |
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Rafael Barreto
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309f0644fa
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bug fix: hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 00:00:35 +00:00 |
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Rafael Barreto
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bbd017766e
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bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-21 20:42:32 +00:00 |
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Rafael Barreto
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6472d510d2
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Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 01:38:26 +00:00 |
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Lee Salzman
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be94c703f2
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setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:06:26 +00:00 |
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Lee Salzman
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bd83068d74
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quitdirectly cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 23:19:39 +00:00 |
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Lee Salzman
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2da8c7f8d5
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cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 01:34:23 +00:00 |
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Lee Salzman
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c4227bca8e
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use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 00:03:30 +00:00 |
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Lee Salzman
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801d68e208
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sleep overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-30 15:02:18 +00:00 |
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Lee Salzman
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e725e5ed8c
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string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:44:32 +00:00 |
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Lee Salzman
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54cc44c3db
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revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:42:37 +00:00 |
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driAn
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f2aff865b7
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localized ui/user related strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-13 20:43:07 +00:00 |
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ac_stef
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add0f2e320
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more teamchange fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-08 23:16:54 +00:00 |
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ac_stef
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f5890ab891
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fixed unnecessary flag drop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-08 20:30:55 +00:00 |
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ac_stef
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3810fb36ed
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spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-06 21:53:56 +00:00 |
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ac_stef
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f1e879e7fd
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akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-05 21:21:57 +00:00 |
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flowtron
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29eb5ef4fa
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allow spaces in playername
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-22 18:24:31 +00:00 |
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ac_stef
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e0bfc59ecf
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reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-02 23:01:10 +00:00 |
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ac_stef
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56126634b8
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allow team-switching in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-06-29 15:40:37 +00:00 |
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ac_stef
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24708c9741
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numeric team names; choose separate skins for both teams for your player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-06-29 14:05:17 +00:00 |
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ac_stef
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44172c8c88
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fix custom player skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-29 18:17:08 +00:00 |
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ac_stef
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2aea13c150
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fix crash on calling votes from autoexec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-26 12:33:49 +00:00 |
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ac_stef
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5cdcb1a080
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fix 'curmap'; remove 'mapname'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-23 13:02:57 +00:00 |
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ac_stef
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ee1c2c50c5
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end flag music when getting teamkilled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-05-20 12:23:51 +00:00 |
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ac_stef
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c5a7abae90
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no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-27 21:35:47 +00:00 |
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ac_stef
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faa86ec001
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only allow spawning of clients with the right map & revision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-27 00:50:42 +00:00 |
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ac_stef
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fcb3404ca7
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echo a reminder of your picked vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-15 15:14:14 +00:00 |
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ac_stef
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023933aca7
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rely on the server to detect invalid modes/votecalls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-15 14:43:07 +00:00 |
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flowtron
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28e55641c9
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hitsound usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-11 11:23:39 +00:00 |
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ac_stef
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4bb2708978
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colored pj
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4298 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-27 14:09:54 +00:00 |
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ac_stef
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21b6741a30
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allow changing team when dead (but not spectating)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-02-18 19:08:39 +00:00 |
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ac_stef
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050772c523
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16 minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-02-09 13:40:44 +00:00 |
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ac_stef
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b526aeda6c
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modified colorname buffer assignment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4109 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 15:31:48 +00:00 |
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ac_stef
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7d3af07b07
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enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:59:43 +00:00 |
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Lee Salzman
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c674752ec8
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disable autoscreenshot by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 08:01:03 +00:00 |
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Lee Salzman
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913bc3389f
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cleaned up autoscreenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:53:41 +00:00 |
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flowtron
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cc17a960a9
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using Toca's-improved-acfan-JPEG-screenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 02:02:20 +00:00 |
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flowtron
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b031f7d2ac
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autoscreenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 01:21:23 +00:00 |
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ac_stef
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bf79463e4b
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tktf score message extended; mastermode names unified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-01 17:32:12 +00:00 |
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