Commit Graph
449 Commits
Author SHA1 Message Date
flowtron f3e4d1b73b minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-28 20:07:29 +00:00
flowtron 87d69da51f minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-14 18:02:48 +00:00
flowtron aef797db4a remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 19:38:30 +00:00
RandumKiwi bd84c4f8ed de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 05:59:46 +00:00
flowtron 1c3b20c7c0 CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:48:33 +00:00
flowtron 2986ce295f onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:03:20 +00:00
flowtron 0b63d7d07e new shotgun behaviour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:27:53 +00:00
RandumKiwi e09943948a better, better error message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 04:10:43 +00:00
flowtron c836948436 do not output time-changes too often - use hudclock for precise values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5835 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-13 19:02:08 +00:00
Rafael Barreto bab36761ca better look message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-10 19:38:01 +00:00
flowtron 7192617ba8 make the DES-stats-scripters happy - functions work all the time, not just in intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5819 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-09 20:58:28 +00:00
Rafael Barreto 1c4485dba5 fixing the respawn time evasion... it was never fixed :|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-23 21:04:23 +00:00
RandumKiwi 4857269133 /me makes an easter egg...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 10:34:00 +00:00
Rafael Barreto 7cd079f60e correct value for flag-flag distance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:18:34 +00:00
Rafael Barreto 8c24608ca6 showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 21:21:17 +00:00
Rafael Barreto 29bea67da1 making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 12:28:17 +00:00
Glen Masgai f3d4b60852 client timeupdate() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 17:59:00 +00:00
Rafael Barreto 9c8ee2b555 fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 19:30:36 +00:00
RandumKiwi cb8810a3c8 whoops, fixed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-15 22:25:11 +00:00
RandumKiwi 2efa533361 Change of the "you were fragged by %s" messages.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-15 22:09:05 +00:00
flowtron af5902b370 revert bogus and really fix stuck-in-editmode bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 13:34:58 +00:00
flowtron 0a077bbae3 TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 22:59:24 +00:00
flowtron 0fa5957c13 avoid playerstate confusion in local non-coop mode and switching team in editmode (found by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 21:11:34 +00:00
flowtron df3cc2d1ec DOC: gametime variables
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:43:59 +00:00
flowtron fbc2102466 statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:41:56 +00:00
Rafael Barreto 950c056cff send_items + flags (now I understand...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 18:51:01 +00:00
Rafael Barreto a8c21d4775 docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
Rafael Barreto 7e1be3ed29 gonext command (the client requests to the server for the next map/mode in the map rotation)
/gonext 0 ---> next map/mode no matter the player number
/gonext 1 ---> the player number matters

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 23:10:47 +00:00
Rafael Barreto 785e4f2ae0 fix item position for 4x3 screens, fix message in coop, fix default to sendmap to server...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:06:46 +00:00
Rafael Barreto 80c024f151 fix quick switch, include perm nade icon (to control better how many nades someone is carrying), clean up, different gib messages (as suggested in the forum)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 23:57:43 +00:00
Alejandro V. Garcia af601adcc0 moved mapdims location
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 09:12:27 +00:00
flowtron 9c2eeaa294 corrected char minimum
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 19:05:59 +00:00
flowtron 88f4af38fc call "reason"-menu before kick/ban
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 18:22:33 +00:00
flowtron b7cf748063 don't play local VCs if voicecomsounds is "Off"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 16:46:11 +00:00
flowtron 8ab99eb948 reinstate "curmode"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 01:40:39 +00:00
Rafael Barreto 7923f31693 anticheats compatibility: fixing the false damage effect (the player will only see blood if the server accepts the damage)...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-28 18:55:42 +00:00
Rafael Barreto 054594bec6 removing 3 ints from SV_SHOOT... and some other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-16 21:57:13 +00:00
flowtron 8328407439 using CC for i18n strings (note: replace non-CC '%c' with %s for clarity)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-13 17:17:05 +00:00
Rafael Barreto 42e6a39207 testing: combat pistol (with burst!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 19:57:31 +00:00
Rafael Barreto 207cdad9f9 mouseaccel rescale, afk fix (again!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 17:24:52 +00:00
flowtron 48791b8a73 commands "findcn"/"findpn" clientnum/playername query functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:08:11 +00:00
flowtron 1b7948a205 redoing some whitespace fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:53:19 +00:00
Rafael Barreto c5b7e83147 startmapalways (testing)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 01:09:50 +00:00
Rafael Barreto d2fe51c0f8 fix singleplayer frag-gibs and the old head shot sound bug (thanks to Kirin for the tip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 21:47:46 +00:00
flowtron 94dc526837 lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00
flowtron fd3742ce79 removed testing parts of mapdims-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:17:05 +00:00
Rafael Barreto da3f17217c fix mapdim/showmap, removing the SCOPED message and some extras
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-30 19:10:20 +00:00
flowtron 54a9870223 improved showmap and checkarea replacment candidate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 17:18:53 +00:00
flowtron 1bb161a0cb minor code tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-25 19:26:21 +00:00
Rafael Barreto cc9d044986 fix the bad map blocker to single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-18 14:38:14 +00:00