driAn
|
42f4f62504
|
muzzle fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 20:24:25 +00:00 |
|
driAn
|
5b1b8e1f67
|
grenade code cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 20:01:57 +00:00 |
|
driAn
|
8a0b7c57ef
|
roloff factor 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 17:51:24 +00:00 |
|
driAn
|
a6a93d52ac
|
grenade radialeffect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 17:32:40 +00:00 |
|
driAn
|
c46ad44ff7
|
spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-20 20:10:37 +00:00 |
|
driAn
|
7d9b73887c
|
removed old (nade) projectile code, menu sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-20 17:34:30 +00:00 |
|
driAn
|
57f73c29c8
|
muzzle ghost fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 21:25:10 +00:00 |
|
driAn
|
20f6fe5797
|
fixed reloading while scoping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:12:40 +00:00 |
|
Lee Salzman
|
241dfc3401
|
gcc compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 11:30:10 +00:00 |
|
driAn
|
fb6fcf9138
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-16 20:09:32 +00:00 |
|
driAn
|
81d2cc3ac6
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-16 19:36:20 +00:00 |
|
driAn
|
f67e6493c8
|
priority & distance based sound scheduler
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-12 20:06:28 +00:00 |
|
Lee Salzman
|
ac5b98b658
|
make sure akimbos only flash one at a time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 01:20:11 +00:00 |
|
Lee Salzman
|
9f42b1a895
|
make muzzle flashes track the muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 00:46:14 +00:00 |
|
Lee Salzman
|
25ebf59714
|
particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 14:54:14 +00:00 |
|
driAn
|
1378b4e40b
|
grenade timing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-15 17:59:13 +00:00 |
|
driAn
|
cea995662b
|
nade bounces on local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-16 21:37:58 +00:00 |
|
driAn
|
ce678675f4
|
immediate autoreload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 14:26:58 +00:00 |
|
driAn
|
3fc9b1155f
|
menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 14:18:54 +00:00 |
|
Lee Salzman
|
c5686f257b
|
shotgun sound fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-28 18:52:35 +00:00 |
|
driAn
|
33dc34d076
|
grenades fix, newmap spawn fix, removebans fix, findlist cmd, menumdl fix, spect hud, scoreboard server stats refresh limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-05 16:35:04 +00:00 |
|
driAn
|
cc585999b0
|
crouch footstep fixes, weapon fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 20:26:37 +00:00 |
|
driAn
|
90f330e269
|
damage indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 12:36:33 +00:00 |
|
driAn
|
567971f6d5
|
console V-key fix, vars for gfx tweaking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 12:02:01 +00:00 |
|
Lee Salzman
|
eb33e3e105
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 00:38:47 +00:00 |
|
driAn
|
da4a5ddfe6
|
spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-27 15:14:53 +00:00 |
|
driAn
|
885457455d
|
bot weapon fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 12:10:48 +00:00 |
|
driAn
|
59f821265e
|
shotline sound fx, grenade explosion fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 23:39:22 +00:00 |
|
driAn
|
d617e97cdf
|
fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 20:35:21 +00:00 |
|
driAn
|
b0ed15f1cd
|
crouch on slopes/stairs, fixed crouch anim
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 15:01:29 +00:00 |
|
Lee Salzman
|
070afb8eda
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 01:24:20 +00:00 |
|
driAn
|
9172e04a11
|
build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 00:18:01 +00:00 |
|
driAn
|
9c3e74cbdf
|
huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-24 21:38:53 +00:00 |
|
driAn
|
c461707617
|
grenade sound fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 18:03:45 +00:00 |
|
driAn
|
ad52973b6f
|
switching between spect modes, demo recording fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-15 20:45:02 +00:00 |
|
driAn
|
e63d35c4c0
|
spectator fixes, recoil tuning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-01 17:34:05 +00:00 |
|
driAn
|
780cc3f4f1
|
spectator mode, new recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-01 15:35:56 +00:00 |
|
flowtron
|
16f8009f2f
|
magreserve
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-25 13:10:25 +00:00 |
|
driAn
|
599f9032ac
|
recoil test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-25 11:28:12 +00:00 |
|
driAn
|
3bdd0129f7
|
spectator mode during demoplayback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-17 16:57:48 +00:00 |
|
driAn
|
4176266ad9
|
grenade sound fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-17 14:36:59 +00:00 |
|
driAn
|
474d13d331
|
grenade anim fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-17 14:17:45 +00:00 |
|
driAn
|
edf220fc63
|
smooth recoil, crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-11 16:11:51 +00:00 |
|
driAn
|
eb81f05ec9
|
crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-11 14:20:52 +00:00 |
|
driAn
|
a6c1801d54
|
footstep sound bug, nosway
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-11 10:18:10 +00:00 |
|
Lee Salzman
|
30855c8ec8
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-10 19:40:40 +00:00 |
|
driAn
|
6f4868ab9f
|
footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-14 12:58:26 +00:00 |
|
Lee Salzman
|
360267e6d9
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1292 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-04 12:28:00 +00:00 |
|
Lee Salzman
|
8235271368
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-03 18:35:08 +00:00 |
|
Lee Salzman
|
1b5d7310a9
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1288 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-03 17:57:16 +00:00 |
|