Commit Graph
39 Commits
Author SHA1 Message Date
Rafael Barreto 2282336244 random double nade spawn for lss, this opens the possibility to have other double items, like double armor... idk
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 20:58:42 +00:00
Rafael Barreto 2c7f48b2bb carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 18:30:41 +00:00
Rafael Barreto 785ab6d4d0 carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 18:05:59 +00:00
Rafael Barreto 18167c23d3 nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:05:26 +00:00
Rafael Barreto 7168009956 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:08:27 +00:00
Rafael Barreto 5af0f717a0 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:02:14 +00:00
Rafael Barreto 3d34744e36 recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:40:55 +00:00
Rafael Barreto 2d5904b9cd recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:36:07 +00:00
Rafael Barreto c804258b15 smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:13:39 +00:00
Rafael Barreto f3441764df new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:30:18 +00:00
Rafael Barreto a2856cd864 slower carbine, and more stronger armor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 16:50:36 +00:00
Rafael Barreto 17b577d123 Assault ammo box to 40
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:35:59 +00:00
Rafael Barreto d439de1f93 less spread in akimbo (45)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 19:00:33 +00:00
Rafael Barreto 798159ed5b New recoil values by makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 17:14:50 +00:00
Rafael Barreto 5835817777 Carbine sounds, and testing 15 dmg for smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 16:36:38 +00:00
flowtron 3a1356f216 linux64 binaries and header tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 18:37:55 +00:00
flowtron c42b53cbce I_HELMET
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 18:24:17 +00:00
Rafael Barreto 7c798f62e9 Updating the weapons values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 23:53:23 +00:00
Rafael Barreto 7c38c551be testing values to sniper and pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 23:17:11 +00:00
Lee Salzman e14191a722 workaround some map voting/spawning bugs in coop-edit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 19:12:03 +00:00
Rafael Barreto fed900728e akimbo recoil changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 00:24:11 +00:00
Rafael Barreto 76eb7d06a4 akimbo less recoil and 4-level armor approach
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 23:23:52 +00:00
Rafael Barreto f649d28647 More tests
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 22:26:37 +00:00
Rafael Barreto 1e99af2701 Testing values for carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 21:55:10 +00:00
Rafael Barreto c03be6f366 Linking the sound to the carbine. The file carbine.ogg is a contribution of Robtics.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 21:38:21 +00:00
Rafael Barreto c0daae0f79 Testing other values to the carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 17:44:50 +00:00
Rafael Barreto 1a458c0078 Testing the carbine (an old project from the devs), thanks to makkE for the advice (and the work, of course)!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 16:39:21 +00:00
Lee Salzman be94c703f2 setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf



git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman e8157fd098 mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-13 17:41:56 +00:00
Lee Salzman 2da8c7f8d5 cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 01:34:23 +00:00
Lee Salzman c4227bca8e use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 00:03:30 +00:00
Lee Salzman 81d8e0513a message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-11 23:12:15 +00:00
Lee Salzman 758a79b120 gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 07:52:20 +00:00
Lee Salzman c8a3b71a7d ent defs cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 07:14:42 +00:00
ac_stef 3810fb36ed spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-06 21:53:56 +00:00
ac_stef f1e879e7fd akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
ac_stef e0bfc59ecf reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-02 23:01:10 +00:00
ac_stef d0a30b2050 map revisions fixed; server source reorg #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-02 00:28:54 +00:00
ac_stef 470cae55f1 server source reorg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-01 17:15:52 +00:00