driAn
|
db8eb4a0e9
|
new header files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-10 22:54:16 +00:00 |
|
driAn
|
c984eee9c9
|
new header files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-10 22:50:38 +00:00 |
|
driAn
|
9eab446f85
|
vcpp files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-10 22:44:33 +00:00 |
|
driAn
|
9ede8e0c63
|
OpenAL & SDL libs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-10 22:43:45 +00:00 |
|
driAn
|
d5eefaea94
|
OpenAL support added (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-10 22:40:55 +00:00 |
|
Lee Salzman
|
91020bd809
|
copy constructor fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-08 14:23:56 +00:00 |
|
Lee Salzman
|
b7ba3bfe3d
|
only allocate vectors when used
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-08 09:26:12 +00:00 |
|
Lee Salzman
|
3b23ffed01
|
pain overrides attacking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-08 00:33:58 +00:00 |
|
driAn
|
bc3b5abd3f
|
scoreboard doesn't block movement
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 19:46:28 +00:00 |
|
Lee Salzman
|
4e21ab0e89
|
simplified tag setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 11:31:03 +00:00 |
|
RandumKiwi
|
ce7b485847
|
Changelog update. Rly tiny map fixes. Slight change to bot editing menu. New linux bins.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 03:03:35 +00:00 |
|
Lee Salzman
|
ac5b98b658
|
make sure akimbos only flash one at a time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 01:20:11 +00:00 |
|
Lee Salzman
|
ec6609d883
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 01:03:31 +00:00 |
|
Lee Salzman
|
9f42b1a895
|
make muzzle flashes track the muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 00:46:14 +00:00 |
|
Lee Salzman
|
6ff756443a
|
particle_flash scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:48:38 +00:00 |
|
Lee Salzman
|
25ebf59714
|
particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 14:54:14 +00:00 |
|
Lee Salzman
|
4f5d3906ee
|
history cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 05:41:17 +00:00 |
|
Lee Salzman
|
ab448f8767
|
histpos bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 02:13:07 +00:00 |
|
Lee Salzman
|
fb0167d527
|
console history cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-05 23:01:00 +00:00 |
|
RandumKiwi
|
741d2a0475
|
Cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-02 00:07:18 +00:00 |
|
Lee Salzman
|
2ed1e7366d
|
better tag support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-30 02:42:49 +00:00 |
|
RandumKiwi
|
8d10205da7
|
Change log.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-25 09:57:09 +00:00 |
|
RandumKiwi
|
0717859144
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-24 06:13:22 +00:00 |
|
Lee Salzman
|
061c5dc13f
|
save fullscreen var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-24 03:59:00 +00:00 |
|
Lee Salzman
|
4ca34035f5
|
fullscreen/cfg fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-22 04:10:41 +00:00 |
|
Lee Salzman
|
c357928334
|
resetgl VARF -> VAR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 19:20:39 +00:00 |
|
driAn
|
71d72dc592
|
reset all settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 11:32:33 +00:00 |
|
Lee Salzman
|
b103cd0285
|
made PIXELTAB always 8 times the font width
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 10:19:08 +00:00 |
|
driAn
|
fec86e4dcc
|
demo recording, ignore initial vote msg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 10:11:42 +00:00 |
|
RandumKiwi
|
9ce5eb6ada
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 09:26:30 +00:00 |
|
RandumKiwi
|
c1d6a90dd0
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-18 23:03:35 +00:00 |
|
driAn
|
f601566fcf
|
demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-16 15:16:22 +00:00 |
|
driAn
|
1378b4e40b
|
grenade timing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-15 17:59:13 +00:00 |
|
driAn
|
109f0c90f1
|
fullscreen menu setting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-15 13:08:06 +00:00 |
|
RandumKiwi
|
fa7aa53258
|
New page in readme for special moves, such as strafe running.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-14 22:36:35 +00:00 |
|
RandumKiwi
|
5f1f8812f7
|
Change log. :-)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-11 07:45:46 +00:00 |
|
RandumKiwi
|
79b68bbeed
|
Copyrights update. Readme update. Licenses update. Lots of cleanup :-). Small fix on ac_complex.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-11 05:29:11 +00:00 |
|
RandumKiwi
|
275911e088
|
Update/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-03 11:27:00 +00:00 |
|
Lee Salzman
|
b88017896b
|
server ping cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-02 14:13:42 +00:00 |
|
Lee Salzman
|
9ac4057e08
|
resolver cleanups/LAN search
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-02 13:01:04 +00:00 |
|
RandumKiwi
|
ad59be87e2
|
New linux bins. Specific packaging instructions. Update of ac_depot to include better clipping of fences.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-02 08:06:46 +00:00 |
|
Lee Salzman
|
39b6d400c2
|
maxfps 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-29 18:36:56 +00:00 |
|
Lee Salzman
|
a02dbb0a9e
|
sin_zero
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-24 14:14:35 +00:00 |
|
Lee Salzman
|
294dc72fc3
|
VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-23 19:46:59 +00:00 |
|
Lee Salzman
|
72855d64d8
|
particle outside world fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-17 09:56:38 +00:00 |
|
Lee Salzman
|
828e443728
|
no activating empty buttons
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-17 09:41:46 +00:00 |
|
Lee Salzman
|
34495cad86
|
gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-17 09:03:32 +00:00 |
|
RandumKiwi
|
16329dbd98
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-17 08:02:29 +00:00 |
|
driAn
|
9c0d517aac
|
history command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-17 07:19:18 +00:00 |
|
driAn
|
cea995662b
|
nade bounces on local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-16 21:37:58 +00:00 |
|