RandumKiwi
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dcffc8cff7
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minor fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-19 01:46:20 +00:00 |
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Lee Salzman
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07c2a1d610
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minimized fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:35:48 +00:00 |
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Lee Salzman
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b6b1f55f79
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don't render while minimized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:28:10 +00:00 |
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Lee Salzman
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a9d8ee65f9
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no need to toggle GL_MULTISAMPLE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:24:25 +00:00 |
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Lee Salzman
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0e52f84a70
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removing some GL_QUADS usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-15 18:34:43 +00:00 |
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flowtron
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5607f5a37e
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Linux 64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-13 20:56:56 +00:00 |
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Lee Salzman
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0a352e793b
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removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:19:42 +00:00 |
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Lee Salzman
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be94c703f2
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setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:06:26 +00:00 |
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Lee Salzman
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a971c0b5ab
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typo fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-09 07:44:33 +00:00 |
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Lee Salzman
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d82f1df133
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message parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 22:27:46 +00:00 |
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Lee Salzman
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8f7813d754
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small gzstream cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 01:37:13 +00:00 |
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Lee Salzman
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4dfe38013e
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default maxservpings to 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-07 02:04:19 +00:00 |
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Lee Salzman
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2cd9f5c9d0
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force 32 bpp surfaces to 24 bpp if no alpha
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-06 02:53:44 +00:00 |
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Lee Salzman
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6e13cf67fe
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clean up some windows defs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-22 18:16:08 +00:00 |
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driAn
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52f1b0a5b5
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cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-15 23:27:48 +00:00 |
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Lee Salzman
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3269c01608
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stricter ALfloat usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-15 00:02:34 +00:00 |
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Lee Salzman
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d42fd4eda2
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makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 23:46:03 +00:00 |
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driAn
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9de9c18cea
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updated proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:45:59 +00:00 |
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driAn
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dea905d4f4
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removed test code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:43:31 +00:00 |
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driAn
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e232a3f3ac
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dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:19:27 +00:00 |
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Alejandro V. Garcia
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2a27edf8a3
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Center window at startup when using the -t switch in MS Windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 13:08:12 +00:00 |
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Lee Salzman
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e883c41781
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added maxhistory var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 00:56:15 +00:00 |
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Lee Salzman
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e8157fd098
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mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-13 17:41:56 +00:00 |
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Lee Salzman
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bd83068d74
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quitdirectly cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 23:19:39 +00:00 |
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Lee Salzman
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2da8c7f8d5
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cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 01:34:23 +00:00 |
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Lee Salzman
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c4227bca8e
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use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 00:03:30 +00:00 |
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Lee Salzman
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81d8e0513a
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message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-11 23:12:15 +00:00 |
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Lee Salzman
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b216767f2f
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remove stray 9
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-11 18:52:09 +00:00 |
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Lee Salzman
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4c99047d29
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upped mouseaccel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-10 06:20:28 +00:00 |
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Lee Salzman
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d557dde043
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different accel algorithm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-10 06:11:40 +00:00 |
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Lee Salzman
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d959cdb9cc
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kFreeBSD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-07 23:22:56 +00:00 |
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Lee Salzman
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ddf6a84f16
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added MOUSE6, MOUSE7, MOUSE8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-03 23:56:00 +00:00 |
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driAn
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58f73ff290
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-02 14:55:32 +00:00 |
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driAn
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f65b11525b
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test font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-02 13:05:24 +00:00 |
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driAn
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33683a9471
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sdl_ttf, utf8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-02 12:57:23 +00:00 |
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Lee Salzman
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e2556f4956
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zip end of file fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-01 19:32:18 +00:00 |
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Lee Salzman
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57c34a96ef
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aggregate mouse events
optional quake-style mouse acceleration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-31 17:33:39 +00:00 |
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Lee Salzman
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accd9c57af
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SDL_image 1.2.10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-31 01:33:22 +00:00 |
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Lee Salzman
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801d68e208
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sleep overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-30 15:02:18 +00:00 |
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Lee Salzman
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b76c1dc179
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deprecation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-30 02:01:20 +00:00 |
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Lee Salzman
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35108edffc
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SDL 1.2.14
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-30 01:52:49 +00:00 |
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Lee Salzman
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aaeca4ef32
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simplified quicknadethrow to not need quicknaderelease
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-23 19:06:29 +00:00 |
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Lee Salzman
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5928b365b7
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quicknaderelease fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-23 19:01:49 +00:00 |
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Lee Salzman
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afd318941f
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quicknaderelease tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-23 18:55:46 +00:00 |
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Lee Salzman
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fc81cb9834
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only allow weapon switching within keybinds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-23 18:47:15 +00:00 |
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Lee Salzman
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4a79c898cf
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end of file read fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-04 17:07:35 +00:00 |
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Lee Salzman
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d1253d6394
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added support for ambient light
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-03 12:21:21 +00:00 |
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Lee Salzman
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cbec4bbf02
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clamp indexlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-26 12:05:53 +00:00 |
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Lee Salzman
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7a052715ef
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more permissive linux check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-13 03:17:41 +00:00 |
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Lee Salzman
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c8a3796a80
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removing unnecesary custom mingw stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 06:44:31 +00:00 |
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