ac_stef
|
892803e220
|
search players by name in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-19 02:17:47 +00:00 |
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ac_stef
|
65d53e48e3
|
extended server pong message; serverbrowser enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:33:23 +00:00 |
|
Lee Salzman
|
d685d42af3
|
extinfo protocol 104
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 23:57:01 +00:00 |
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flowtron
|
d7afbfdffc
|
proto 1129 : demos now have speaking names
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 23:35:56 +00:00 |
|
Lee Salzman
|
ece1e760df
|
demo playback not an mp mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:19:14 +00:00 |
|
Lee Salzman
|
582dfe394f
|
cleaning up demo mode name weirdness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:16:18 +00:00 |
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driAn
|
39b4f35db8
|
protocol, master uri, var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:47:01 +00:00 |
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driAn
|
48814ce019
|
set protocol from 1127 to 100, not fully compatible to beta1 anymore (new sound ID's, etc).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 22:28:06 +00:00 |
|
driAn
|
cf1edae0a5
|
reverted protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 13:38:29 +00:00 |
|
driAn
|
8fbcc1979c
|
sniper test: 80dmg, always show xhair, no spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 11:35:08 +00:00 |
|
driAn
|
ecdeb4f68e
|
less strict spam protection, cleanups, ban threshold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-18 20:42:11 +00:00 |
|
Lee Salzman
|
894d2b6343
|
factored SV_WELCOME out of SV_INITS2C
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-17 19:38:07 +00:00 |
|
driAn
|
385432b7fa
|
increment protocol to keep lame testclients out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:47:25 +00:00 |
|
Lee Salzman
|
ebcf3f46b8
|
synchronize newmap command across clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-14 19:44:55 +00:00 |
|
driAn
|
9ea5997f53
|
even more debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 11:41:36 +00:00 |
|
driAn
|
d245e8e69a
|
debug tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 10:36:41 +00:00 |
|
Lee Salzman
|
71d966bd63
|
duplicate connection fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-18 17:28:41 +00:00 |
|
Lee Salzman
|
af6c5eb918
|
improved lan searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-16 05:46:40 +00:00 |
|
driAn
|
aafc2e790d
|
find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 16:10:28 +00:00 |
|
ac_stef
|
4dd4b46f2a
|
ktf cleanup; demo playback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 15:06:54 +00:00 |
|
ac_stef
|
675e248a05
|
rewritten flag modes, added non-team ktf mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 16:28:56 +00:00 |
|
ac_stef
|
4ee2dbaddf
|
gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 02:57:11 +00:00 |
|
ac_stef
|
63dc4c5f64
|
compressed transfer of cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-01 11:51:05 +00:00 |
|
ac_stef
|
863450c0e2
|
auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-30 22:10:04 +00:00 |
|
ac_stef
|
e9b48b331e
|
new command 'serverdesc' temporary extends the server description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-25 23:31:24 +00:00 |
|
driAn
|
833249d908
|
support for "server extensions"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:12:17 +00:00 |
|
Lee Salzman
|
3b05838c82
|
gcc 4.3 warning/bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-14 08:58:07 +00:00 |
|
driAn
|
db32bc2211
|
vote code restructured, wip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-01 17:23:34 +00:00 |
|
driAn
|
fcae72266c
|
support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2131 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:59:48 +00:00 |
|
driAn
|
488b837ad1
|
no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 22:41:00 +00:00 |
|
driAn
|
79b9c9ac88
|
inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:05:10 +00:00 |
|
driAn
|
ac267c7549
|
demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 20:27:35 +00:00 |
|
driAn
|
423857598d
|
no bot modes in multiplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 19:32:36 +00:00 |
|
driAn
|
87255ec362
|
master thrown out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1819 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:27:17 +00:00 |
|
Lee Salzman
|
9ac4057e08
|
resolver cleanups/LAN search
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-02 13:01:04 +00:00 |
|
driAn
|
3fc9b1155f
|
menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 14:18:54 +00:00 |
|
driAn
|
d617e97cdf
|
fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 20:35:21 +00:00 |
|
driAn
|
7fa0a75765
|
sendmap with map config files, script contexts (~sandbox)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 23:39:30 +00:00 |
|
driAn
|
4e0a0309f9
|
team shuffle fixes, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 13:57:44 +00:00 |
|
driAn
|
3df88341c3
|
CSL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-10 16:05:08 +00:00 |
|
driAn
|
6d2c639379
|
demo record backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-14 16:39:15 +00:00 |
|
driAn
|
d00e69b26b
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-02 20:44:15 +00:00 |
|
driAn
|
3c76d8c48c
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-01 17:13:19 +00:00 |
|
driAn
|
9eae64e496
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1311 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-30 10:24:31 +00:00 |
|
driAn
|
ba07fc8cd1
|
new voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-25 17:37:43 +00:00 |
|
driAn
|
9856d020bb
|
new voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-15 13:23:50 +00:00 |
|
driAn
|
0b7756bc0e
|
custom server port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-16 21:21:19 +00:00 |
|
driAn
|
abc59b5d1f
|
custom server port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-12 18:00:12 +00:00 |
|
Lee Salzman
|
b070ead7b9
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-10 21:19:05 +00:00 |
|
Lee Salzman
|
1313a3e8e4
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-10 06:48:36 +00:00 |
|