Lee Salzman
|
d400ef2313
|
fixed packet freeing bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-16 10:43:17 +00:00 |
|
ac_stef
|
0c37ad857b
|
nice filenames for server-stored demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:59:54 +00:00 |
|
ac_stef
|
b23d935cbc
|
serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:24:32 +00:00 |
|
Lee Salzman
|
20baa85461
|
fixed crashy packet queue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 07:14:06 +00:00 |
|
Lee Salzman
|
4a40d26725
|
floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 00:50:13 +00:00 |
|
Lee Salzman
|
dc49529ea4
|
file completion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 10:53:31 +00:00 |
|
Lee Salzman
|
a141844356
|
tweaked #ifdef
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:42:25 +00:00 |
|
Lee Salzman
|
0b96826416
|
#ifdef'd out win32 specific stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:41:30 +00:00 |
|
driAn
|
a74142a59c
|
stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:24:29 +00:00 |
|
Lee Salzman
|
e1334495e1
|
properly seed the pseudo-random number generator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-13 06:30:18 +00:00 |
|
Lee Salzman
|
b80bbb88d3
|
backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-10 03:00:53 +00:00 |
|
Lee Salzman
|
80c361a599
|
removing old _swap macro
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-07 17:44:41 +00:00 |
|
Lee Salzman
|
3b906f56ca
|
pch shuffling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-23 21:03:36 +00:00 |
|
driAn
|
983b87d93c
|
useful debugging macros, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-23 20:55:25 +00:00 |
|
Lee Salzman
|
cc6173460d
|
hashtable fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 03:41:12 +00:00 |
|
Lee Salzman
|
f52bf7e25e
|
stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:24:48 +00:00 |
|
Lee Salzman
|
c521ccf993
|
hashtable cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 09:17:33 +00:00 |
|
Lee Salzman
|
645d23e9c9
|
hashtable memory cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 03:49:00 +00:00 |
|
ac_stef
|
2ec499585d
|
blacklist integrated, cfg-file debugging (verbose logging mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 17:57:23 +00:00 |
|
ac_stef
|
863450c0e2
|
auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-30 22:10:04 +00:00 |
|
ac_stef
|
43ad3b5a87
|
autosendmap: provide maps by the server (including learning new maps)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 21:21:54 +00:00 |
|
Lee Salzman
|
950c31f50d
|
inline round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 20:40:42 +00:00 |
|
driAn
|
11dba13932
|
removed inlined round()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 20:04:54 +00:00 |
|
driAn
|
5efdaf915a
|
flag dropping, proper position rounding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 18:59:13 +00:00 |
|
Lee Salzman
|
15c5aa8f67
|
local player movement interpolation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-09 20:36:22 +00:00 |
|
driAn
|
5d615fcbf0
|
endianness for ogg vorbis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-13 19:17:30 +00:00 |
|
Lee Salzman
|
91020bd809
|
copy constructor fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-08 14:23:56 +00:00 |
|
Lee Salzman
|
b7ba3bfe3d
|
only allocate vectors when used
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-08 09:26:12 +00:00 |
|
driAn
|
71d72dc592
|
reset all settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 11:32:33 +00:00 |
|
Lee Salzman
|
294dc72fc3
|
VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-23 19:46:59 +00:00 |
|
Lee Salzman
|
a3b3ffcc22
|
min/max fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-11 11:26:33 +00:00 |
|
Lee Salzman
|
f0bd9b3f55
|
loop command fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 05:31:03 +00:00 |
|
Lee Salzman
|
eb33e3e105
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 00:38:47 +00:00 |
|
Lee Salzman
|
afad80be3e
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 00:01:46 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:44:59 +00:00 |
|
driAn
|
284572e8f3
|
spectator mode fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-23 10:29:21 +00:00 |
|
driAn
|
7fa0a75765
|
sendmap with map config files, script contexts (~sandbox)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 23:39:30 +00:00 |
|
driAn
|
6d2c639379
|
demo record backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-14 16:39:15 +00:00 |
|
Lee Salzman
|
35a96d83d3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-10 06:13:20 +00:00 |
|
Lee Salzman
|
2134bcdce2
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-12 14:55:11 +00:00 |
|
Lee Salzman
|
1313a3e8e4
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-10 06:48:36 +00:00 |
|
Lee Salzman
|
ff0501d424
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-08 05:31:34 +00:00 |
|
driAn
|
d12cb198d0
|
stef's demo code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-07 18:08:47 +00:00 |
|
Lee Salzman
|
eac81efc26
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-07 10:41:35 +00:00 |
|
Lee Salzman
|
a13aadb796
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-07-26 01:17:04 +00:00 |
|
Lee Salzman
|
986707477b
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-06 02:14:25 +00:00 |
|
Lee Salzman
|
b984d89bd7
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1144 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-05 23:10:11 +00:00 |
|
Lee Salzman
|
20252c19fd
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-01 15:48:55 +00:00 |
|
driAn
|
02585aed87
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-24 22:11:42 +00:00 |
|
Lee Salzman
|
b296653ae4
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-03-31 23:44:27 +00:00 |
|