ac_stef
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c5adde5aa2
|
comment fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 21:28:55 +00:00 |
|
ac_stef
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6d9fa62e5f
|
verbose maprot comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 20:03:21 +00:00 |
|
driAn
|
08f206a29a
|
crouch sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 15:48:19 +00:00 |
|
driAn
|
91ff43654f
|
crouch/uncrouch sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:31:54 +00:00 |
|
RandumKiwi
|
4ac8c8e39d
|
in-game menu improvements...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 11:07:33 +00:00 |
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RandumKiwi
|
2aa061ae1f
|
Comment correction (thx nef)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 06:09:10 +00:00 |
|
Lee Salzman
|
e4a2da4d12
|
damage screen flash option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:07:16 +00:00 |
|
makke
|
aedb3d801c
|
slight changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:13:09 +00:00 |
|
Lee Salzman
|
6f98fe644e
|
simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:02:47 +00:00 |
|
Lee Salzman
|
e3923f17b3
|
fps range menu fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 20:15:11 +00:00 |
|
flowtron
|
b8696a97ae
|
alias zoom needs to "=f"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 17:16:03 +00:00 |
|
RandumKiwi
|
f7199eca34
|
"Go back to main menu" now closes the in-game menus before opening the main menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 05:49:32 +00:00 |
|
RandumKiwi
|
d3bc0990a8
|
a less annoying in-game menu, by making disconnect menuitem behave better.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 01:41:31 +00:00 |
|
RandumKiwi
|
c85e241862
|
Made console state go back to normal when toggling the console so conskip doesn't annoy you.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-05 08:57:41 +00:00 |
|
RandumKiwi
|
b748b310a8
|
changed conskip bind to something less annoying and more useful.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-05 07:40:48 +00:00 |
|
driAn
|
aa9aa3eb67
|
lowered tinnitus volume a tad
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:34:09 +00:00 |
|
driAn
|
a7e3912239
|
proper vsync slider in the menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:21:26 +00:00 |
|
RandumKiwi
|
1a539f2950
|
mapediting guide is complete.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 11:10:36 +00:00 |
|
Lee Salzman
|
2c3b5b56ed
|
fixed default scope sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-01 23:19:30 +00:00 |
|
driAn
|
de0a7fca22
|
bugfix. very last change to the menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 19:45:31 +00:00 |
|
Lee Salzman
|
4a40d26725
|
floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 00:50:13 +00:00 |
|
flowtron
|
76f9f2dc6b
|
new mouse- & scopesens handling in menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 23:11:26 +00:00 |
|
Lee Salzman
|
3ba5c40475
|
demo -> singleplayer fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 16:30:23 +00:00 |
|
RandumKiwi
|
ac4bdecf43
|
Ambient sounds menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 12:05:11 +00:00 |
|
RandumKiwi
|
af112a8140
|
newent pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 09:20:58 +00:00 |
|
RandumKiwi
|
89b6e3959c
|
menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 07:19:07 +00:00 |
|
Lee Salzman
|
6b9a7fb9fc
|
commented out ill-behaving default crosshair option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 21:22:42 +00:00 |
|
RandumKiwi
|
a201c4efe4
|
flag modes update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 19:37:35 +00:00 |
|
Alejandro V. Garcia
|
d252a3e7dd
|
added ambience sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 12:38:28 +00:00 |
|
RandumKiwi
|
36a29c8c9b
|
removed unused alias
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 08:09:47 +00:00 |
|
RandumKiwi
|
b074f81ce7
|
updated demos menu, due to admin only being allowed to record demos, also added consize to settings menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3296 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 07:58:41 +00:00 |
|
Alejandro V. Garcia
|
f9592f0244
|
updated sound list
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 07:00:41 +00:00 |
|
Alejandro V. Garcia
|
1af8a3575a
|
added gastank sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-28 11:56:58 +00:00 |
|
Alejandro V. Garcia
|
4b9e6c2280
|
tab changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3285 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-28 07:26:20 +00:00 |
|
RandumKiwi
|
ebb30e768d
|
updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-28 05:12:25 +00:00 |
|
Lee Salzman
|
4c80752aac
|
make sure graphics slider sets stencilshadow var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 21:52:36 +00:00 |
|
driAn
|
e9e9d21ab2
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 20:01:58 +00:00 |
|
Lee Salzman
|
64e97e12e2
|
option for setting default crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 19:34:44 +00:00 |
|
Lee Salzman
|
8353dfb905
|
show crosshair image instead of filename
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 19:23:14 +00:00 |
|
Lee Salzman
|
5e0e6deda6
|
made red dot default sniper crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 18:36:26 +00:00 |
|
RandumKiwi
|
98c658705d
|
xhair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 18:24:32 +00:00 |
|
RandumKiwi
|
9cb0e9b649
|
sniper scope crosshair menu (inside HUD settings)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 17:54:09 +00:00 |
|
driAn
|
573a919787
|
configurable scope xhair, use dot.png as default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 13:43:31 +00:00 |
|
RandumKiwi
|
86345deb94
|
Much more appropriate bot numbers (why would you play BTDM if there are only 2 players?)... Less confusing bot numbering.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3237 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 09:40:02 +00:00 |
|
RandumKiwi
|
1989a7d0f8
|
fixed typo in a gamedescription... added comments on how to use domodifier while I was at it..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 08:24:34 +00:00 |
|
RandumKiwi
|
cc387bdf30
|
fixed somehow broken menu...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-25 06:31:49 +00:00 |
|
driAn
|
0e02180646
|
tinnitus tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-24 18:39:25 +00:00 |
|
driAn
|
47d2c24021
|
gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-24 18:38:34 +00:00 |
|
driAn
|
22b3ea468a
|
gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-24 18:36:17 +00:00 |
|
Lee Salzman
|
984da87e1a
|
don't set FSAA in graphics slider (to avoid complaints)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-24 05:36:52 +00:00 |
|