Commit Graph
469 Commits
Author SHA1 Message Date
ac_stef c5adde5aa2 comment fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-15 21:28:55 +00:00
ac_stef 6d9fa62e5f verbose maprot comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-15 20:03:21 +00:00
driAn 08f206a29a crouch sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-15 15:48:19 +00:00
driAn 91ff43654f crouch/uncrouch sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 13:31:54 +00:00
RandumKiwi 4ac8c8e39d in-game menu improvements...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 11:07:33 +00:00
RandumKiwi 2aa061ae1f Comment correction (thx nef)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 06:09:10 +00:00
Lee Salzman e4a2da4d12 damage screen flash option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 23:07:16 +00:00
makke aedb3d801c slight changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:13:09 +00:00
Lee Salzman 6f98fe644e simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:02:47 +00:00
Lee Salzman e3923f17b3 fps range menu fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 20:15:11 +00:00
flowtron b8696a97ae alias zoom needs to "=f"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 17:16:03 +00:00
RandumKiwi f7199eca34 "Go back to main menu" now closes the in-game menus before opening the main menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 05:49:32 +00:00
RandumKiwi d3bc0990a8 a less annoying in-game menu, by making disconnect menuitem behave better.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:41:31 +00:00
RandumKiwi c85e241862 Made console state go back to normal when toggling the console so conskip doesn't annoy you.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-05 08:57:41 +00:00
RandumKiwi b748b310a8 changed conskip bind to something less annoying and more useful.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-05 07:40:48 +00:00
driAn aa9aa3eb67 lowered tinnitus volume a tad
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 23:34:09 +00:00
driAn a7e3912239 proper vsync slider in the menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 23:21:26 +00:00
RandumKiwi 1a539f2950 mapediting guide is complete.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 11:10:36 +00:00
Lee Salzman 2c3b5b56ed fixed default scope sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-01 23:19:30 +00:00
driAn de0a7fca22 bugfix. very last change to the menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 19:45:31 +00:00
Lee Salzman 4a40d26725 floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 00:50:13 +00:00
flowtron 76f9f2dc6b new mouse- & scopesens handling in menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 23:11:26 +00:00
Lee Salzman 3ba5c40475 demo -> singleplayer fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 16:30:23 +00:00
RandumKiwi ac4bdecf43 Ambient sounds menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 12:05:11 +00:00
RandumKiwi af112a8140 newent pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 09:20:58 +00:00
RandumKiwi 89b6e3959c menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 07:19:07 +00:00
Lee Salzman 6b9a7fb9fc commented out ill-behaving default crosshair option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 21:22:42 +00:00
RandumKiwi a201c4efe4 flag modes update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 19:37:35 +00:00
Alejandro V. Garcia d252a3e7dd added ambience sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 12:38:28 +00:00
RandumKiwi 36a29c8c9b removed unused alias
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 08:09:47 +00:00
RandumKiwi b074f81ce7 updated demos menu, due to admin only being allowed to record demos, also added consize to settings menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3296 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 07:58:41 +00:00
Alejandro V. Garcia f9592f0244 updated sound list
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 07:00:41 +00:00
Alejandro V. Garcia 1af8a3575a added gastank sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-28 11:56:58 +00:00
Alejandro V. Garcia 4b9e6c2280 tab changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3285 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-28 07:26:20 +00:00
RandumKiwi ebb30e768d updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-28 05:12:25 +00:00
Lee Salzman 4c80752aac make sure graphics slider sets stencilshadow var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 21:52:36 +00:00
driAn e9e9d21ab2 typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 20:01:58 +00:00
Lee Salzman 64e97e12e2 option for setting default crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:34:44 +00:00
Lee Salzman 8353dfb905 show crosshair image instead of filename
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:23:14 +00:00
Lee Salzman 5e0e6deda6 made red dot default sniper crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:36:26 +00:00
RandumKiwi 98c658705d xhair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:24:32 +00:00
RandumKiwi 9cb0e9b649 sniper scope crosshair menu (inside HUD settings)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 17:54:09 +00:00
driAn 573a919787 configurable scope xhair, use dot.png as default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:43:31 +00:00
RandumKiwi 86345deb94 Much more appropriate bot numbers (why would you play BTDM if there are only 2 players?)... Less confusing bot numbering.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3237 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 09:40:02 +00:00
RandumKiwi 1989a7d0f8 fixed typo in a gamedescription... added comments on how to use domodifier while I was at it..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 08:24:34 +00:00
RandumKiwi cc387bdf30 fixed somehow broken menu...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 06:31:49 +00:00
driAn 0e02180646 tinnitus tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:39:25 +00:00
driAn 47d2c24021 gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:38:34 +00:00
driAn 22b3ea468a gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:36:17 +00:00
Lee Salzman 984da87e1a don't set FSAA in graphics slider (to avoid complaints)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 05:36:52 +00:00