Rafael Barreto
|
e8085af9bc
|
still reverting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 21:30:51 +00:00 |
|
flowtron
|
bc384939b3
|
revert default action back to "say"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 21:25:40 +00:00 |
|
Rafael Barreto
|
2551c3681f
|
fresh bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 20:48:20 +00:00 |
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Rafael Barreto
|
88e31b337e
|
undoing this *
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 20:44:55 +00:00 |
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Rafael Barreto
|
75045bb642
|
it is why i prefer linux
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5092 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 20:08:58 +00:00 |
|
Rafael Barreto
|
9a9cd45d01
|
seriously... what is the problem in putting a variable size array in the stack?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5091 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 20:06:32 +00:00 |
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Rafael Barreto
|
7208dbb44f
|
hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 19:46:02 +00:00 |
|
RandumKiwi
|
5bb3b8bea1
|
Updated all official maps, re: plclips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 12:33:57 +00:00 |
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Rafael Barreto
|
af9393c6df
|
cover for teammates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5088 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 23:08:36 +00:00 |
|
Rafael Barreto
|
960f428d7e
|
fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5087 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 23:04:09 +00:00 |
|
Rafael Barreto
|
d389b46c3a
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5086 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 22:36:24 +00:00 |
|
Rafael Barreto
|
ff435ca2de
|
fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5085 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 22:30:44 +00:00 |
|
Rafael Barreto
|
6ea4a51ff4
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5084 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 22:10:54 +00:00 |
|
Rafael Barreto
|
d4e40cb521
|
cover teammates who ask for it (teamwork rewarded)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 22:08:05 +00:00 |
|
RandumKiwi
|
5bd1e8867e
|
Flow, this doesn't belong in "defaults" :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5082 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 14:43:32 +00:00 |
|
Rafael Barreto
|
7ed1ea18f7
|
bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 03:43:12 +00:00 |
|
Rafael Barreto
|
8ffc66b034
|
clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 03:37:45 +00:00 |
|
Rafael Barreto
|
d9c4584e5f
|
linux64
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 02:33:00 +00:00 |
|
Rafael Barreto
|
31ce528552
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5078 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 02:31:25 +00:00 |
|
Rafael Barreto
|
1ef7cd795e
|
extras
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 02:24:06 +00:00 |
|
Rafael Barreto
|
d174d82e1d
|
Fixing lss nade spawn, some HUDEXTRAS stuff, and temporarily reverting the cursor related functions to 1.0.4 ones
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 02:21:37 +00:00 |
|
Lee Salzman
|
6e34f34590
|
build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 23:29:49 +00:00 |
|
Lee Salzman
|
4a4fa87e9c
|
empty cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 23:25:53 +00:00 |
|
flowtron
|
697459a3e6
|
undo foobar of anti-I18L :-P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 22:05:31 +00:00 |
|
flowtron
|
a2e8544628
|
linux64 client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 21:56:30 +00:00 |
|
Rafael Barreto
|
efa29712f7
|
bins linux64
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 21:50:25 +00:00 |
|
Rafael Barreto
|
9e16ea02ad
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 21:47:42 +00:00 |
|
Rafael Barreto
|
3d30130761
|
bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 21:45:06 +00:00 |
|
flowtron
|
2bd9fc9541
|
linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 21:00:30 +00:00 |
|
flowtron
|
75c2fa508c
|
console usage indicator ( >, %, ! - say, teamsay, execute)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:59:07 +00:00 |
|
flowtron
|
d44ebdba52
|
usedotfracs - anti-I18L re:float
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:58:19 +00:00 |
|
flowtron
|
a125cff50a
|
findcn command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:57:44 +00:00 |
|
flowtron
|
98f988635c
|
cosmetic changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:57:16 +00:00 |
|
flowtron
|
f263d3a47e
|
saycommand changes ">" to talk
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:56:27 +00:00 |
|
flowtron
|
5e0951f12b
|
config changes - I18L, run alias, ..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:56:00 +00:00 |
|
Rafael Barreto
|
ac9c3321b3
|
linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:13:31 +00:00 |
|
Rafael Barreto
|
c87503e19d
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:12:22 +00:00 |
|
Rafael Barreto
|
72d710081a
|
bug fix (respawn issue), smarter mfilter, other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:06:38 +00:00 |
|
makke
|
1b8fe75e56
|
voicecom dummy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:01:16 +00:00 |
|
RandumKiwi
|
bed0513229
|
ac_arid: plclips&helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 11:37:09 +00:00 |
|
RandumKiwi
|
c29be686c4
|
More noob-friendly error message "AssaultCube" instead of "cube"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 22:08:47 +00:00 |
|
RandumKiwi
|
7a1adb8ab7
|
rattrap: plclips/helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 22:02:18 +00:00 |
|
Rafael Barreto
|
3a844b08d6
|
bins win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 21:35:34 +00:00 |
|
Rafael Barreto
|
0a6c8e1528
|
bins linux
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 21:32:00 +00:00 |
|
Rafael Barreto
|
db0e2c2ff3
|
cover
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 21:26:13 +00:00 |
|
Lee Salzman
|
5d109a6d62
|
server does not use libintl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 20:20:31 +00:00 |
|
Rafael Barreto
|
473e82fcc5
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 00:31:14 +00:00 |
|
Rafael Barreto
|
cf25327c2d
|
temporarily reverting draw_text to 1.0.4 function and other stuff related to medals
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 00:21:35 +00:00 |
|
RandumKiwi
|
42f589a2cf
|
helmets/plclips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 21:54:09 +00:00 |
|
Rafael Barreto
|
46f0702655
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 21:36:01 +00:00 |
|