Lee Salzman
|
eebf549003
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 14:09:58 +00:00 |
|
driAn
|
90f330e269
|
damage indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 12:36:33 +00:00 |
|
Lee Salzman
|
869c7683ab
|
menu fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 09:53:24 +00:00 |
|
driAn
|
567971f6d5
|
console V-key fix, vars for gfx tweaking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 12:02:01 +00:00 |
|
driAn
|
af8ba0743c
|
gui fixes, local player in scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 11:29:49 +00:00 |
|
Lee Salzman
|
0b1f05f2e6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 08:54:38 +00:00 |
|
driAn
|
472c0ef3a2
|
checkbox gui element
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-02 19:21:12 +00:00 |
|
Lee Salzman
|
e9a9896669
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-02 19:04:41 +00:00 |
|
Lee Salzman
|
d7db918fc2
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 14:17:25 +00:00 |
|
Lee Salzman
|
3f32ce711f
|
retval bugfix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 14:10:37 +00:00 |
|
driAn
|
f3bc7a5367
|
default script retval
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1537 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 14:05:56 +00:00 |
|
driAn
|
754b3fa37b
|
default script retval
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 13:50:51 +00:00 |
|
Lee Salzman
|
aaeb2da8a2
|
parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 12:25:31 +00:00 |
|
Lee Salzman
|
170ee1a735
|
integer parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 11:12:38 +00:00 |
|
Lee Salzman
|
f86790daa2
|
if command fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 06:42:15 +00:00 |
|
Lee Salzman
|
f0bd9b3f55
|
loop command fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 05:31:03 +00:00 |
|
Lee Salzman
|
bc5c64f875
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 04:32:21 +00:00 |
|
Lee Salzman
|
5849faf3cf
|
cubescript backports
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 04:11:33 +00:00 |
|
Lee Salzman
|
eb8523ea85
|
path cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 02:55:46 +00:00 |
|
Lee Salzman
|
eb33e3e105
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 00:38:47 +00:00 |
|
Lee Salzman
|
afad80be3e
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 00:01:46 +00:00 |
|
driAn
|
e31e442f9e
|
map listing and demo listing menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 23:45:35 +00:00 |
|
Lee Salzman
|
872bba6278
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 22:21:13 +00:00 |
|
driAn
|
dcb6cd6950
|
key menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 22:04:02 +00:00 |
|
driAn
|
1a471ff470
|
flickering cursor & slide menu item
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 21:55:32 +00:00 |
|
driAn
|
e0ec17f461
|
gui for key-binding, scoreboard fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 21:22:47 +00:00 |
|
driAn
|
e87a167c93
|
firstrun script, new menu items, lanconnect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 16:54:44 +00:00 |
|
driAn
|
c6dd5d8b6f
|
autogetmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 11:12:18 +00:00 |
|
driAn
|
da4a5ddfe6
|
spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-27 15:14:53 +00:00 |
|
Lee Salzman
|
c85954a26f
|
texture bpp info
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-27 06:03:47 +00:00 |
|
Lee Salzman
|
7b86dc514f
|
print home directory info
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 23:40:14 +00:00 |
|
driAn
|
885457455d
|
bot weapon fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 12:10:48 +00:00 |
|
driAn
|
5e921cae48
|
followplayer @ fixed yaw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 12:04:54 +00:00 |
|
Lee Salzman
|
2c33852f4d
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:52:47 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:44:59 +00:00 |
|
Lee Salzman
|
29957b95d9
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 00:37:12 +00:00 |
|
driAn
|
59f821265e
|
shotline sound fx, grenade explosion fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 23:39:22 +00:00 |
|
driAn
|
998f28dfb0
|
sound fx for bulletholes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 21:50:27 +00:00 |
|
driAn
|
d617e97cdf
|
fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 20:35:21 +00:00 |
|
driAn
|
bedf989f49
|
no pickup for spectators
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 15:54:59 +00:00 |
|
driAn
|
b0ed15f1cd
|
crouch on slopes/stairs, fixed crouch anim
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 15:01:29 +00:00 |
|
driAn
|
67c1e60a91
|
no more hudguns intersecting walls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 11:38:35 +00:00 |
|
Lee Salzman
|
2b33c1cf5e
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 09:00:25 +00:00 |
|
Lee Salzman
|
070afb8eda
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 01:24:20 +00:00 |
|
driAn
|
9172e04a11
|
build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 00:18:01 +00:00 |
|
driAn
|
abc72be74a
|
makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 00:07:52 +00:00 |
|
driAn
|
2d98166308
|
no more hudguns intersecting walls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 00:06:30 +00:00 |
|
driAn
|
9c3e74cbdf
|
huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-24 21:38:53 +00:00 |
|
driAn
|
284572e8f3
|
spectator mode fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-23 10:29:21 +00:00 |
|
Lee Salzman
|
ef008c0646
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-23 03:11:23 +00:00 |
|