aurhat
dc1b920820
Cleanup bot code (server related)
2015-06-21 10:36:08 +02:00
aurhat
9613098697
Cleanup bot code
2015-06-21 10:34:07 +02:00
ac-stef
ea480a7b0c
higher resolution for waterlevel
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Interpret the waterlevel value as tenths of a cube.
This makes the waterlevel variable a float value to the user, while the
map file still stores an integer value - but now it is interpreted
differently - for example, a waterlevel value of 123 now means 12.3 cubes
instead of 123. Old map files are converted during loading.
Note: the values of waterlevel and hdr.waterlevel need to be in sync.
DOCREF waterlevel
2015-05-18 14:59:41 +02:00
ac-stef
eb60302e67
cleanup
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- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
up the mess himself)
- fix crash in substr
- whitespace cleanup
there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Lucas GAUTHERON
ad2aa69d2d
allow bots to crouch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7339 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-10 15:52:30 +00:00
aerkefiende
06f73f4627
Replaced Tabs with 4 spaces in every source file
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
Lucas GAUTHERON
d230f0d591
remove dbg feature
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 17:04:41 +00:00
Lucas GAUTHERON
958c8e91d8
allow bots scoping & headshot
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:09:34 +00:00
Lucas GAUTHERON
f3c0c1069f
allow bots to fight only against humans (WIP) + minor bot fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 19:58:34 +00:00
Lucas GAUTHERON
0579f05d22
bot fixes, bot use nades & akimbo
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 15:27:41 +00:00
Lucas GAUTHERON
f16abd1ee1
smarter weapon choose, reload fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 00:25:38 +00:00
Lucas GAUTHERON
6eeafb0695
Allow bots to switch to knife or pistol + less useless reloads
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 19:11:10 +00:00
Lucas GAUTHERON
3712231df3
finishing custom bot fov support
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 17:21:47 +00:00
Lucas GAUTHERON
bbe7f9c1a5
remove debugging tools
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 15:15:09 +00:00
Lucas GAUTHERON
be11978b0d
custom field of view for bots
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 15:08:27 +00:00
flowtron
b967a54ed7
fixing bots
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:00:21 +00:00
Lee Salzman
003e67bb7e
more pch cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:51:03 +00:00
driAn
dd54ad93c5
minor vs05 compile fixes, dynamic texscale for testing
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-09 19:33:29 +00:00
driAn
1a8ad9e4d1
physent-volume resize with collision detection for better crouching
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-05 12:50:44 +00:00
driAn
bedf989f49
no pickup for spectators
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 15:54:59 +00:00
driAn
9c3e74cbdf
huge weapon-code cleanup (buggy!), pch, demo fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn
eb81f05ec9
crouching
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-11-11 14:20:52 +00:00
Lee Salzman
2ac12cf158
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-26 00:00:21 +00:00
driAn
0feaa049cf
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-12-06 20:46:06 +00:00
Lee Salzman
5ed2fd5443
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 19:09:50 +00:00
Lee Salzman
5ec9426088
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 18:35:20 +00:00
Lee Salzman
4b8d32b733
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 18:13:55 +00:00
Lee Salzman
92f59c31b2
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-15 15:53:30 +00:00
Lee Salzman
f041ce6282
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-11 15:57:23 +00:00
Lee Salzman
c7469a7873
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-09 20:09:16 +00:00
Lee Salzman
de8d0d1584
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-07 18:38:15 +00:00
Lee Salzman
3945727124
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 16:16:40 +00:00
Lee Salzman
fefc21a9e6
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 12:44:53 +00:00
Lee Salzman
2c916e47e8
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 12:40:51 +00:00
Lee Salzman
1802cace77
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-05 17:41:27 +00:00
driAn
a22d3755dc
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-08-27 18:27:57 +00:00
driAn
3d4ea805d3
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-06-09 12:22:46 +00:00
driAn
b24da8eff1
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-06-01 22:03:48 +00:00
driAn
e9159704ba
bots
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-06-01 22:01:32 +00:00
driAn
a1bba487b4
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@27 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-08-14 14:15:02 +00:00