ac_stef
|
efba55acc6
|
shuffleteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 23:47:12 +00:00 |
|
Lee Salzman
|
e2ff8bb453
|
particle cleanup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 23:22:41 +00:00 |
|
Lee Salzman
|
dad839d9f1
|
clamp damage roll by maxroll
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 23:00:54 +00:00 |
|
Lee Salzman
|
f990c79be3
|
blur blob shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 22:32:44 +00:00 |
|
ac_stef
|
75e1bd0aed
|
hide team icon in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 21:05:36 +00:00 |
|
Lee Salzman
|
4c3a30363c
|
||/&& command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 19:36:04 +00:00 |
|
Lee Salzman
|
f086def7af
|
||/&& commands for cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 19:26:41 +00:00 |
|
ac_stef
|
2ff6f2695d
|
dump scoreboard to console at end of game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 18:40:16 +00:00 |
|
Lee Salzman
|
a5f4d3f2f8
|
shadow blending optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 10:15:29 +00:00 |
|
Lee Salzman
|
d13a0a5214
|
simpler edge construction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 06:37:33 +00:00 |
|
Lee Salzman
|
85c97d0454
|
GL_ATI_separate_stencil support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 05:57:56 +00:00 |
|
Lee Salzman
|
416bc70c87
|
omit stencil clear when unnecessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 05:31:16 +00:00 |
|
Lee Salzman
|
378eb62abf
|
removing stray vertex pointer reset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 03:33:38 +00:00 |
|
Lee Salzman
|
ec7ba506d9
|
added stencilbits command-line option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:50:43 +00:00 |
|
Lee Salzman
|
7a175ecf1f
|
default to stencil off
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:26:37 +00:00 |
|
Lee Salzman
|
f52bf7e25e
|
stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:24:48 +00:00 |
|
ac_stef
|
cc8836911f
|
autoteam fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 18:52:48 +00:00 |
|
ac_stef
|
c93c944f4b
|
case insensitive tab-completion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 14:39:20 +00:00 |
|
ac_stef
|
6d060c1935
|
flag sync fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 14:37:00 +00:00 |
|
Lee Salzman
|
47d6592c5a
|
hashtable fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 13:56:22 +00:00 |
|
Lee Salzman
|
c521ccf993
|
hashtable cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 09:17:33 +00:00 |
|
Lee Salzman
|
53bf136f01
|
menu item cleanup fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 06:13:47 +00:00 |
|
Lee Salzman
|
ee595c6fb0
|
menu cleanup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 05:06:21 +00:00 |
|
Lee Salzman
|
645d23e9c9
|
hashtable memory cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 03:49:00 +00:00 |
|
Lee Salzman
|
92a27e9067
|
culling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2537 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 01:58:54 +00:00 |
|
Lee Salzman
|
834e223154
|
model culling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 01:57:54 +00:00 |
|
Lee Salzman
|
512539c48c
|
disable texture coordinates when not needed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 00:59:54 +00:00 |
|
Lee Salzman
|
050ef046c8
|
display list fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 00:46:15 +00:00 |
|
Lee Salzman
|
b8686120bd
|
model rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 00:41:44 +00:00 |
|
ac_stef
|
5d5b186421
|
ktf score message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 19:27:52 +00:00 |
|
ac_stef
|
33a0d1dbba
|
force intermission only after 25% game time played
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 19:12:47 +00:00 |
|
ac_stef
|
b931e7b5e0
|
ktf icon color fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 19:12:04 +00:00 |
|
ac_stef
|
417b955f43
|
ktf score message update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 19:11:15 +00:00 |
|
Lee Salzman
|
f051c69ea0
|
only execute start_intermission if it exists
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 18:08:06 +00:00 |
|
ac_stef
|
675e248a05
|
rewritten flag modes, added non-team ktf mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 16:28:56 +00:00 |
|
Lee Salzman
|
f4c4ff7556
|
sky clipping optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 06:09:27 +00:00 |
|
Lee Salzman
|
9a59005de0
|
mapstartonce cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 04:20:44 +00:00 |
|
Lee Salzman
|
a3dba70c16
|
don't try to emit particles for grenades/knife
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 00:27:24 +00:00 |
|
Lee Salzman
|
79f2de1d18
|
muzzle flashes on vweps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 00:17:39 +00:00 |
|
ac_stef
|
3c9f146511
|
repair map change in coopedit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-10 22:53:22 +00:00 |
|
Lee Salzman
|
bb41f666fe
|
gcc warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-10 22:21:54 +00:00 |
|
ac_stef
|
63fad54cf4
|
delayed map voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-10 15:35:46 +00:00 |
|
ac_stef
|
447fed9087
|
defuse sendmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-10 10:16:50 +00:00 |
|
ac_stef
|
7c4b80ce5d
|
htf fix for no-flag maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-07 13:35:59 +00:00 |
|
ac_stef
|
8191162962
|
added warning for flag modes on maps without flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-07 13:35:10 +00:00 |
|
ac_stef
|
aa065f1eb3
|
fix sendmap without cfg file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 16:46:11 +00:00 |
|
ac_stef
|
05378afd88
|
fix dropped flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 16:18:18 +00:00 |
|
ac_stef
|
7a21011674
|
fix htf for maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 14:59:54 +00:00 |
|
ac_stef
|
8308d6024e
|
htf message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 13:16:46 +00:00 |
|
ac_stef
|
de9adba417
|
htf score message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-06 13:06:22 +00:00 |
|