Lucas GAUTHERON
|
37efdcdb3e
|
registersound fix, + new "showgrid" variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-10 18:03:04 +00:00 |
|
sireus
|
6b0515e0bb
|
VARP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-02 10:15:52 +00:00 |
|
aerkefiende
|
06f73f4627
|
Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-31 15:44:57 +00:00 |
|
sireus
|
2e3de34c60
|
heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-29 20:25:42 +00:00 |
|
Lee Salzman
|
a4b83ef2ba
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-14 15:24:11 +00:00 |
|
flowtron
|
d5b9b3efea
|
FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-27 22:17:33 +00:00 |
|
flowtron
|
7f6abd3d4b
|
32 sounds @ once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-21 00:49:21 +00:00 |
|
flowtron
|
b7cf748063
|
don't play local VCs if voicecomsounds is "Off"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-08 16:46:11 +00:00 |
|
flowtron
|
ed72dc0e7a
|
really use the new VCs - plus attribution to DES|GeneralDisarray in creditmenu.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-02 23:19:46 +00:00 |
|
flowtron
|
ea5bf0cca6
|
enable new VoiceComs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-02 18:15:22 +00:00 |
|
flowtron
|
27feddeff8
|
fix music-delay issues - see end of config/sounds.cfg for preload_music option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-13 07:55:38 +00:00 |
|
Rafael Barreto
|
2157072cc7
|
forbidden speech dictionary, deny coop for read only maps, and some suggestions from sam about client/server crashes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-04 00:42:58 +00:00 |
|
Lee Salzman
|
78ad6b8420
|
give reload sound higher priority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-08 22:44:47 +00:00 |
|
Lee Salzman
|
be94c703f2
|
setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:06:26 +00:00 |
|
Lee Salzman
|
9256ee374b
|
support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 00:53:19 +00:00 |
|
Lee Salzman
|
e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:44:32 +00:00 |
|
Lee Salzman
|
54cc44c3db
|
revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 06:42:37 +00:00 |
|
ac_stef
|
050772c523
|
16 minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-02-09 13:40:44 +00:00 |
|
driAn
|
8b63ffeb44
|
audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:17:11 +00:00 |
|
driAn
|
3ef184e1d8
|
fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:32:38 +00:00 |
|
driAn
|
04fd93d840
|
sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:02:40 +00:00 |
|
driAn
|
61c6ed5f67
|
fixed name collision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 00:25:14 +00:00 |
|
driAn
|
02cf7f903f
|
sound code refactoring, made sourcescheduler a singleton
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 22:50:15 +00:00 |
|
driAn
|
dbcc3317ec
|
further audio code refactoring, new cubescript macro for calling class objects inline-ish
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 19:53:23 +00:00 |
|
driAn
|
74e1468ee3
|
ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 22:50:35 +00:00 |
|