Lucas GAUTHERON
ffe23e79d7
hitsound 2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-12 07:54:05 +00:00
Lucas GAUTHERON
60d677c1e7
better spectate mode fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-11 16:59:16 +00:00
Lucas GAUTHERON
397759bb44
/whois -1 fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-11 16:54:35 +00:00
Lucas GAUTHERON
e29f9a1368
spectate mode fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-11 16:43:16 +00:00
Lucas GAUTHERON
e09f3600a1
indent fix, cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7575 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-06 15:39:27 +00:00
Lucas GAUTHERON
3c509af36a
setnext fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-29 14:20:35 +00:00
Lucas GAUTHERON
f8e42cfff9
setskin bug fix (it seems the skin system is unnecessarily complicated and may need to be reworked anyway)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-02 12:13:39 +00:00
Lucas GAUTHERON
6e19d0c44d
use ffa spawns in... ffa gamemodes.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-27 23:19:39 +00:00
Bukz
00f8ef6259
temporary new sound for KTF flag scores
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-28 16:41:19 +00:00
Lucas GAUTHERON
ebcbbbc933
autodownload update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-23 08:05:58 +00:00
Lucas GAUTHERON
a7a1e46bcc
merged branch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
Bukz
24c7936d09
bot settings menu, nextGameMode VAR
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-13 10:25:34 +00:00
Bukz
39bff67587
onCallVote fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-23 00:09:52 +00:00
Cristian Vlasceanu
491fb73c2d
fix for crosshair not showing when spectating;
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fix for setfollowplayer 0 crashing the game in bot mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-22 20:30:26 +00:00
Bukz
2644841f31
don't count suicides as teamkills
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-21 05:10:04 +00:00
Bukz
7480f036d3
persistidents fixes (plz review/test)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:43:47 +00:00
Lucas GAUTHERON
294ea128a3
more customizable scoreboard, allow ratio to be displayed (again)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:47:31 +00:00
Lucas GAUTHERON
71f3e3815b
save kill messages into saved.cfg instead of a separate file (client)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:28:52 +00:00
Lucas GAUTHERON
8c084668cb
disabling some debugging commands
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 12:19:31 +00:00
Lucas GAUTHERON
f2a9b61683
drawzone: allow multiple zones to be drawn at once
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 20:40:41 +00:00
Lucas GAUTHERON
ff4bb6c8e5
map vote message fixed (when using custom game times)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:41:42 +00:00
Lucas GAUTHERON
6607fcd7b3
curmodeattr fix (also fixes survival mode for me), svn protocol bumped (to avoid conflicts between beta and SVN)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 14:51:15 +00:00
Ronald Reagan
ca838cd760
Two bug fixes, Mouse1+E crash, and setnext in SP crash
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-11 20:52:57 +00:00
aerkefiende
7291df0f85
sprintf isn´t as handy and secure as snprintf, but there´s no snprintf on windows (except a little different sprintf_s)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 22:21:43 +00:00
sireus
0831b6a567
fixed mode handling in callvote/votestring
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 17:48:10 +00:00
Ronald Reagan
2900af4f15
Map votestring bug #1 fixed
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 19:36:16 +00:00
aerkefiende
66f8feee3b
Replaced every tab with 4 spaces
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 22:28:11 +00:00
sireus
b33116712c
sane(r) command signatures (warning: huge commit)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
sireus
907ecb044a
can now explicitly specify target team on forceteam vote
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 20:07:22 +00:00
sireus
b4385a4897
armor no longer affects knife damage
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-23 16:58:55 +00:00
sireus
cc459fea50
votestring fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-22 11:33:02 +00:00
sireus
98d17a20eb
votable time limit
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-17 22:41:38 +00:00
Lucas GAUTHERON
bfda69a7f1
extending rev 6866 fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-25 07:08:59 +00:00
sireus
1356590f9d
fix IP-related endianness confusion
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(please double-check, I don't have HW to test this :) )
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 20:19:08 +00:00
sireus
74b873ddba
various whois-related cleanups and fixes (fixes demos again)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:55:42 +00:00
Lucas GAUTHERON
f96ab2c422
improving "burstshots"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:03:31 +00:00
Lucas GAUTHERON
ef76f7f88d
hardcoded burst fire settings (menus still TODO)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 16:01:10 +00:00
Lucas GAUTHERON
629d7346c3
retrieve IP addresses when players join and allow cubescript to fetch these IPs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 10:43:25 +00:00
sireus
7d61ac85f5
prevent tag error when calling /setadmin 0 while not being admin
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(also fixes a small code inconsistency)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-07-10 22:13:00 +00:00
sireus
296dee3600
more stopdemo cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 15:38:02 +00:00
sireus
66bcbbbabe
experimental compatibility mode for 1.1.0.4 demos
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 14:19:40 +00:00
Bukz
6ff2ad04e8
fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-12 08:24:34 +00:00
Bukz
b68cb8b1fc
fixes/added MDArray_Add_To_Subarray
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 05:22:18 +00:00
Bukz
6057fb4748
Moved a few more old idents to compatibility.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 02:18:44 +00:00
Bukz
2fcec2c859
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-29 17:02:42 +00:00
sireus
2211575b25
show neutral flag messages while spectating
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-13 09:37:00 +00:00
sireus
0666067f2e
more spectator cleanup (just use switchteam, and auto-kill player on server side)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 11:39:11 +00:00
sireus
8f39911eb0
cleaned up spectator mess a bit
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
Lucas GAUTHERON
994d5e0485
setadmin 0 fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-29 10:15:20 +00:00
Lucas GAUTHERON
744af34959
send teamkills to clients (new protocol, SV_RESUME changed)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-22 09:11:55 +00:00