ac-stef
27754f4a9b
cleanup
2016-09-06 17:17:38 +02:00
ac-stef
eb60302e67
cleanup
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- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
up the mess himself)
- fix crash in substr
- whitespace cleanup
there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Lucas GAUTHERON
8c084668cb
disabling some debugging commands
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 12:19:31 +00:00
Lee Salzman
9bc5934c17
nearplane fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 09:32:28 +00:00
Lee Salzman
5ddec43659
scope drawing fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-08 21:11:02 +00:00
Lee Salzman
0e52f84a70
removing some GL_QUADS usage
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-15 18:34:43 +00:00
Lee Salzman
54cc44c3db
revising pch setup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
Lee Salzman
d65c8efd8d
don't self-shadow dynamic entities
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-16 18:12:12 +00:00
Lee Salzman
95cad2c3d1
removed libGLU dependency
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 07:41:46 +00:00
Lee Salzman
e7f754505b
avoid second rendering pass when possible
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 03:13:49 +00:00
Lee Salzman
a41fe0c7ef
clarification in bug comment
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 02:37:33 +00:00
Lee Salzman
4eee8e7923
fix for ati stenciling bug
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 02:29:08 +00:00
Lee Salzman
69e4cf7fde
reenable fog after shadows
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 13:18:22 +00:00
Lee Salzman
d49903770d
avoid unnecessary stencil writes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 11:52:20 +00:00
Lee Salzman
bca2137d6d
fallback for missing stencil wrap
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 11:46:37 +00:00
Lee Salzman
f1e3cfac83
stencil op facing fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2623 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 10:02:31 +00:00
Lee Salzman
72208a3a02
better shadow tile resolution in vertical direction
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 23:08:15 +00:00
Lee Salzman
5e3c72a7f4
tile extrusion fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 22:05:23 +00:00
Lee Salzman
0df7b6f666
staticizing some functions
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2587 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 17:47:08 +00:00
Lee Salzman
31ab7f4553
shadow rendering optimizations
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 06:56:34 +00:00