
Public Member Functions | |
| clientstate () | |
| bool | isalive (int gamemillis) |
| bool | waitexpired (int gamemillis) |
| void | reset () |
| void | respawn () |
Public Attributes | |
| vec | o |
| int | state |
| int | lastdeath |
| int | lastspawn |
| int | lifesequence |
| int | lastshot |
| projectilestate< 8 > | grenades |
| int | akimbos |
| int | akimbomillis |
| int | flagscore |
| int | frags |
| int | teamkills |
| int | deaths |
| int | shotdamage |
| int | damage |
| clientstate::clientstate | ( | ) | [inline] |
| bool clientstate::isalive | ( | int | gamemillis | ) | [inline] |
| void clientstate::reset | ( | ) | [inline] |
| void clientstate::respawn | ( | ) | [inline] |
Reimplemented from playerstate.
| bool clientstate::waitexpired | ( | int | gamemillis | ) | [inline] |
1.5.7.1