#include <md3.h>
Inherits vertmodel.

Classes | |
| struct | md3part |
Public Member Functions | |
| md3 (const char *name) | |
| int | type () |
| void | render (int anim, int varseed, float speed, int basetime, const vec &o, float yaw, float pitch, dynent *d, modelattach *a, float scale) |
| void | rendershadow (int anim, int varseed, float speed, int basetime, const vec &o, float yaw, modelattach *a) |
| bool | load () |
| md3::md3 | ( | const char * | name | ) | [inline] |
| bool md3::load | ( | ) | [inline, virtual] |
Implements model.
| void md3::render | ( | int | anim, | |
| int | varseed, | |||
| float | speed, | |||
| int | basetime, | |||
| const vec & | o, | |||
| float | yaw, | |||
| float | pitch, | |||
| dynent * | d, | |||
| modelattach * | a, | |||
| float | scale | |||
| ) | [inline, virtual] |
Implements model.
| void md3::rendershadow | ( | int | anim, | |
| int | varseed, | |||
| float | speed, | |||
| int | basetime, | |||
| const vec & | o, | |||
| float | yaw, | |||
| modelattach * | a | |||
| ) | [inline, virtual] |
Reimplemented from model.
| int md3::type | ( | ) | [inline, virtual] |
Implements model.
1.5.7.1