#include "pch.h"#include "cube.h"#include "scale.h"

Classes | |
| struct | Slot |
| struct | tmufunc |
| struct | tmu |
Defines | |
| #define | FUNCNAME(name) name##1 |
| #define | DEFPIXEL uint OP(r, 0); |
| #define | PIXELOP OP(r, 0); |
| #define | BPP 1 |
| #define | FUNCNAME(name) name##2 |
| #define | DEFPIXEL uint OP(r, 0), OP(g, 1); |
| #define | PIXELOP OP(r, 0); OP(g, 1); |
| #define | BPP 2 |
| #define | FUNCNAME(name) name##3 |
| #define | DEFPIXEL uint OP(r, 0), OP(g, 1), OP(b, 2); |
| #define | PIXELOP OP(r, 0); OP(g, 1); OP(b, 2); |
| #define | BPP 3 |
| #define | FUNCNAME(name) name##4 |
| #define | DEFPIXEL uint OP(r, 0), OP(g, 1), OP(b, 2), OP(a, 3); |
| #define | PIXELOP OP(r, 0); OP(g, 1); OP(b, 2); OP(a, 3); |
| #define | BPP 4 |
| #define | INVALIDTMU |
| #define | INITTMU |
| #define | MAXTMUS 4 |
Functions | |
| void | scaletexture (uchar *src, uint sw, uint sh, uint bpp, uchar *dst, uint dw, uint dh) |
| VAR (hwtexsize, 1, 0, 0) | |
| VARFP (maxtexsize, 0, 0, 1<< 12, initwarning("texture quality", INIT_LOAD)) | |
| VARFP (trilinear, 0, 1, 1, initwarning("texture filtering", INIT_LOAD)) | |
| VARFP (bilinear, 0, 1, 1, initwarning("texture filtering", INIT_LOAD)) | |
| int | formatsize (GLenum format) |
| void | resizetexture (int w, int h, bool mipmap, GLenum target, int &tw, int &th) |
| void | uploadtexture (GLenum target, GLenum internal, int tw, int th, GLenum format, GLenum type, void *pixels, int pw, int ph, bool mipmap) |
| void | createtexture (int tnum, int w, int h, void *pixels, int clamp, bool mipmap, GLenum format) |
| GLenum | texformat (int bpp) |
| SDL_Surface * | texdecal (SDL_Surface *s) |
| GLuint | loadsurface (const char *texname, int &xs, int &ys, int &bpp, int clamp) |
| Texture * | textureload (const char *name, int clamp) |
| void | texturereset () |
| void | texture (char *aframe, char *name) |
| COMMAND (texturereset, ARG_NONE) | |
| COMMAND (texture, ARG_2STR) | |
| Texture * | lookuptexture (int tex, Texture *failtex) |
| void | cleanuptextures () |
| bool | reloadtexture (Texture &t) |
| bool | reloadtexture (const char *name) |
| void | reloadtextures () |
| void | loadsky (char *basename) |
| COMMAND (loadsky, ARG_1STR) | |
| void | loadnotexture (char *c) |
| COMMAND (loadnotexture, ARG_1STR) | |
| void | draw_envbox_face (float s0, float t0, float x0, float y0, float z0, float s1, float t1, float x1, float y1, float z1, float s2, float t2, float x2, float y2, float z2, float s3, float t3, float x3, float y3, float z3, Texture *tex) |
| VAR (skyclip, 0, 1, 1) | |
| void | draw_envbox (int w) |
| VAR (maxtmus, 1, 0, 0) | |
| void | parsetmufunc (tmufunc &f, const char *s) |
| void | committmufunc (bool rgb, tmufunc &dst, tmufunc &src) |
| void | committmu (int n, tmu &f) |
| void | resettmu (int n) |
| void | scaletmu (int n, int rgbscale, int alphascale) |
| void | colortmu (int n, float r, float g, float b, float a) |
| void | setuptmu (int n, const char *rgbfunc, const char *alphafunc) |
| void | inittmus () |
| void | cleanuptmus () |
Variables | |
| Texture * | notexture = NULL |
| Texture * | noworldtexture = NULL |
| hashtable< char *, Texture > | textures |
| vector< Slot > | slots |
| Texture * | sky [6] = {NULL, NULL, NULL, NULL, NULL, NULL} |
| float | skyfloor = 1e16f |
| tmu | tmus [MAXTMUS] |
| #define BPP 4 |
| #define BPP 3 |
| #define BPP 2 |
| #define BPP 1 |
| #define DEFPIXEL uint OP(r, 0), OP(g, 1), OP(b, 2), OP(a, 3); |
| #define DEFPIXEL uint OP(r, 0), OP(g, 1), OP(b, 2); |
| #define DEFPIXEL uint OP(r, 0), OP(g, 1); |
| #define DEFPIXEL uint OP(r, 0); |
| #define FUNCNAME | ( | name | ) | name##4 |
| #define FUNCNAME | ( | name | ) | name##3 |
| #define FUNCNAME | ( | name | ) | name##2 |
| #define FUNCNAME | ( | name | ) | name##1 |
| #define INITTMU |
Value:
{ \
GL_MODULATE, \
{ 0, 0, 0, 0 }, \
{ GL_MODULATE, { GL_TEXTURE, GL_PREVIOUS_ARB, GL_CONSTANT_ARB }, { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA }, 1 }, \
{ GL_MODULATE, { GL_TEXTURE, GL_PREVIOUS_ARB, GL_CONSTANT_ARB }, { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, 1 } \
}
| #define INVALIDTMU |
Value:
{ \
0, \
{ -1, -1, -1, -1 }, \
{ 0, { 0, 0, 0 }, { 0, 0, 0 }, 0 }, \
{ 0, { 0, 0, 0 }, { 0, 0, 0 }, 0 } \
}
| #define MAXTMUS 4 |
| #define PIXELOP OP(r, 0); OP(g, 1); OP(b, 2); OP(a, 3); |
| #define PIXELOP OP(r, 0); OP(g, 1); OP(b, 2); |
| #define PIXELOP OP(r, 0); OP(g, 1); |
| #define PIXELOP OP(r, 0); |
| void cleanuptextures | ( | ) |
| void cleanuptmus | ( | ) |
| void colortmu | ( | int | n, | |
| float | r, | |||
| float | g, | |||
| float | b, | |||
| float | a | |||
| ) |
| COMMAND | ( | loadnotexture | , | |
| ARG_1STR | ||||
| ) |
| COMMAND | ( | loadsky | , | |
| ARG_1STR | ||||
| ) |
| COMMAND | ( | texture | , | |
| ARG_2STR | ||||
| ) |
| COMMAND | ( | texturereset | , | |
| ARG_NONE | ||||
| ) |
| void committmu | ( | int | n, | |
| tmu & | f | |||
| ) |
| void createtexture | ( | int | tnum, | |
| int | w, | |||
| int | h, | |||
| void * | pixels, | |||
| int | clamp, | |||
| bool | mipmap, | |||
| GLenum | format | |||
| ) |
| void draw_envbox | ( | int | w | ) |
| void draw_envbox_face | ( | float | s0, | |
| float | t0, | |||
| float | x0, | |||
| float | y0, | |||
| float | z0, | |||
| float | s1, | |||
| float | t1, | |||
| float | x1, | |||
| float | y1, | |||
| float | z1, | |||
| float | s2, | |||
| float | t2, | |||
| float | x2, | |||
| float | y2, | |||
| float | z2, | |||
| float | s3, | |||
| float | t3, | |||
| float | x3, | |||
| float | y3, | |||
| float | z3, | |||
| Texture * | tex | |||
| ) |
| int formatsize | ( | GLenum | format | ) |
| void inittmus | ( | ) |
| void loadnotexture | ( | char * | c | ) |
| void loadsky | ( | char * | basename | ) |
| GLuint loadsurface | ( | const char * | texname, | |
| int & | xs, | |||
| int & | ys, | |||
| int & | bpp, | |||
| int | clamp | |||
| ) |
| void parsetmufunc | ( | tmufunc & | f, | |
| const char * | s | |||
| ) |
| bool reloadtexture | ( | const char * | name | ) |
| bool reloadtexture | ( | Texture & | t | ) |
| void reloadtextures | ( | ) |
| void resettmu | ( | int | n | ) |
| void resizetexture | ( | int | w, | |
| int | h, | |||
| bool | mipmap, | |||
| GLenum | target, | |||
| int & | tw, | |||
| int & | th | |||
| ) |
| void scaletmu | ( | int | n, | |
| int | rgbscale, | |||
| int | alphascale | |||
| ) |
| void setuptmu | ( | int | n, | |
| const char * | rgbfunc, | |||
| const char * | alphafunc | |||
| ) |
| SDL_Surface* texdecal | ( | SDL_Surface * | s | ) |
| GLenum texformat | ( | int | bpp | ) |
| void texture | ( | char * | aframe, | |
| char * | name | |||
| ) |
| Texture* textureload | ( | const char * | name, | |
| int | clamp | |||
| ) |
| void texturereset | ( | ) |
| void uploadtexture | ( | GLenum | target, | |
| GLenum | internal, | |||
| int | tw, | |||
| int | th, | |||
| GLenum | format, | |||
| GLenum | type, | |||
| void * | pixels, | |||
| int | pw, | |||
| int | ph, | |||
| bool | mipmap | |||
| ) |
| VAR | ( | maxtmus | , | |
| 1 | , | |||
| 0 | , | |||
| 0 | ||||
| ) |
| VAR | ( | skyclip | , | |
| 0 | , | |||
| 1 | , | |||
| 1 | ||||
| ) |
| VAR | ( | hwtexsize | , | |
| 1 | , | |||
| 0 | , | |||
| 0 | ||||
| ) |
| VARFP | ( | bilinear | , | |
| 0 | , | |||
| 1 | , | |||
| 1 | , | |||
| initwarning("texture filtering", INIT_LOAD) | ||||
| ) |
| VARFP | ( | trilinear | , | |
| 0 | , | |||
| 1 | , | |||
| 1 | , | |||
| initwarning("texture filtering", INIT_LOAD) | ||||
| ) |
| VARFP | ( | maxtexsize | , | |
| 0 | , | |||
| 0 | , | |||
| 1<< | 12, | |||
| initwarning("texture quality", INIT_LOAD) | ||||
| ) |
| Texture * noworldtexture = NULL |
| float skyfloor = 1e16f |
Initial value:
{
INVALIDTMU,
INVALIDTMU,
INVALIDTMU,
INVALIDTMU
}
1.5.7.1