#include <weapon.h>
Inherits weapon.
Inherited by akimbo, assaultrifle, pistol, shotgun, sniperrifle, and subgun.

Public Member Functions | |
| gun (playerent *owner, int type) | |
| virtual bool | attack (vec &targ) |
| virtual void | attackfx (const vec &from, const vec &to, int millis) |
| int | modelanim () |
| void | checkautoreload () |
| gun::gun | ( | playerent * | owner, | |
| int | type | |||
| ) |
| void gun::checkautoreload | ( | ) |
| int gun::modelanim | ( | ) | [virtual] |
Implements weapon.
1.5.7.1