#include <weapon.h>
Inherits gun.

Public Member Functions | |
| akimbo (playerent *owner) | |
| bool | attack (vec &targ) |
| void | onammopicked () |
| void | onselecting () |
| bool | selectable () |
| void | updatetimers () |
| void | reset () |
| void | renderhudmodel () |
| bool | timerout () |
Public Attributes | |
| bool | akimboside |
| int | akimbomillis |
| int | akimbolastaction [2] |
| akimbo::akimbo | ( | playerent * | owner | ) |
| void akimbo::onammopicked | ( | ) | [virtual] |
Reimplemented from weapon.
| void akimbo::onselecting | ( | ) | [virtual] |
Reimplemented from weapon.
| void akimbo::renderhudmodel | ( | ) | [virtual] |
Reimplemented from weapon.
| void akimbo::reset | ( | ) | [virtual] |
Reimplemented from weapon.
| bool akimbo::selectable | ( | ) | [virtual] |
Reimplemented from weapon.
| bool akimbo::timerout | ( | ) |
| void akimbo::updatetimers | ( | ) | [virtual] |
Reimplemented from weapon.
| int akimbo::akimbolastaction[2] |
| bool akimbo::akimboside |
1.5.7.1