#include <hudgun.h>

Public Member Functions | |
| weaponmove () | |
| void | calcmove (vec aimdir, int lastaction) |
Public Attributes | |
| float | k_rot |
| float | kick |
| vec | pos |
| int | anim |
| int | basetime |
Static Public Attributes | |
| static vec | swaydir |
| static int | swaymillis = 0 |
| static int | lastsway = 0 |
| weaponmove::weaponmove | ( | ) | [inline] |
| void weaponmove::calcmove | ( | vec | aimdir, | |
| int | lastaction | |||
| ) | [inline] |
| int weaponmove::anim |
| float weaponmove::k_rot |
| float weaponmove::kick |
int weaponmove::lastsway = 0 [static] |
vec weaponmove::swaydir [static] |
int weaponmove::swaymillis = 0 [static] |
1.5.7.1