#include <entity.h>
Public Attributes | |
| string | modelname |
| short | sound |
| short | reload |
| short | reloadtime |
| short | attackdelay |
| short | damage |
| short | projspeed |
| short | part |
| short | spread |
| short | recoil |
| short | magsize |
| short | mdl_kick_rot |
| short | mdl_kick_back |
| short | recoilincrease |
| short | recoilbase |
| short | maxrecoil |
| short | recoilbackfade |
| short | pushfactor |
| bool | isauto |
| short guninfo::attackdelay |
| short guninfo::damage |
| bool guninfo::isauto |
| short guninfo::magsize |
| short guninfo::maxrecoil |
| short guninfo::mdl_kick_back |
| short guninfo::mdl_kick_rot |
| short guninfo::part |
| short guninfo::projspeed |
| short guninfo::pushfactor |
| short guninfo::recoil |
| short guninfo::recoilbackfade |
| short guninfo::recoilbase |
| short guninfo::recoilincrease |
| short guninfo::reload |
| short guninfo::reloadtime |
| short guninfo::sound |
| short guninfo::spread |
1.5.7.1