Files
assaultcube-/source/src/protocol.cpp
T
ac-stef 5e20a2343b add animated inlined images for console text
Images are stored in packages/misc/igraph/*.png and loaded during game
start. Filenames consist of the image shorthand (mnemonic) and optional
frame times, separated by "_". Keep in mind, media file names may only
contain letters, digits and "_-.()".

All texts displayed in the game console are scanned for mnemonics prefixed
with ":". All found matches are replaced by the image.

The images are displayed as squares with width and height the same as the
regular font height. To create animations, put several square images side
by side into the file. For example, a 128x32 image is interpreted as four
frames. Frame duration is encoded in the filename, so, for example the file
"nop_1000_200_100.png" shows the first frame for 1000 milliseconds, the
second frame for 200 msec and the third (as the rest) for 100 msec.

Igraphs "1" to "9" are hardcoded and can be manually encoded in menu texts.
Use the new escape code "\i" plus the number of the image: "\i\1".."\i\9".
Other images can be used in menus as well, but the codes have to be fetched
by getigraph.

new commands:

  updateigraphs

    Checks for new files in packages/misc/igraph. Only necessary, if new
    files are added during the game - for example, by mod package download.

  getigraph <mnemonic>

    Returns an encoded string to display an image outside the console, or
    an empty string, if the mnemonic was not found.

new parameters:

  igraphsize 80..300 (default 120)

    scales the images (in percent)

  igraphsizehardcoded 80..160 (default 106)

    scales the hardcoded images "1".."9" (in percent)

  igraphanimate 0..1 (default 1)

    if 0, only the first frame of every image is displayed

  igraphdefaultframetime 5..2000 (default 200)

    used for images with multiple frames but no frame duration specified
    in the filename

  hideigraphs 0..1 (default 0)

    if 1, no new images will be shown in the console

DOCREF updateigraphs getigraph igraphsizehardcoded
DOCREF igraphsize igraphanimate igraphdefaultframetime hideigraphs
2017-05-28 23:29:06 +02:00

441 lines
16 KiB
C++

// misc useful functions used by the server
#include "cube.h"
#ifdef _DEBUG
bool protocoldbg = false;
void protocoldebug(bool enable) { protocoldbg = enable; }
#define DEBUGCOND (protocoldbg)
#endif
// all network traffic is in 32bit ints, which are then compressed using the following simple scheme (assumes that most values are small).
template<class T>
static inline void putint_(T &p, int n)
{
DEBUGVAR(n);
if(n<128 && n>-127) p.put(n);
else if(n<0x8000 && n>=-0x8000) { p.put(0x80); p.put(n); p.put(n>>8); }
else { p.put(0x81); p.put(n); p.put(n>>8); p.put(n>>16); p.put(n>>24); }
}
void putint(ucharbuf &p, int n) { putint_(p, n); }
void putint(packetbuf &p, int n) { putint_(p, n); }
void putint(vector<uchar> &p, int n) { putint_(p, n); }
int getint(ucharbuf &p)
{
int c = (char)p.get();
if(c==-128) { int n = p.get(); n |= char(p.get())<<8; DEBUGVAR(n); return n; }
else if(c==-127) { int n = p.get(); n |= p.get()<<8; n |= p.get()<<16; n |= (p.get()<<24); DEBUGVAR(n); return n; }
else
{
DEBUGVAR(c);
return c;
}
}
// special encoding for asymmetric small integers: -1..252 go into one byte, -256..65279 go into three bytes and any other int goes into five bytes
// (the network encoding is compatible with basic getint)
template<class T>
static inline void putaint_(T &p, int n)
{
DEBUGVAR(n);
if(n<253 && n>-2) p.put(n - 125);
else if(n<0xFF00 && n>=-256) { n += 256; p.put(0x80); p.put(n); p.put(n>>8); }
else { p.put(0x81); p.put(n); p.put(n>>8); p.put(n>>16); p.put(n>>24); }
}
void putaint(ucharbuf &p, int n) { putaint_(p, n); }
void putaint(packetbuf &p, int n) { putaint_(p, n); }
void putaint(vector<uchar> &p, int n) { putaint_(p, n); }
int getaint(ucharbuf &p)
{
int c = ((char)p.get()) + 125;
if(c==-128) { int n = p.get(); n |= p.get()<<8; n -= 256; DEBUGVAR(n); return n; }
else if(c==-127) { int n = p.get(); n |= p.get()<<8; n |= p.get()<<16; n |= (p.get()<<24); DEBUGVAR(n); return n; }
else
{
DEBUGVAR(c);
return c;
}
}
// much smaller encoding for unsigned integers up to 28 bits, but can handle signed
template<class T>
static inline void putuint_(T &p, int n)
{
DEBUGVAR(n);
if(n < 0 || n >= (1<<21))
{
p.put(0x80 | (n & 0x7F));
p.put(0x80 | ((n >> 7) & 0x7F));
p.put(0x80 | ((n >> 14) & 0x7F));
p.put(n >> 21);
}
else if(n < (1<<7)) p.put(n);
else if(n < (1<<14))
{
p.put(0x80 | (n & 0x7F));
p.put(n >> 7);
}
else
{
p.put(0x80 | (n & 0x7F));
p.put(0x80 | ((n >> 7) & 0x7F));
p.put(n >> 14);
}
}
void putuint(ucharbuf &p, int n) { putuint_(p, n); }
void putuint(packetbuf &p, int n) { putuint_(p, n); }
void putuint(vector<uchar> &p, int n) { putuint_(p, n); }
int getuint(ucharbuf &p)
{
int n = p.get();
if(n & 0x80)
{
n += (p.get() << 7) - 0x80;
if(n & (1<<14)) n += (p.get() << 14) - (1<<14);
if(n & (1<<21)) n += (p.get() << 21) - (1<<21);
if(n & (1<<28)) n |= 0xF0000000;
}
DEBUGVAR(n);
return n;
}
template<class T>
static inline void putfloat_(T &p, float f)
{
lilswap(&f, 1);
p.put((uchar *)&f, sizeof(float));
}
void putfloat(ucharbuf &p, float f) { putfloat_(p, f); }
void putfloat(packetbuf &p, float f) { putfloat_(p, f); }
void putfloat(vector<uchar> &p, float f) { putfloat_(p, f); }
float getfloat(ucharbuf &p)
{
float f;
p.get((uchar *)&f, sizeof(float));
return lilswap(f);
}
template<class T>
static inline void sendstring_(const char *text, T &p)
{
const char *t = text;
if(t) { while(*t) putint(p, *t++); }
putint(p, 0);
DEBUGVAR(text);
}
void sendstring(const char *t, ucharbuf &p) { sendstring_(t, p); }
void sendstring(const char *t, packetbuf &p) { sendstring_(t, p); }
void sendstring(const char *t, vector<uchar> &p) { sendstring_(t, p); }
void getstring(char *text, ucharbuf &p, int len)
{
char *t = text;
do
{
if(t>=&text[len]) { text[len-1] = 0; return; }
if(!p.remaining()) { *t = 0; return; }
*t = getint(p);
}
while(*t++);
DEBUGVAR(text);
}
#define GZMSGBUFSIZE ((MAXGZMSGSIZE * 11) / 10)
static uchar *gzbuf = new uchar[GZMSGBUFSIZE]; // not thread-safe, but nesting is no problem
void putgzbuf(vector<uchar> &d, vector<uchar> &s) // zips a vector into a stream, stored in another vector; adds a header to simplify decompression
{
int size = s.length();
if(size < 1 || size > MAXGZMSGSIZE) size = 0;
uLongf gzbufsize = GZMSGBUFSIZE;
if(size && compress2(gzbuf, &gzbufsize, s.getbuf(), size, 9) == Z_OK)
{
if(gzbufsize > (uint)size)
{ // use zipped
putuint(d, size);
putuint(d, (int) gzbufsize);
d.put(gzbuf, (int) gzbufsize);
return;
}
}
// use raw because it's smaller or because zipping failed
putuint(d, size);
putuint(d, 0);
if(size) d.put(s.getbuf(), size);
}
ucharbuf *getgzbuf(ucharbuf &p) // fetch a gzipped buffer; needs to be freed properly later
{
int size = getuint(p);
int sizegz = getuint(p);
if(sizegz == 0) sizegz = size; // uncompressed was smaller
if(sizegz > 0 && p.remaining() >= sizegz && sizegz <= MAXGZMSGSIZE && size >= 0 && size <= MAXGZMSGSIZE)
{
uchar *data = new uchar[size + 1];
uLongf rawsize = size;
if(data)
{
if(size == sizegz)
{
memcpy(data, &p.buf[p.len], size);
}
else if(uncompress(data, &rawsize, &p.buf[p.len], sizegz) != Z_OK || rawsize - size != 0)
{
p.forceoverread();
delete[] data;
return NULL;
}
p.len += sizegz;
return new ucharbuf(data, size);
}
}
p.forceoverread();
return NULL;
}
void freegzbuf(ucharbuf *p) // free a ucharbuf created by getgzbuf()
{
if(p)
{
delete[] p->buf;
delete p;
}
}
// filter text according to rules
// dst can be identical to src; dst needs to be of size "min(len, strlen(s)) + 1"
// returns dst
//#define FILENAMESALLLOWERCASE
char *filtertext(char *dst, const char *src, int flags, int len)
{
char *res = dst;
bool nowhite = (flags & FTXT_NOWHITE) != 0, // removes all whitespace; adding ALLOWBLANKS, ALLOWNL or ALLOWTAB enables exceptions
allowblanks = (flags & FTXT_ALLOWBLANKS) != 0, // only in combination with FTXT_NOWHITE
allownl = (flags & FTXT_ALLOWNL) != 0, // only in combination with FTXT_NOWHITE
allowtab = (flags & FTXT_ALLOWTAB) != 0, // only in combination with FTXT_NOWHITE
nocolor = (flags & FTXT_NOCOLOR) != 0, // removes all '\f' + following char
tabtoblank = (flags & FTXT_TABTOBLANK) != 0, // replaces \t with single blanks
fillblanks = (flags & FTXT_FILLBLANKS) != 0, // convert ' ' to '_'
safecs = (flags & FTXT_SAFECS) != 0, // removes all special chars that may execute commands when evaluate arguments; the argument still requires encapsulation by ""
leet = (flags & FTXT_LEET) != 0, // translates leetspeak
toupp = (flags & FTXT_TOUPPER) != 0, // translates to all-uppercase
tolow = (flags & FTXT_TOLOWER) != 0, // translates to all-lowercase
filename = (flags & FTXT_FILENAME) != 0, // strict a-z, 0-9 and "-_.()" (also translates "[]" and "{}" to "()"), removes everything between '<' and '>'
allowslash = (flags & FTXT_ALLOWSLASH) != 0, // only in combination with FTXT_FILENAME
mapname = (flags & FTXT_MAPNAME) != 0, // only allows lowercase chars, digits, '_', '-' and '.'; probably should be used in combination with TOLOWER
cropwhite = (flags & FTXT_CROPWHITE) != 0, // removes leading and trailing whitespace
pass = false;
if(leet || mapname) nocolor = true;
#ifdef FILENAMESALLLOWERCASE
if(filename) tolow = true;
#endif
bool trans = toupp || tolow || leet || filename || fillblanks;
bool leadingwhite = cropwhite;
char *lastwhite = NULL;
bool insidepointybrackets = false;
for(int c = *src; c; c = *++src)
{
c &= 0x7F; // 7-bit ascii. not negotiable.
pass = false;
if(trans)
{
if(leet)
{
const char *org = "1374@5$2!*#%80|+",
*asc = "letaassziohzhoit",
*a = strchr(org, c);
if(a) c = asc[a - org];
}
if(filename)
{
if(c == '>') insidepointybrackets = false;
else if(c == '<') insidepointybrackets = true;
if(insidepointybrackets || c == '>') continue; // filter anything between '<' and '>' as this may contain commands for texture loading
const char *org = "[]{}\\",
*asc = "()()/",
*a = strchr(org, c);
if(a) c = asc[a - org];
}
if(tolow) c = tolower(c);
else if(toupp) c = toupper(c);
if(fillblanks && c == ' ') c = '_';
}
if(filename && !(islower(c)
#ifndef FILENAMESALLLOWERCASE
|| isupper(c)
#endif
|| isdigit(c) || strchr("._-()", c) || (allowslash && c == '/'))) continue;
if(safecs && strchr("($)\"", c)) continue;
if(c == '\t')
{
if(tabtoblank) c = ' ';
else if(allowtab) pass = true;
}
if(c == '\f')
{
if(nocolor)
{
if(src[1]) ++src;
continue;
}
pass = true;
}
if(c == '\1')
{ // always filter encoded igraphs
if(src[1]) ++src;
continue;
}
if(mapname && !isalnum(c) && !strchr("_-./\\", c)) continue;
if(isspace(c))
{
if(leadingwhite) continue;
if(nowhite && !((c == ' ' && allowblanks) || (c == '\n' && allownl)) && !pass) continue;
if(!lastwhite) lastwhite = dst;
}
else
{
lastwhite = NULL;
if(!pass && !isprint(c)) continue;
}
leadingwhite = false;
*dst++ = c;
if(!--len || !*src) break;
}
if(cropwhite && lastwhite) *lastwhite = '\0';
*dst = '\0';
return res;
}
// translate certain escape sequences
// dst can be identical to src; dst needs to be of size "min(len, strlen(s)) + 1"
void filterrichtext(char *dst, const char *src, int len)
{
int b, c;
unsigned long ul;
for(c = *src; c; c = *++src)
{
c &= 0x7F; // 7-bit ascii
if(c == '\\')
{
b = 0;
c = *++src;
switch(c)
{
case '\0': --src; continue;
case 'f': c = '\f'; break;
case 'i': c = '\1'; break;
case 'a': c = '\a'; break;
case 't': c = '\t'; break;
case 'n': c = '\n'; break;
case 'x':
b = 16;
c = *++src;
default:
if(isspace(c)) continue;
if(b == 0 && !isdigit(c)) break;
ul = strtoul(src, (char **) &src, b);
--src;
c = (int) ul & 0x7f;
if(!c) continue; // number conversion failed
break;
}
}
*dst++ = c;
if(!--len || !*src) break;
}
*dst = '\0';
}
// ensures, that d is either two lowercase chars or ""
void filterlang(char *d, const char *s)
{
if(strlen(s) == 2)
{
filtertext(d, s, FTXT_TOLOWER, 2);
if(islower(d[0]) && islower(d[1])) return;
}
*d = '\0';
}
void trimtrailingwhitespace(char *s)
{
for(int n = (int)strlen(s) - 1; n >= 0 && isspace(s[n]); n--)
s[n] = '\0';
}
const char *modefullnames[] =
{
"demo playback",
"team deathmatch", "coopedit", "deathmatch", "survivor",
"team survivor", "capture the flag", "pistol frenzy", "bot team deathmatch", "bot deathmatch", "last swiss standing",
"one shot, one kill", "team one shot, one kill", "bot one shot, one kill", "hunt the flag", "team keep the flag",
"keep the flag", "team pistol frenzy", "team last swiss standing", "bot pistol frenzy", "bot last swiss standing", "bot team survivor", "bot team one shot, one kill"
};
const char *modeacronymnames[] =
{
"DEMO",
"TDM", "coop", "DM", "SURV", "TSURV", "CTF", "PF", "BTDM", "BDM", "LSS",
"OSOK", "TOSOK", "BOSOK", "HTF", "TKTF", "KTF", "TPF", "TLSS", "BPF", "BLSS", "BTSURV", "BTOSOK"
};
const char *voteerrors[] = { "voting is currently disabled", "there is already a vote pending", "already voted", "can't vote that often", "this vote is not allowed in the current environment (singleplayer/multiplayer)", "no permission", "invalid vote", "server denied your call", "the next map/mode is already set" };
const char *mmfullnames[] = { "open", "private", "match" };
const char *fullmodestr(int n) { return (n>=-1 && size_t(n+1) < sizeof(modefullnames)/sizeof(modefullnames[0])) ? modefullnames[n+1] : "unknown"; }
const char *acronymmodestr(int n) { return (n>=-1 && size_t(n+1) < sizeof(modeacronymnames)/sizeof(modeacronymnames[0])) ? modeacronymnames[n+1] : "UNK"; } // 'n/a' bad on *nix filesystem (demonameformat)
const char *modestr(int n, bool acronyms) { return acronyms ? acronymmodestr (n) : fullmodestr(n); }
const char *voteerrorstr(int n) { return (n>=0 && (size_t)n < sizeof(voteerrors)/sizeof(voteerrors[0])) ? voteerrors[n] : "unknown"; }
const char *mmfullname(int n) { return (n>=0 && n < MM_NUM) ? mmfullnames[n] : "unknown"; }
int defaultgamelimit(int gamemode) { return m_teammode ? 15 : 10; }
static const int msgsizes[] = // size inclusive message token, 0 for variable or not-checked sizes
{
SV_SERVINFO, 5, SV_WELCOME, 2, SV_INITCLIENT, 0, SV_POS, 0, SV_POSC, 0, SV_POSN, 0, SV_TEXT, 0, SV_TEAMTEXT, 0, SV_TEXTME, 0, SV_TEAMTEXTME, 0, SV_TEXTPRIVATE, 0,
SV_SOUND, 2, SV_VOICECOM, 2, SV_VOICECOMTEAM, 2, SV_CDIS, 2,
SV_SHOOT, 0, SV_EXPLODE, 0, SV_SUICIDE, 1, SV_AKIMBO, 2, SV_RELOAD, 3, SV_AUTHT, 0, SV_AUTHREQ, 0, SV_AUTHTRY, 0, SV_AUTHANS, 0, SV_AUTHCHAL, 0,
SV_GIBDIED, 5, SV_DIED, 5, SV_GIBDAMAGE, 7, SV_DAMAGE, 7, SV_HITPUSH, 6, SV_SHOTFX, 6, SV_THROWNADE, 8,
SV_TRYSPAWN, 1, SV_SPAWNSTATE, 23, SV_SPAWN, 3, SV_SPAWNDENY, 2, SV_FORCEDEATH, 2, SV_RESUME, 0,
SV_DISCSCORES, 0, SV_TIMEUP, 3, SV_EDITENT, 13, SV_ITEMACC, 2,
SV_MAPCHANGE, 0, SV_ITEMSPAWN, 2, SV_ITEMPICKUP, 2,
SV_PING, 2, SV_PONG, 2, SV_CLIENTPING, 2, SV_GAMEMODE, 2,
SV_EDITMODE, 2, SV_EDITXY, 8, SV_EDITARCH, 56, SV_EDITBLOCK, 0, SV_EDITD, 6, SV_EDITE, 6, SV_NEWMAP, 2,
SV_SENDMAP, 0, SV_RECVMAP, 1, SV_REMOVEMAP, 0,
SV_SERVMSG, 0, SV_ITEMLIST, 0, SV_WEAPCHANGE, 2, SV_PRIMARYWEAP, 2,
SV_FLAGACTION, 3, SV_FLAGINFO, 0, SV_FLAGMSG, 0, SV_FLAGCNT, 3,
SV_ARENAWIN, 2,
SV_SETADMIN, 0, SV_SERVOPINFO, 3,
SV_CALLVOTE, 0, SV_CALLVOTESUC, 1, SV_CALLVOTEERR, 2, SV_VOTE, 2, SV_VOTERESULT, 2,
SV_SETTEAM, 3, SV_TEAMDENY, 2, SV_SERVERMODE, 2,
SV_IPLIST, 0,
SV_LISTDEMOS, 1, SV_SENDDEMOLIST, 0, SV_GETDEMO, 2, SV_SENDDEMO, 0, SV_DEMOPLAYBACK, 3,
SV_CONNECT, 0,
SV_SWITCHNAME, 0, SV_SWITCHSKIN, 0, SV_SWITCHTEAM, 0,
SV_CLIENT, 0,
SV_EXTENSION, 0,
SV_MAPIDENT, 3, SV_HUDEXTRAS, 2, SV_POINTS, 0,
-1
};
int msgsizelookup(int msg)
{
static int sizetable[SV_NUM] = { -1 };
if(sizetable[0] < 0)
{
memset(sizetable, -1, sizeof(sizetable));
for(const int *p = msgsizes; *p >= 0; p += 2) sizetable[p[0]] = p[1];
}
return msg >= 0 && msg < SV_NUM ? sizetable[msg] : -1;
}