Files
assaultcube-/source/doxygen/html/structweaponmove.html
T
driAn 44ef9c1cf8 added doxygen source code docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 21:10:24 +00:00

239 lines
9.8 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<title>AssaultCube: weaponmove Struct Reference</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
<link href="tabs.css" rel="stylesheet" type="text/css">
</head><body>
<!-- Generated by Doxygen 1.5.7.1 -->
<div class="navigation" id="top">
<div class="tabs">
<ul>
<li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
<li class="current"><a href="annotated.html"><span>Classes</span></a></li>
<li><a href="files.html"><span>Files</span></a></li>
</ul>
</div>
<div class="tabs">
<ul>
<li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
<li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
<li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
</ul>
</div>
</div>
<div class="contents">
<h1>weaponmove Struct Reference</h1><!-- doxytag: class="weaponmove" --><code>#include &lt;hudgun.h&gt;</code>
<p>
<div class="dynheader">
Collaboration diagram for weaponmove:</div>
<div class="dynsection">
<p><center><img src="structweaponmove__coll__graph.png" border="0" usemap="#weaponmove__coll__map" alt="Collaboration graph"></center>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>
<p>
<a href="structweaponmove-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#ddc285b1d36e7f06d1fd9de80eeb8612">weaponmove</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#dbd6195f5e4a0e23fe2e2842cd9e6177">calcmove</a> (<a class="el" href="structvec.html">vec</a> aimdir, int lastaction)</td></tr>
<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#1f73d189aee2e1ae9ff8077a53356a49">k_rot</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#16be03a8dbd7b3e111c80a27cfca8466">kick</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structvec.html">vec</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#72d42ab8e9bd9d27b54284c221a9cae1">pos</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#c28936b4a919841def70021ffb8db8bb">anim</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#3698ec76072b2bb845d325227bdae91f">basetime</a></td></tr>
<tr><td colspan="2"><br><h2>Static Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">static <a class="el" href="structvec.html">vec</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#544dd18d8e5f916591881b3a5c1b1cc2">swaydir</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">static int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#8f78273ef9df67cc30bb4ff64915e870">swaymillis</a> = 0</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">static int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structweaponmove.html#4e7c885adb11f29703d61e7a5ffad67d">lastsway</a> = 0</td></tr>
</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="ddc285b1d36e7f06d1fd9de80eeb8612"></a><!-- doxytag: member="weaponmove::weaponmove" ref="ddc285b1d36e7f06d1fd9de80eeb8612" args="()" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">weaponmove::weaponmove </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [inline]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="dbd6195f5e4a0e23fe2e2842cd9e6177"></a><!-- doxytag: member="weaponmove::calcmove" ref="dbd6195f5e4a0e23fe2e2842cd9e6177" args="(vec aimdir, int lastaction)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">void weaponmove::calcmove </td>
<td>(</td>
<td class="paramtype"><a class="el" href="structvec.html">vec</a>&nbsp;</td>
<td class="paramname"> <em>aimdir</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">int&nbsp;</td>
<td class="paramname"> <em>lastaction</em></td><td>&nbsp;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td><code> [inline]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="c28936b4a919841def70021ffb8db8bb"></a><!-- doxytag: member="weaponmove::anim" ref="c28936b4a919841def70021ffb8db8bb" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">int <a class="el" href="structweaponmove.html#c28936b4a919841def70021ffb8db8bb">weaponmove::anim</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<a class="anchor" name="3698ec76072b2bb845d325227bdae91f"></a><!-- doxytag: member="weaponmove::basetime" ref="3698ec76072b2bb845d325227bdae91f" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">int <a class="el" href="structweaponmove.html#3698ec76072b2bb845d325227bdae91f">weaponmove::basetime</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<a class="anchor" name="1f73d189aee2e1ae9ff8077a53356a49"></a><!-- doxytag: member="weaponmove::k_rot" ref="1f73d189aee2e1ae9ff8077a53356a49" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">float <a class="el" href="structweaponmove.html#1f73d189aee2e1ae9ff8077a53356a49">weaponmove::k_rot</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<a class="anchor" name="16be03a8dbd7b3e111c80a27cfca8466"></a><!-- doxytag: member="weaponmove::kick" ref="16be03a8dbd7b3e111c80a27cfca8466" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">float <a class="el" href="structweaponmove.html#16be03a8dbd7b3e111c80a27cfca8466">weaponmove::kick</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<a class="anchor" name="4e7c885adb11f29703d61e7a5ffad67d"></a><!-- doxytag: member="weaponmove::lastsway" ref="4e7c885adb11f29703d61e7a5ffad67d" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">int <a class="el" href="structweaponmove.html#4e7c885adb11f29703d61e7a5ffad67d">weaponmove::lastsway</a> = 0<code> [static]</code> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<a class="anchor" name="72d42ab8e9bd9d27b54284c221a9cae1"></a><!-- doxytag: member="weaponmove::pos" ref="72d42ab8e9bd9d27b54284c221a9cae1" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="structvec.html">vec</a> <a class="el" href="structweaponmove.html#72d42ab8e9bd9d27b54284c221a9cae1">weaponmove::pos</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<a class="anchor" name="544dd18d8e5f916591881b3a5c1b1cc2"></a><!-- doxytag: member="weaponmove::swaydir" ref="544dd18d8e5f916591881b3a5c1b1cc2" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname"><a class="el" href="structvec.html">vec</a> <a class="el" href="structweaponmove.html#544dd18d8e5f916591881b3a5c1b1cc2">weaponmove::swaydir</a><code> [static]</code> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<a class="anchor" name="8f78273ef9df67cc30bb4ff64915e870"></a><!-- doxytag: member="weaponmove::swaymillis" ref="8f78273ef9df67cc30bb4ff64915e870" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">int <a class="el" href="structweaponmove.html#8f78273ef9df67cc30bb4ff64915e870">weaponmove::swaymillis</a> = 0<code> [static]</code> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li>R:/projects/actioncube/_svn/trunk/ac/source/src/<a class="el" href="hudgun_8h.html">hudgun.h</a></ul>
</div>
<hr size="1"><address style="text-align: right;"><small>Generated on Mon Dec 8 21:41:37 2008 for AssaultCube by&nbsp;
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.7.1 </small></address>
</body>
</html>