git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
476 lines
13 KiB
C++
476 lines
13 KiB
C++
// implementation of generic tools
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#include "pch.h"
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#include "cube.h"
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///////////////////////// file system ///////////////////////
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#ifndef WIN32
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <dirent.h>
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#endif
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string homedir = "";
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vector<char *> packagedirs;
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#ifdef WIN32
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char *getregszvalue(HKEY root, const char *keystr, const char *query)
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{
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HKEY key;
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if(RegOpenKeyEx(HKEY_CURRENT_USER, keystr, 0, KEY_READ, &key)==ERROR_SUCCESS)
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{
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DWORD type = 0, len = 0;
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if(RegQueryValueEx(key, query, 0, &type, 0, &len)==ERROR_SUCCESS && type==REG_SZ)
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{
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char *val = new char[len];
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long result = RegQueryValueEx(key, query, 0, &type, (uchar *)val, &len);
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if(result==ERROR_SUCCESS)
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{
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RegCloseKey(key);
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val[len-1] = '\0';
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return val;
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}
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delete[] val;
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}
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RegCloseKey(key);
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}
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return NULL;
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}
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#endif
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char *path(char *s)
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{
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for(char *t = s; (t = strpbrk(t, "/\\")); *t++ = PATHDIV);
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for(char *prevdir = NULL, *curdir = s;;)
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{
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prevdir = curdir[0]==PATHDIV ? curdir+1 : curdir;
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curdir = strchr(prevdir, PATHDIV);
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if(!curdir) break;
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if(prevdir+1==curdir && prevdir[0]=='.')
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{
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memmove(prevdir, curdir+1, strlen(curdir+1)+1);
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curdir = prevdir;
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}
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else if(curdir[1]=='.' && curdir[2]=='.' && curdir[3]==PATHDIV)
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{
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if(prevdir+2==curdir && prevdir[0]=='.' && prevdir[1]=='.') continue;
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memmove(prevdir, curdir+4, strlen(curdir+4)+1);
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curdir = prevdir;
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}
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}
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return s;
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}
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char *path(const char *s, bool copy)
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{
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static string tmp;
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s_strcpy(tmp, s);
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path(tmp);
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return tmp;
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}
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const char *behindpath(const char *s)
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{
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const char *t = s;
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for( ; (s = strpbrk(s, "/\\")); t = ++s);
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return t;
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}
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const char *parentdir(const char *directory)
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{
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const char *p = strrchr(directory, '/');
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if(!p) p = strrchr(directory, '\\');
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if(!p) p = directory;
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static string parent;
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size_t len = p-directory+1;
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s_strncpy(parent, directory, len);
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return parent;
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}
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bool fileexists(const char *path, const char *mode)
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{
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bool exists = true;
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if(mode[0]=='w' || mode[0]=='a') path = parentdir(path);
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#ifdef WIN32
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if(GetFileAttributes(path) == INVALID_FILE_ATTRIBUTES) exists = false;
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#else
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if(access(path, R_OK | (mode[0]=='w' || mode[0]=='a' ? W_OK : 0)) == -1) exists = false;
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#endif
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return exists;
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}
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bool createdir(const char *path)
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{
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size_t len = strlen(path);
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if(path[len-1]==PATHDIV)
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{
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static string strip;
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path = s_strncpy(strip, path, len);
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}
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#ifdef WIN32
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return CreateDirectory(path, NULL)!=0;
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#else
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return mkdir(path, 0777)==0;
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#endif
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}
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static void fixdir(char *dir)
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{
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path(dir);
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size_t len = strlen(dir);
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if(dir[len-1]!=PATHDIV)
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{
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dir[len] = PATHDIV;
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dir[len+1] = '\0';
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}
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}
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void sethomedir(const char *dir)
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{
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string tmpdir;
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s_strcpy(tmpdir, dir);
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#ifdef WIN32
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const char substitute[] = "?MYDOCUMENTS?";
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if(!strncmp(dir, substitute, strlen(substitute)))
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{
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char *mydocuments = getregszvalue(HKEY_CURRENT_USER, "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders", "Personal");
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if(mydocuments)
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{
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s_sprintf(tmpdir)("%s%s", mydocuments, dir+strlen(substitute));
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delete[] mydocuments;
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}
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}
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#endif
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printf("Using home directory: %s\n", tmpdir);
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fixdir(s_strcpy(homedir, tmpdir));
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createdir(homedir);
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}
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void addpackagedir(const char *dir)
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{
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printf("Adding package directory: %s\n", dir);
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fixdir(packagedirs.add(newstringbuf(dir)));
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}
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const char *findfile(const char *filename, const char *mode)
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{
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static string s;
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if(homedir[0])
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{
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s_sprintf(s)("%s%s", homedir, filename);
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if(fileexists(s, mode)) return s;
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if(mode[0]=='w' || mode[0]=='a')
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{
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string dirs;
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s_strcpy(dirs, s);
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char *dir = strchr(dirs[0]==PATHDIV ? dirs+1 : dirs, PATHDIV);
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while(dir)
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{
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*dir = '\0';
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if(!fileexists(dirs, "r") && !createdir(dirs)) return s;
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*dir = PATHDIV;
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dir = strchr(dir+1, PATHDIV);
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}
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return s;
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}
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}
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if(mode[0]=='w' || mode[0]=='a') return filename;
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loopv(packagedirs)
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{
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s_sprintf(s)("%s%s", packagedirs[i], filename);
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if(fileexists(s, mode)) return s;
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}
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return filename;
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}
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int getfilesize(const char *filename)
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{
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const char *found = findfile(filename, "rb");
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if(!found) return -1;
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FILE *fp = fopen(found, "rb");
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if(!fp) return -1;
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fseek(fp, 0, SEEK_END);
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int len = ftell(fp);
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fclose(fp);
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return len;
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}
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FILE *openfile(const char *filename, const char *mode)
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{
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const char *found = findfile(filename, mode);
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#ifndef STANDALONE
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if(mode && (mode[0]=='w' || mode[0]=='a')) conoutf("writing to file: %s", found);
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#endif
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if(!found) return NULL;
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return fopen(found, mode);
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}
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gzFile opengzfile(const char *filename, const char *mode)
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{
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const char *found = findfile(filename, mode);
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#ifndef STANDALONE
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if(mode && (mode[0]=='w' || mode[0]=='a')) conoutf("writing to file: %s", found);
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#endif
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if(!found) return NULL;
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return gzopen(found, mode);
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}
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char *loadfile(const char *fn, int *size, const char *mode)
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{
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FILE *f = openfile(fn, mode ? mode : "rb");
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if(!f) return NULL;
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fseek(f, 0, SEEK_END);
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int len = ftell(f);
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if(len<=0) { fclose(f); return NULL; }
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fseek(f, 0, SEEK_SET);
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char *buf = new char[len+1];
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if(!buf) { fclose(f); return NULL; }
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buf[len] = 0;
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int rlen = (int)fread(buf, 1, len, f);
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fclose(f);
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if(len!=rlen && (!mode || strchr(mode, 'b')))
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{
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delete[] buf;
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return NULL;
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}
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if(size!=NULL) *size = rlen;
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return buf;
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}
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bool listdir(const char *dir, const char *ext, vector<char *> &files)
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{
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int extsize = ext ? (int)strlen(ext)+1 : 0;
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#if defined(WIN32)
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s_sprintfd(pathname)("%s\\*.%s", dir, ext ? ext : "*");
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WIN32_FIND_DATA FindFileData;
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HANDLE Find = FindFirstFile(path(pathname), &FindFileData);
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if(Find != INVALID_HANDLE_VALUE)
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{
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do {
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files.add(newstring(FindFileData.cFileName, (int)strlen(FindFileData.cFileName) - extsize));
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} while(FindNextFile(Find, &FindFileData));
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return true;
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}
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#else
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string pathname;
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s_strcpy(pathname, dir);
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DIR *d = opendir(path(pathname));
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if(d)
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{
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struct dirent *de;
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while((de = readdir(d)) != NULL)
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{
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if(!ext) files.add(newstring(de->d_name));
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else
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{
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int namelength = (int)strlen(de->d_name) - extsize;
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if(namelength > 0 && de->d_name[namelength] == '.' && strncmp(de->d_name+namelength+1, ext, extsize-1)==0)
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files.add(newstring(de->d_name, namelength));
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}
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}
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closedir(d);
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return true;
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}
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#endif
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else return false;
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}
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int listfiles(const char *dir, const char *ext, vector<char *> &files)
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{
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int dirs = 0;
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if(listdir(dir, ext, files)) dirs++;
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string s;
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if(homedir[0])
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{
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s_sprintf(s)("%s%s", homedir, dir);
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if(listdir(s, ext, files)) dirs++;
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}
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loopv(packagedirs)
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{
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s_sprintf(s)("%s%s", packagedirs[i], dir);
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if(listdir(s, ext, files)) dirs++;
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}
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return dirs;
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}
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bool delfile(const char *path)
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{
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return !remove(path);
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}
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///////////////////////// debugging ///////////////////////
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#if defined(WIN32) && !defined(_DEBUG) && !defined(__GNUC__)
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void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep)
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{
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if(!ep) fatal("unknown type");
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EXCEPTION_RECORD *er = ep->ExceptionRecord;
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CONTEXT *context = ep->ContextRecord;
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string out, t;
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s_sprintf(out)("Win32 Exception: 0x%x [0x%x]\n\n", er->ExceptionCode, er->ExceptionCode==EXCEPTION_ACCESS_VIOLATION ? er->ExceptionInformation[1] : -1);
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STACKFRAME sf = {{context->Eip, 0, AddrModeFlat}, {}, {context->Ebp, 0, AddrModeFlat}, {context->Esp, 0, AddrModeFlat}, 0};
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SymInitialize(GetCurrentProcess(), NULL, TRUE);
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while(::StackWalk(IMAGE_FILE_MACHINE_I386, GetCurrentProcess(), GetCurrentThread(), &sf, context, NULL, ::SymFunctionTableAccess, ::SymGetModuleBase, NULL))
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{
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struct { IMAGEHLP_SYMBOL sym; string n; } si = { { sizeof( IMAGEHLP_SYMBOL ), 0, 0, 0, sizeof(string) } };
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IMAGEHLP_LINE li = { sizeof( IMAGEHLP_LINE ) };
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DWORD off;
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if(SymGetSymFromAddr(GetCurrentProcess(), (DWORD)sf.AddrPC.Offset, &off, &si.sym) && SymGetLineFromAddr(GetCurrentProcess(), (DWORD)sf.AddrPC.Offset, &off, &li))
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{
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char *del = strrchr(li.FileName, '\\');
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s_sprintf(t)("%s - %s [%d]\n", si.sym.Name, del ? del + 1 : li.FileName, li.LineNumber);
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s_strcat(out, t);
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}
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}
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fatal(out);
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}
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#elif defined(linux) || defined(__linux) || defined(__linux__)
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#include <execinfo.h>
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// stack dumping on linux, inspired by Sachin Agrawal's sample code
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struct signalbinder
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{
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static void stackdumper(int sig)
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{
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printf("stacktrace:\n");
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const int BTSIZE = 25;
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void *array[BTSIZE];
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int n = backtrace(array, BTSIZE);
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char **symbols = backtrace_symbols(array, n);
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for(int i = 0; i < n; i++)
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{
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printf("%s\n", symbols[i]);
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}
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free(symbols);
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fatal("AssaultCube error (%d)", sig);
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}
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signalbinder()
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{
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// register signals to dump the stack if they are raised,
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// use constructor for early registering
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signal(SIGSEGV, stackdumper);
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signal(SIGFPE, stackdumper);
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signal(SIGILL, stackdumper);
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signal(SIGBUS, stackdumper);
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signal(SIGSYS, stackdumper);
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signal(SIGABRT, stackdumper);
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}
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};
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signalbinder sigbinder;
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#endif
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///////////////////////// misc tools ///////////////////////
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bool cmpb(void *b, int n, enet_uint32 c)
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{
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ENetBuffer buf;
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buf.data = b;
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buf.dataLength = n;
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return enet_crc32(&buf, 1)==c;
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}
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bool cmpf(char *fn, enet_uint32 c)
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{
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int n = 0;
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char *b = loadfile(fn, &n);
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bool r = cmpb(b, n, c);
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delete[] b;
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return r;
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}
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void endianswap(void *memory, int stride, int length) // little endian as storage format
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{
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static const int littleendian = 1;
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if(!*(const char *)&littleendian) loop(w, length) loop(i, stride/2)
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{
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uchar *p = (uchar *)memory+w*stride;
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uchar t = p[i];
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p[i] = p[stride-i-1];
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p[stride-i-1] = t;
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}
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}
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bool isbigendian()
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{
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long one = 1;
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return !(*((char *)(&one)));
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}
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//////////////// geometry utils ////////////////
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static inline float det2x2(float a, float b, float c, float d) { return a*d - b*c; }
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static inline float det3x3(float a1, float a2, float a3,
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float b1, float b2, float b3,
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float c1, float c2, float c3)
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{
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return a1 * det2x2(b2, b3, c2, c3)
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- b1 * det2x2(a2, a3, c2, c3)
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+ c1 * det2x2(a2, a3, b2, b3);
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}
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float glmatrixf::determinant() const
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{
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float a1 = v[0], a2 = v[1], a3 = v[2], a4 = v[3],
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b1 = v[4], b2 = v[5], b3 = v[6], b4 = v[7],
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c1 = v[8], c2 = v[9], c3 = v[10], c4 = v[11],
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d1 = v[12], d2 = v[13], d3 = v[14], d4 = v[15];
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return a1 * det3x3(b2, b3, b4, c2, c3, c4, d2, d3, d4)
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- b1 * det3x3(a2, a3, a4, c2, c3, c4, d2, d3, d4)
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+ c1 * det3x3(a2, a3, a4, b2, b3, b4, d2, d3, d4)
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- d1 * det3x3(a2, a3, a4, b2, b3, b4, c2, c3, c4);
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}
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void glmatrixf::adjoint(const glmatrixf &m)
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{
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float a1 = m.v[0], a2 = m.v[1], a3 = m.v[2], a4 = m.v[3],
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b1 = m.v[4], b2 = m.v[5], b3 = m.v[6], b4 = m.v[7],
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c1 = m.v[8], c2 = m.v[9], c3 = m.v[10], c4 = m.v[11],
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d1 = m.v[12], d2 = m.v[13], d3 = m.v[14], d4 = m.v[15];
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v[0] = det3x3(b2, b3, b4, c2, c3, c4, d2, d3, d4);
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v[1] = -det3x3(a2, a3, a4, c2, c3, c4, d2, d3, d4);
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v[2] = det3x3(a2, a3, a4, b2, b3, b4, d2, d3, d4);
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v[3] = -det3x3(a2, a3, a4, b2, b3, b4, c2, c3, c4);
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v[4] = -det3x3(b1, b3, b4, c1, c3, c4, d1, d3, d4);
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v[5] = det3x3(a1, a3, a4, c1, c3, c4, d1, d3, d4);
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v[6] = -det3x3(a1, a3, a4, b1, b3, b4, d1, d3, d4);
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v[7] = det3x3(a1, a3, a4, b1, b3, b4, c1, c3, c4);
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v[8] = det3x3(b1, b2, b4, c1, c2, c4, d1, d2, d4);
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v[9] = -det3x3(a1, a2, a4, c1, c2, c4, d1, d2, d4);
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v[10] = det3x3(a1, a2, a4, b1, b2, b4, d1, d2, d4);
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v[11] = -det3x3(a1, a2, a4, b1, b2, b4, c1, c2, c4);
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v[12] = -det3x3(b1, b2, b3, c1, c2, c3, d1, d2, d3);
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v[13] = det3x3(a1, a2, a3, c1, c2, c3, d1, d2, d3);
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v[14] = -det3x3(a1, a2, a3, b1, b2, b3, d1, d2, d3);
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v[15] = det3x3(a1, a2, a3, b1, b2, b3, c1, c2, c3);
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}
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bool glmatrixf::invert(const glmatrixf &m, float mindet)
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{
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float det = m.determinant();
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if(fabs(det) < mindet) return false;
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adjoint(m);
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float invdet = 1/det;
|
|
loopi(16) v[i] *= invdet;
|
|
return true;
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|
}
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|
|