git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
252 lines
13 KiB
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252 lines
13 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
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<title>AssaultCube: Class Members</title>
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<link href="tabs.css" rel="stylesheet" type="text/css">
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<ul>
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<li><a href="index.html"><span>Main Page</span></a></li>
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<li><a href="annotated.html"><span>Classes</span></a></li>
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<li class="current"><a href="files.html"><span>Files</span></a></li>
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<li><a href="files.html"><span>File List</span></a></li>
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<li class="current"><a href="globals.html"><span>File Members</span></a></li>
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<ul>
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<li class="current"><a href="globals.html"><span>All</span></a></li>
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<li><a href="globals_func.html"><span>Functions</span></a></li>
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<li><a href="globals_vars.html"><span>Variables</span></a></li>
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<li><a href="globals_type.html"><span>Typedefs</span></a></li>
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<li><a href="globals_eval.html"><span>Enumerator</span></a></li>
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<li><a href="globals_defs.html"><span>Defines</span></a></li>
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</ul>
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</div>
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<div class="tabs">
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<ul>
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<li><a href="globals.html#index__"><span>_</span></a></li>
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<li><a href="globals_0x61.html#index_a"><span>a</span></a></li>
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<li><a href="globals_0x62.html#index_b"><span>b</span></a></li>
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<li><a href="globals_0x63.html#index_c"><span>c</span></a></li>
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<li><a href="globals_0x64.html#index_d"><span>d</span></a></li>
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<li><a href="globals_0x65.html#index_e"><span>e</span></a></li>
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<li><a href="globals_0x66.html#index_f"><span>f</span></a></li>
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<li><a href="globals_0x67.html#index_g"><span>g</span></a></li>
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<li><a href="globals_0x68.html#index_h"><span>h</span></a></li>
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<li><a href="globals_0x69.html#index_i"><span>i</span></a></li>
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<li><a href="globals_0x6a.html#index_j"><span>j</span></a></li>
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<li><a href="globals_0x6b.html#index_k"><span>k</span></a></li>
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<li class="current"><a href="globals_0x6c.html#index_l"><span>l</span></a></li>
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<li><a href="globals_0x6d.html#index_m"><span>m</span></a></li>
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<li><a href="globals_0x6e.html#index_n"><span>n</span></a></li>
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<li><a href="globals_0x6f.html#index_o"><span>o</span></a></li>
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<li><a href="globals_0x70.html#index_p"><span>p</span></a></li>
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<li><a href="globals_0x71.html#index_q"><span>q</span></a></li>
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<li><a href="globals_0x72.html#index_r"><span>r</span></a></li>
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<li><a href="globals_0x73.html#index_s"><span>s</span></a></li>
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<li><a href="globals_0x74.html#index_t"><span>t</span></a></li>
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<li><a href="globals_0x75.html#index_u"><span>u</span></a></li>
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<li><a href="globals_0x76.html#index_v"><span>v</span></a></li>
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<li><a href="globals_0x77.html#index_w"><span>w</span></a></li>
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<li><a href="globals_0x78.html#index_x"><span>x</span></a></li>
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<li><a href="globals_0x7a.html#index_z"><span>z</span></a></li>
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</ul>
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</div>
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</div>
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<div class="contents">
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Here is a list of all file members with links to the files they belong to:
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<p>
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<h3><a class="anchor" name="index_l">- l -</a></h3><ul>
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<li>LADDER
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: <a class="el" href="entity_8h.html#bc5c98fcc1211af2b80116dd6e0a035dccbaaacafc0cf36b5e9a48ca2a8955f0">entity.h</a>
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<li>lanconnect()
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: <a class="el" href="client_8cpp.html#a1bdf0c78e780c073d2a697fa7cae4bf">client.cpp</a>
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<li>lansock
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: <a class="el" href="serverms_8cpp.html#567664f69c84ae9a1e30dd05c2bebd34">serverms.cpp</a>
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<li>LARGEST_FACTOR
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: <a class="el" href="world_8h.html#be7435298b910f0c62042a5657e84369">world.h</a>
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<li>lastcalclight
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: <a class="el" href="protos_8h.html#3b39eb1a5fccd0045aa366b37276217d">protos.h</a>
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, <a class="el" href="worldlight_8cpp.html#3b39eb1a5fccd0045aa366b37276217d">worldlight.cpp</a>
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<li>lastexpmodtex
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: <a class="el" href="renderparticles_8cpp.html#f4bb6fd7a56ca9a30f33667f249334ac">renderparticles.cpp</a>
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<li>lastfillup
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: <a class="el" href="server_8cpp.html#2ee13c67c9a4ed7c8e5d7d7d2c361acf">server.cpp</a>
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<li>lasth
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: <a class="el" href="editing_8cpp.html#c9cfb34667670eec3b3d16d3ac74aca5">editing.cpp</a>
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<li>lastident
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: <a class="el" href="docs_8cpp.html#a0349e76b12bc02fb4b9bc41d5bae25b">docs.cpp</a>
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<li>lastinfo
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: <a class="el" href="serverbrowser_8cpp.html#6ef39417d01d7722fe1cc0b14f725992">serverbrowser.cpp</a>
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<li>lastmenu
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: <a class="el" href="menus_8cpp.html#42c7dc160eb112dc57d7ae407299b981">menus.cpp</a>
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<li>lastmillis
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: <a class="el" href="clientgame_8cpp.html#3b17002f5a91db2f743a89c989ff47bf">clientgame.cpp</a>
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, <a class="el" href="cube_8h.html#3b17002f5a91db2f743a89c989ff47bf">cube.h</a>
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<li>lastphysframe
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: <a class="el" href="physics_8cpp.html#dac0eeec288a8c7820b0e581a32e3f25">physics.cpp</a>
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<li>lastping
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: <a class="el" href="client_8cpp.html#73b4878788ea4aad143012db67db61ee">client.cpp</a>
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<li>lastsection
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: <a class="el" href="docs_8cpp.html#f7a008a0c776caeff89fb89e55c825b7">docs.cpp</a>
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<li>lastspawnattempt
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: <a class="el" href="clientgame_8cpp.html#e4f9f4a67b3e1e5c5d58600ea171c9d2">clientgame.cpp</a>
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<li>laststatus
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: <a class="el" href="server_8cpp.html#aa5b7f026e935639004500a8bd1cd968">server.cpp</a>
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<li>lasttex
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: <a class="el" href="editing_8cpp.html#685fd412ceb35673e93244387c316091">editing.cpp</a>
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<li>lasttype
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: <a class="el" href="editing_8cpp.html#a193d3598beafe87ce92edb42082fb4f">editing.cpp</a>
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<li>lastupdate
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: <a class="el" href="client_8cpp.html#3b9adc00c1ce6f11542dcaea8d9a57ab">client.cpp</a>
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<li>lastupdatemaster
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: <a class="el" href="serverms_8cpp.html#0db161e3ebb6b6edb84657e290b92182">serverms.cpp</a>
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<li>lastx
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: <a class="el" href="editing_8cpp.html#2ddd82819c71d9c8740f7195d1c25fa7">editing.cpp</a>
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<li>lasty
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: <a class="el" href="editing_8cpp.html#b185f3e1887856ac622d9aaa17cd478a">editing.cpp</a>
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<li>LIGHT
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: <a class="el" href="entity_8h.html#bc5c98fcc1211af2b80116dd6e0a035df917d6c11c85b4ac32e30d1cc9da25eb">entity.h</a>
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<li>lightray()
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: <a class="el" href="worldlight_8cpp.html#7a975c65ab330c7d1d5d7a55852c91a9">worldlight.cpp</a>
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<li>limitfps()
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: <a class="el" href="main_8cpp.html#1738c13bae99737597bd32a9fde99c1e">main.cpp</a>
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<li>line()
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: <a class="el" href="rendergl_8cpp.html#08ae7dd6ee8c25255b2701923f69de15">rendergl.cpp</a>
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, <a class="el" href="protos_8h.html#7f2a9b58edcc2c03908d25f3e9a404b6">protos.h</a>
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, <a class="el" href="rendergl_8cpp.html#7f2a9b58edcc2c03908d25f3e9a404b6">rendergl.cpp</a>
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<li>linestyle()
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: <a class="el" href="protos_8h.html#62cab9716626e32910984d2c3972daaa">protos.h</a>
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, <a class="el" href="rendergl_8cpp.html#62cab9716626e32910984d2c3972daaa">rendergl.cpp</a>
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<li>listdemos()
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: <a class="el" href="client_8cpp.html#8f4487f29458d8893c404c5834275c84">client.cpp</a>
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, <a class="el" href="protos_8h.html#8f4487f29458d8893c404c5834275c84">protos.h</a>
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, <a class="el" href="server_8cpp.html#9662fd3db6b19be9b8037cdd8ce43bba">server.cpp</a>
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<li>listdir()
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: <a class="el" href="tools_8cpp.html#7c968cc3db40a5efcab37816e2f6ec06">tools.cpp</a>
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, <a class="el" href="tools_8h.html#7c968cc3db40a5efcab37816e2f6ec06">tools.h</a>
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<li>listfiles()
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: <a class="el" href="tools_8cpp.html#4af27b63135b15739954464eb1042847">tools.cpp</a>
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, <a class="el" href="tools_8h.html#4af27b63135b15739954464eb1042847">tools.h</a>
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<li>listlen()
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: <a class="el" href="command_8cpp.html#a4078792ce16dae0bbde4fd8301e4626">command.cpp</a>
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<li>load_world()
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: <a class="el" href="protos_8h.html#50a4f5f1a9c857082101eb43b8e2fb49">protos.h</a>
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, <a class="el" href="worldio_8cpp.html#50a4f5f1a9c857082101eb43b8e2fb49">worldio.cpp</a>
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<li>loadcfgfile()
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: <a class="el" href="server_8cpp.html#238595d3767345159c92f93e91077c19">server.cpp</a>
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<li>loadcrosshair()
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: <a class="el" href="renderhud_8cpp.html#3535ac01a80148ff08656f4ce91db79e">renderhud.cpp</a>
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<li>loadcrosshairtexture()
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: <a class="el" href="renderhud_8cpp.html#eb5c5b5ef741a3a80b710367cf3aa9e8">renderhud.cpp</a>
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<li>loadfile()
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: <a class="el" href="tools_8cpp.html#0b1609d512a3950985a660959e1da018">tools.cpp</a>
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, <a class="el" href="tools_8h.html#ff9fe5efd1613cefd9a06d6e3660c696">tools.h</a>
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<li>loadingmd2
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: <a class="el" href="md2_8h.html#af3100db13a0e4edf2a69afa4c6e9266">md2.h</a>
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<li>loadingmd3
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: <a class="el" href="md3_8h.html#d46d27f9ebec0440de1b2e6c994349a3">md3.h</a>
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<li>loadingmodel
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: <a class="el" href="rendermodel_8cpp.html#84d7b5b5be414c1492f40f9b88dbeba8">rendermodel.cpp</a>
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<li>loadingscreen()
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: <a class="el" href="protos_8h.html#9ad84b96edafd2e8fbfc1e73b57cb8bb">protos.h</a>
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, <a class="el" href="renderhud_8cpp.html#ce187a17c87b5bd2db6b884ad1552313">renderhud.cpp</a>
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<li>loadmodel()
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: <a class="el" href="protos_8h.html#2e37a71cb29f8e4e3236d5453899cec9">protos.h</a>
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, <a class="el" href="rendermodel_8cpp.html#dcf46a6869c824201724af494ff110c5">rendermodel.cpp</a>
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<li>loadnotexture()
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: <a class="el" href="texture_8cpp.html#5a8385f93b579d2532e32bc4cec6bee6">texture.cpp</a>
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<li>loadskin()
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: <a class="el" href="rendermodel_8cpp.html#055952cb0bacfa922488f41f1ea29bde">rendermodel.cpp</a>
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, <a class="el" href="protos_8h.html#055952cb0bacfa922488f41f1ea29bde">protos.h</a>
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<li>loadsky()
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: <a class="el" href="texture_8cpp.html#f359c8ad455c31bae81fef8ad4a8665a">texture.cpp</a>
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<li>loadsurface()
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: <a class="el" href="texture_8cpp.html#da0810a4cfbd9a628f57725aa8dc2867">texture.cpp</a>
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<li>localclienttoserver()
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: <a class="el" href="server_8cpp.html#05fd0b7e797da44fca7f6aa16f267691">server.cpp</a>
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, <a class="el" href="protos_8h.html#bb694e8711db7d455fabd36941dd8662">protos.h</a>
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<li>localconnect()
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: <a class="el" href="protos_8h.html#612a2803d52be4daf0c25e1c44be3aaf">protos.h</a>
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, <a class="el" href="server_8cpp.html#612a2803d52be4daf0c25e1c44be3aaf">server.cpp</a>
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<li>localdisconnect()
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: <a class="el" href="protos_8h.html#566acd18902414e059d35b570360e483">protos.h</a>
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, <a class="el" href="server_8cpp.html#566acd18902414e059d35b570360e483">server.cpp</a>
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<li>localservertoclient()
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: <a class="el" href="clients2c_8cpp.html#b30a391b5850a603770f1bff5b64f6c8">clients2c.cpp</a>
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, <a class="el" href="protos_8h.html#b30a391b5850a603770f1bff5b64f6c8">protos.h</a>
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<li>lod
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: <a class="el" href="worldrender_8cpp.html#eeb22885352df48057a1ed79059f2d8e">worldrender.cpp</a>
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<li>lod_factor()
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: <a class="el" href="worldrender_8cpp.html#7bbbe57d5d2750ec0a6cd563ab6feb0d">worldrender.cpp</a>
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, <a class="el" href="protos_8h.html#7bbbe57d5d2750ec0a6cd563ab6feb0d">protos.h</a>
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<li>lodbot
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: <a class="el" href="worldrender_8cpp.html#2763fa2e1f397959a443f02601b3af54">worldrender.cpp</a>
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<li>lodleft
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: <a class="el" href="worldrender_8cpp.html#387c4d2f15752ba621c3d508266a7fef">worldrender.cpp</a>
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<li>lodright
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: <a class="el" href="worldrender_8cpp.html#a4d987a043ee42736a8d56b3ff57c029">worldrender.cpp</a>
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<li>lodtop
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: <a class="el" href="worldrender_8cpp.html#65bc646fb495e94a96bb591a975e903a">worldrender.cpp</a>
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<li>loggamestatus()
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: <a class="el" href="server_8cpp.html#68abec4b40dbc07d85e71bd91641cd21">server.cpp</a>
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<li>logger
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: <a class="el" href="server_8cpp.html#98cc1c06142f4fa4410d7cb19de1b236">server.cpp</a>
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<li>lookup()
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: <a class="el" href="command_8cpp.html#5d03b7d44b89ad95021c041aed728dc5">command.cpp</a>
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<li>lookuptexture()
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: <a class="el" href="protos_8h.html#1f655ca4831d08b744089ae6e82233e4">protos.h</a>
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, <a class="el" href="texture_8cpp.html#d3b93143bcee6fc4261f09669b92f3f6">texture.cpp</a>
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<li>lookupworldtexture()
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: <a class="el" href="protos_8h.html#2fd78ab21dce14c885e16ccb7df9955f">protos.h</a>
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<li>loop
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: <a class="el" href="tools_8h.html#924e78b07cbeffdb731ec834567fad5a">tools.h</a>
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<li>loopa()
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: <a class="el" href="command_8cpp.html#5a99a9b8cf9dcd24d90e1211a4ce0976">command.cpp</a>
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<li>LOOPD
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: <a class="el" href="worldrender_8cpp.html#1db8ebabcf6236562b24f17ec1c8303e">worldrender.cpp</a>
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<li>LOOPH
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: <a class="el" href="worldrender_8cpp.html#b3f32dafdd835dad66a4266d4dbaa99e">worldrender.cpp</a>
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<li>loopi
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: <a class="el" href="tools_8h.html#e86a7ebe4513cb3245acb86078150247">tools.h</a>
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<li>loopj
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: <a class="el" href="tools_8h.html#3870d0a4528587db40ab88be180eb289">tools.h</a>
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<li>loopk
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: <a class="el" href="tools_8h.html#e658a5cf461d310c08bf8fc96205b4b3">tools.h</a>
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<li>loopl
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: <a class="el" href="tools_8h.html#bb35e8b766acb244d2579d57c05e1aeb">tools.h</a>
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<li>loopselxy
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: <a class="el" href="editing_8cpp.html#74d42afa4151e1738e1213c289187a95">editing.cpp</a>
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<li>loopv
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: <a class="el" href="tools_8h.html#15b6b312e99c349770f84133a13e03a3">tools.h</a>
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<li>loopvj
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: <a class="el" href="tools_8h.html#bd0a7efb9c9fe2fa8aeaeb1e4dfae5b9">tools.h</a>
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<li>loopvjrev
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: <a class="el" href="tools_8h.html#03827e57a3577c8fc0a2827d692df2d6">tools.h</a>
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<li>loopvk
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: <a class="el" href="tools_8h.html#398cc5808497f0113d02d2335f783863">tools.h</a>
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<li>loopvrev
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: <a class="el" href="tools_8h.html#dea5486d176888e73fb2ffe29e8b2cdb">tools.h</a>
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<li>LOW_LOD
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: <a class="el" href="worldrender_8cpp.html#1f5f4ec7d596d041168215dff0646df6">worldrender.cpp</a>
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<li>lowfps
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: <a class="el" href="main_8cpp.html#e8aca2791ce9ea4fe40542c2ade7a7c0">main.cpp</a>
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<li>lt()
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: <a class="el" href="command_8cpp.html#52407ab8f998bd51baab8de19fe5bd96">command.cpp</a>
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<li>lte()
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: <a class="el" href="command_8cpp.html#cba1d73a8af86c3541f98c47f0798f12">command.cpp</a>
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</ul>
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</div>
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<hr size="1"><address style="text-align: right;"><small>Generated on Mon Dec 8 21:41:38 2008 for AssaultCube by
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<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.7.1 </small></address>
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