git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
132 lines
5.9 KiB
HTML
132 lines
5.9 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"><html lang="en" xml:lang="en" xmlns:h="http://www.w3.org/1999/xhtml" xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Special maneuvers</title>
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<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8"/>
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<link rel="shortcut icon" href="pics/favicon.ico"/>
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<link rel="stylesheet" href="styles/cubedoc.css"/>
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</head>
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<body>
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<div id="main">
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<div id="logo">
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<img src="pics/head.gif" alt="AssaultCube logo"/>
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</div>
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<div id="title">
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<h1>
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AssaultCube: Special maneuvers</h1>
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</div>
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<div id="content">
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<!-- Thanks to "NoErrorsFound" for advising of a few fixups to do in this guide-->
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<h1>Special maneuvers</h1>
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<p>
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This page contains some special maneuvers that can be done in AssaultCube to further your fragging abilities, including:
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</p>
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<ul>
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<li>
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<a href="#straferunning" shape="rect">Strafe running</a>
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</li>
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<li>
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<a href="#riflejump" shape="rect">Rifle jump</a>
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</li>
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<li>
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<a href="#riflesprint" shape="rect">Rifle sprinting</a>
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</li>
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<li>
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<a href="#stallinggrenades" shape="rect">Stalling grenades</a>
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</li>
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<li>
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<a href="#grenadejump" shape="rect">Grenade jumping</a>
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</li>
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</ul>
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<h2 id="straferunning">Strafe running</h2>
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<p>
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Strafe running is a technique that allows you to run about 40% faster when you move. It occurs because the game adds the speed
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you get from moving forwards or backwards, with the speed you get from strafing left or right.
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</p>
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<p>
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How to strafe run: While moving forwards (or backwards), strafe left (A) or right (D) at the same time.
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</p>
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<h2 id="riflejump">Rifle jump</h2>
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<p>
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Rifle Jumping allows you to be able to jump higher. You can use this move
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to jump onto things you just couldn't normally jump upon. Rifle jumping can even be used for surprising an enemy by popping
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up where they don't expect you to be!
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</p>
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<p>
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Rifle jumping uses the recoil of the weapon you are using to push you up into the air. The assault rifle is the best weapon to
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rifle jump with, because it has the greatest amount of recoil, where the other weapons have far less and won't yeild the same results
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as the assault rifle can.
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</p>
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<p>
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How to rifle jump: When in midair while jumping, fire your weapon at the ground. You should get propelled further upwards and get more airtime
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than a normal jump would give you.
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</p>
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<h2 id="riflesprint">Rifle sprint</h2>
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<p>
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Rifle Sprinting can get you you in and out of places, or away from things very quickly, because it allows you to travel at great speeds.
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</p>
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<p>
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However, it can be dangerous because:
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</p>
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<ul>
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<li>You can't see or fire at any opponents that are behind your back, leaving you vulnerable.</li>
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<li>If playing a team-based game, your allies may think you are shooting at them (please DON'T shoot at them!)</li>
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<li>After doing this move, you may have to reload, which could be inconvenient if you are near enemies.</li>
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<li>You may run into some geometery, such as a wall, which will stop your movement and may be inconvenient.</li>
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</ul>
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<p>
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When using Rifle Sprint, make sure you aren't accidentally shooting at your allies. Rifle sprint uses the same concept as rifle jump, since
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it is using the recoil from your weapon to propel you backwards.
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</p>
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<p>
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How to rifle sprint: You MUST use the assault rifle (as this move is ineffective with any other weapon).
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You will need to shoot away from team mates (i.e. at walls, it's best to aim downward) but in the opposite
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direction of where you want to go
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(your back should face the direction of where you want to go). Then, walk backwards and jump continuously as you fire your weapon.
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</p>
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<p>
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Tip: If you are using rifle sprint to get away from an enemy quickly, you might be able to aim your weapon at the enemy as you rifle sprint
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and frag them as you sprint to safety.
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</p>
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<h2 id="stallinggrenades">Stalling grenades</h2>
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<h5>(AKA: "Cooking off" nades)</h5>
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<p>
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Grenades are timed and whenever you throw one, you must wait 3 seconds for them to blow up, which makes it hard to be accurate with them.
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</p>
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<p>
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However, if you <i>stall</i> a grenade, you can be more accurate with them. To do this, select your grenades as the weapon you are using, then
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press AND hold the fire button. Hold it for <i>nearly</i> 3 seconds, then let go of the fire button to throw the grenade. If you throw it too
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quickly, the grenade will still have to wait before exploding. If you don't throw it quick enough the grenade will blow YOU up, resulting in suicide.
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</p>
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<p>
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Disadvantages of stalling grenades:
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</p>
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<ul>
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<li>While you are stalling that grenade for nearly 3 seconds, your enemy may have already fired enough bullets at you to frag you.</li>
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<li>If you hold the grenade for more than 3 seconds, you will have blown yourself up, resulting in suicide.</li>
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</ul>
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<h2 id="grenadejump">Grenade jumping</h2>
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<p>
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Grenade jumping is simple, but deadly, so be careful. Because of its deadlyness, its not a very useful move.
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</p>
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<p>
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To grenade jump, you will need some grenades... and possibly a lot of armour to protect you from the blast.
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</p>
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<p>
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Firstly, throw a grenade at the ground and make sure you are close to it. Just before the grenade explodes (grenades have a 3 second timer)
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jump away from the grenade. You should be able to use the impact from the blast to jump quite high, if it doesn't kill you.
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</p>
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<p>
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Disadvantages of grenade jumping:
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</p>
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<ul>
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<li>It's dangerous, and could kill you.</li>
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<li>If you do survive, your depleted health may be inconvenient if you encounter an enemy.</li>
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</ul>
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</div>
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<div id="footer">
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Rabid Viper Productions 2008/03/07
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</div>
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</div>
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</body>
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</html>
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