Files
assaultcube-/source/vcpp/Release/assaultcube.log
T
2023-06-13 05:48:54 -04:00

58 lines
1.0 KiB
Plaintext

rendercubes.cpp
rendergl.cpp
renderhud.cpp
rendermodel.cpp
renderparticles.cpp
rendertext.cpp
shadow.cpp
texture.cpp
client.cpp
clientgame.cpp
clients2c.cpp
packetqueue.cpp
server.cpp
serverbrowser.cpp
serverms.cpp
editing.cpp
rndmap.cpp
world.cpp
worldio.cpp
worldlight.cpp
Compiling...
worldocull.cpp
worldrender.cpp
entities.cpp
scoreboard.cpp
weapon.cpp
command.cpp
autodownload.cpp
console.cpp
crypto.cpp
docs.cpp
http.cpp
log.cpp
main.cpp
menus.cpp
stream.cpp
tools.cpp
water.cpp
zip.cpp
ac_bot.cpp
ac_bot_ai.cpp
Compiling...
bot.cpp
bot_ai.cpp
bot_util.cpp
bot_waypoint.cpp
botmanager.cpp
audiomanager.cpp
oggstream.cpp
openal.cpp
soundlocation.cpp
soundscheduler.cpp
protocol.cpp
Generating code
Not all modules are compiled with -Gy (function comdat), build without incremental LTCG.
Finished generating code
assaultcube.vcxproj -> C:\Users\Administrator\Documents\GitHub\AC\bin_win32\ac_client.exe