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assaultcube-/docs/basics.xml
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RandumKiwi 9796809e41 Heaps of docs :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 09:11:56 +00:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<?xml-stylesheet type="text/xsl" href="transformations/cubedoc2xhtml.xslt"?>
<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" lang="en" xml:lang="en">
<head>
<title>The basics</title>
</head>
<body>
<h1>The basics</h1>
<h2>Game objective</h2>
<ol>
<li>
Find the enemy.
</li>
<li>
Frag or gib the enemy.
</li>
<li>
Repeat...
</li>
</ol>
<p>
...Unless the mode is <b>Capture the Flag</b> (CTF), in which case, the objective is to capture the
enemies flag and take it back to your flag.
</p>
<h2 id="controls">Controls</h2>
<p>
Learning how to play AssaultCube is easy. After knowing the controls, most things are relatively
straight forward.
</p>
<p>
To play, press <b>W</b> to move forwards and then move your mouse around to change directions. Left-click
when aimed at an enemy to attack them. Most other moves you can use to further your abilities and fun are covered below...
</p>
<table>
<tr>
<td width="150"><b><u>Control</u></b></td><td width="200"><b><u>Function</u></b></td>
</tr>
<tr>
<td>Escape</td><td>Main menu</td>
</tr>
<tr>
<td>W</td><td>Move forward</td>
</tr>
<tr>
<td>S</td><td>Move backwards</td>
</tr>
<tr>
<td>A</td><td>Sidestep left</td>
</tr>
<tr>
<td>D</td><td>Sidestep right</td>
</tr>
<tr>
<td>Space</td><td>Jump</td>
</tr>
<tr>
<td>Left-shift</td><td>Crouch</td>
</tr>
<tr>
<td>R</td><td>Reload</td>
</tr>
<tr>
<td>T</td><td>Chat and console</td>
</tr>
<tr>
<td>Y</td><td>Team-chat</td>
</tr>
<tr>
<td>V</td><td>Voice-com menu</td>
</tr>
<tr>
<td>G</td><td>Quick nade throw</td>
</tr>
<tr>
<td>B</td><td>Change weapon menu</td>
</tr>
<tr>
<td>Left mouse-click</td><td>Attack</td>
</tr>
<tr>
<td>Right mouse-click</td><td>Quick nade throw (Or scope when using the sniper rifle)</td>
</tr>
<tr>
<td>Center mouse-click</td><td>Knife</td>
</tr>
<tr>
<td>Mousewheel</td><td>Cycle weapons</td>
</tr>
<tr>
<td>1</td><td>Primary weapon</td>
</tr>
<tr>
<td>2</td><td>Pistol</td>
</tr>
<tr>
<td>3</td><td>Grenade (if available)</td>
</tr>
<tr>
<td>4</td><td>Knife</td>
</tr>
<tr>
<td>Tab</td><td>Show scores</td>
</tr>
<tr>
<td>Left alt</td><td>Show mini-map</td>
</tr>
<tr>
<td>Backspace</td><td>Drop-flag</td>
</tr>
<tr>
<td>F1</td><td>Vote yes</td>
</tr>
<tr>
<td>F2</td><td>Vote no</td>
</tr>
<tr>
<td>F11</td><td>Show extended console</td>
</tr>
<tr>
<td>F12</td><td>Create screenshot</td>
</tr>
</table>
<p>
You can find a list of controls used in map editing <a href="mapeditingintro.xml#controls">here</a>.
</p>
<p>
You can also assign custom keys to specific weapons by using the keybinding menu in-game.
This can be found by pressing ESCAPE and then navigating to: settings &rArr; keyboard/mouse controls.
</p>
<h2>Starting a singleplayer game</h2>
<p>
This is simple. Just press ESC and then navigate to <b>Singleplayer</b>, then choose the mode, bot skill,
amount of enemies and the map. Then, a game with computer-bot enemies will start immediately.
</p>
<h2>
Joining a multiplayer game
</h2>
<p>
In game, press ESC and choose <i>Multiplayer &rArr; Refresh Server List</i>. The
masterserver will be queried and provide you with a list of servers. Do so every
few days, to add newly created servers to your list. The list of servers are saved in
<i>config/servers.cfg</i>.
</p>
<p>
If the <a href="interface.xml#hud">console</a> says "master server not replying", then
that means your client failed to download the list of servers to play upon, and you may have to try
downloading them again.
</p>
<p>
Once you updated your server list, you can use <i>Multiplayer &rArr; Join a game</i>.
Simply select a server (use up/down arrows or scrolling) and then press ENTER.
</p>
<p>
Alternatively, you can connect to a server directly by typing <i>/connect </i> and then
a valid IP or DNS name of a server and optionally, a password, if the server uses one.
</p>
<h2>
Changing settings
</h2>
<p>
Most important setting changes can actually be changed from within the menus. So, press <b>ESC</b> and then <b>settings</b>.
There are many important settings in this menu that can be changed, including changing your name and team. Look in there for what you need.
</p>
<p>
There are of course other settings which can't be found inside the menu. These settings can be changed via the console. Check out
the <a href="reference.xml">reference</a> to find out about those settings and how they can be changed.
</p>
<h2>
How settings are saved
</h2>
<p>
There is a file called <i>defaults.cfg</i> in the <i>config</i> directory. When you run
AssaultCube for the first time it will execute this file. Once you quit AssaultCube,
the default settings and your changes created upon them during the course of the game
(and from your autoexec.cfg) will be stored in <i>config/saved.cfg</i>.
If you want to reset your settings to default values just delete <i>config/saved.cfg</i>.
Alternatively, you can delete it using the menus, by pressing ESCAPE and going into: Settings &rArr;
Reset all settings? &rArr; Reset ALL settings and restart AC.
</p>
<p>
If there are commands that you would like executed every time AssaultCube starts, you can insert
these scripting commands into <i>config/autoexec.cfg</i>.
</p>
<p>
When AssaultCube is started, it will check for the file <i>config/init.cfg</i>. If it does not exist
then AssaultCube assumes this is the first time you have ran AssaultCube and will prompt you with the
"quick setup" menu. This contains settings for you to change that are important for running AssaultCube.
Such as screen resolution, mouse sensitivity, nickname, etc. When you press "OK", then AssaultCube will restart to
allow those settings to take effect. The <i>config/init.cfg</i> file saves settings that can only be
changed before AssaultCube runs, so when AssaultCube first starts, it will execute those settings.
</p>
<p>
Note for linux users: Config files get saved in the hidden directory <i>.assaultcube/config</i>
in your users home directory.
</p>
<h2>
Choosing a weapon
</h2>
<p>
<img style="float:right;margin-left:10px;" src="pics/weaponselect.jpg" />
To select a primary weapon, press B to show the weapon menu (you can also find this menu inside of the
settings menu).<br />
This menu will give you the option to pick any of the four primary weapons (Assault rifle, Sniper
rifle, Sub-machine gun, Shotgun).
</p>
<p>
The next time respawn, you will start with the weapon that you selected from this menu.
</p>
<p>
You can also select between your primary weapon, pistol/akimbo, grenade or knife by selecting them
using the keys 1-4, or by scrolling through them with your mouse. Also, G will throw a grenade.
</p>
<p>
<b>Quick nade throw</b>: If you want to throw a grenade and then quickly switch back to your normal weapon,
press and hold the right mouse button and then let go to throw the grenade. After throwing the grenade (if you clicked and
held it) then it will switch back to your normal weapon.
</p>
<p>
You can find out more about the weapons <a href="introduction.xml#weapons">here</a>.
</p>
<img style="float:right;margin-left:10px;" src="pics/smallminimap.jpg" />
<h2 style="margin-top:30px;">
Orientation
</h2>
<p>
If you can't find your way around the map, you can use the mini-map in the top-right corner of your screen (see right).
Also, a bigger version of the map can be shown by pressing <b>ALT</b>.
</p>
<p>
To learn more about the mini-map, see <a href="interface.xml#minimap">here</a>.
</p>
<h2 style="margin-top:25px;">
Talking/Chatting
</h2>
<p>
If you want to say something to other players, it's very simple. Just press <b>T</b> to bring up the console
where you can type what you would like to the other players.
</p>
<p>
If you want to make sure what you say is said only to the players on your team (if in a team mode), then press <b>U</b>.
This will bring up the console with a <i>%</i> sign in-front of it. The <i>%</i> sign is what is needed infront of <i>ANYTHING</i>
you say to make it be seen <i>ONLY</i> by your team.
</p>
<h2 >Gibs</h2>
<p>
<i>Gibs</i> are a great way of defeating another player. If you want to gain a lot of points fast, this is the way to do it, because
gibs count for <b>2</b> points!
</p>
<p>
Gibs are created by: Headshots from sniper rifles, deaths from knifing &amp; deaths from grenade blasts.
</p>
<h2>TO BE CONTINUED...</h2>
<!-- TO DO!
resetbinds, resetcfg
<h2>
Console
</h2>
<h2>
Voting
</h2>
<p>Include choosing a map, etc</p>
<h2>
Screenshots &amp; demos
</h2>
<h2>
Voice-com
</h2>
<h2>
Crouching &amp; jumping
</h2>
<h2>
Scoreboard
</h2>
<h2>
In-game reference
</h2>
<p>f1=disable doc reference; F2=more; F3=Less</p>
<p>Add link for special manuevers</p> -->
</body>
</html>