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assaultcube-/docs/getstarted.xml
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RandumKiwi 7052fd00a2 Updated clips for ac_keller (aard box).
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XML

<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<?xml-stylesheet type="text/xsl" href="transformations/cubedoc2xhtml.xslt"?>
<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" lang="en" xml:lang="en">
<head>
<title>Get started</title>
</head>
<body>
<h1>
Get started
</h1>
<h2 id="requirements">
System requirements
</h2>
<p>
If you've played <a href="http://cubeengine.com/cube.php4" target="_blank">Cube</a> and Cube
can run fine, then <a href="http://assault.cubers.net" target="_blank">AssaultCube</a> should too.
</p>
<p id="minspecs">
<b>Minimum specifications</b>
<ul>
<li>Processor: Pentium III 500 Mhz (or AMD equivalent).</li>
<li>Graphics: GeForce 1 / ATi Radeon or better.</li>
<li>Ram: 192 MB ram</li>
</ul>
<i><b>Plus, any capable operating system. Capable systems include:</b></i>
</p>
<p>
<img style="float:left;margin-right:10px;" src="pics/vista.png" />
<b>Microsoft Windows Vista, XP or 2000</b>
<br />Plus any derivatives of these systems.
</p>
<p style="margin-top:20px;">
<img style="float:left;margin-right:10px;margin-top:5px;" src="pics/winold.gif" />
<b>Microsoft Windows 98 or ME</b><br />
You may find that you need to rename the file <i>DbgHelp_RemoveThisPartIfOnWin98.DLL</i>
in your <i>bin_win32</i> folder to <i>DbgHelp.DLL</i> for AssaultCube to work on these platforms.
</p>
<p>
<img style="float:left;margin-right:10px;margin-top:25px;" src="pics/linux.png" />
<b>Linux</b><br />You'll need to make sure the appropriate OpenGL drivers are installed, plus these libraries:
</p>
<ul style="margin-left:30px;">
<li>
libSDL 1.2
</li>
<li>
libSDL_image
</li>
<li>
OpenAL
</li>
</ul>
<img style="float:left;margin-right:10px;" src="pics/apple.png" />
<p style="margin-top:25px;">
<b>Mac OS X</b>
</p>
<p style="margin-top:35px;">
<img style="float:left;margin-right:10px;margin-top:4px" src="pics/otheros.jpg" />
<b>Other operating systems</b><br />
If you can run the neccesary libraries/drivers and are able to compile the source by yourself, you
may be able to port AssaultCube onto other platforms. Please note: they may not be officially supported.
</p>
<h3>Low end machines</h3>
<p>
Please note that the hardware specifications shown above are the bare minimums, so you may need a lot of adjustment to get AssaultCube to run.
We recommend that you run AssaultCube on better hardware than this. If you have troubles with AssaultCube, make sure
that the drivers for your graphics card are up-to-date.
</p>
<p>
Recommended GFX settings for low/medium end machines:
<ul>
<li>Resolution: 800x600@16bpp</li>
<li>Antialiasing: OFF</li>
<li>Anisotropic Filtering: OFF</li>
</ul>
</p>
<h2>Installing AssaultCube</h2>
<table>
<tr>
<td width="100">
<b>Windows</b>
</td>
<td>
Download the executable from sourceforge. Execute it and follow the instructions.
</td>
</tr>
<tr>
<td>
<b>Linux</b>
</td>
<td>
Download the tarball from sourceforge. Extract it somewhere where you have permissions
to read/write.
</td>
</tr>
<tr>
<td>
<b>Mac OS X</b>
</td>
<td>
Download the diskimage from sourceforge. Drag the contents to your <i>Applications</i> folder.
</td>
</tr>
</table>
<p>
More help for installing AssaultCube on different Operating Systems can be found on the wiki
<a href="http://assault.cubers.net/wiki/Running_AC_on_different_platforms" target="_blank">here</a>.
</p>
<h2>
Display settings
</h2>
<p>
When you first start AssaultCube, you will be prompted to change some fundamental settings from their
defaults to how you would like them. Some display settings can be changed here.
</p>
<p>
To change more display settings, press ESCAPE and then navigate to: Settings &rArr; Video Settings.
</p>
<p>
If you are having technical problems and need to change settings in a way that doesn't start the game
to do it, you can modify the batch/shell script by adding parameters into it. How to edit the batch/shell and the
different parameters can be found in <a href="commandline.xml">command-line arguments</a>. You can also add
<a href="reference.xml">commands</a> to <i>config/autoexec.cfg</i> so they automatically execute on startup.
</p>
<h2>
Running AssaultCube
</h2>
<p>
<img style="float:left;margin-right:10px;" src="pics/vista.png" />
<b>Windows</b><br />
Use the shortcut provided. Or execute the <i>AssaultCube.bat</i> file in your AssaultCube folder.
</p>
<p>
<img style="float:left;margin-right:10px;margin-top:8px;" src="pics/linux.png" />
<b>Linux</b><br />
In a console, change your location (cd) to the main AssaultCube directory and then execute <i>AssaultCube.sh</i>.
</p>
<p>
<img style="float:left;margin-right:10px;" src="pics/apple.png" />
<b>Mac OS X</b><br />
Open the applications folder. Click on AssaultCube. Select the options you want to use to run AssaultCube and then press <i>play</i>.
</p>
<h2>Special notes</h2>
<p>
<i><b>Users of Windows Vista:</b></i><br />
Make sure you have full permissions to the AssaultCube folder so that your files
(such as configs, screenshots and maps) may write there. To do this right-click the AssaultCube folder and then
click <i>properties</i>. Click the <i>security</i> tab. Find your user name in the list under <i>Groups or user
names</i> and click on it. Press <i>edit</i> and check the <i>Full control</i> box. You will need to press OK on the UAC also.
</p>
<p>
<i><b>Users of Linux:</b></i><br />
Note: Files that AssaultCube writes during the game (such as screenshots, configs and
maps) get saved in the hidden <i>.assaultcube</i> folder in your users home directory.
</p>
<p>Note: Thanks to Harps for explaining the permissions of Windows Vista and KanslozeClown for explaining the process for using AC on Mac OS X.</p>
</body>
</html>