Files
assaultcube-/source/src/command.cpp
T
ac-stef b650fca2ca persistidents cleanup
Restore the old persistidents system from AC 1.0, since it's working as
intended - if used properly.

As a reminder:

  * aliases created by "const" and "tempalias" are never persistent
  * aliases created or altered by "alias" or "=" become persistent, if
    the persistidents flag is set during that operation
  * persistidents if false during the execution of almost all config files
    during game start - those files can create aliases with default values
    which will not be persistent (until changed later while the flag is
    set)
  * before saved.cfg is executed, the flag is set and stays set all
    throughout the game - which means, that all changes (from menus, for
    example) will change the altered alias to "persistent"
  * exceptions for map or model config files are unnecessary, since those
    run restricted and can't create aliases anyway
  * exceptions are necessary for "late run" config files like those in
    config/opt/

The new command "persistidents" may be used to manually set or clear the
flag. It also returns the current state of the flag. If used in a config
file, the flag is restored to its original value when the file ends
execution.

In short: only late-run config files (meaning: run after saved.cfg was
restored) may need to manually set/reset the flag. Use const and tempalias
where appropriate and clear persistidents before creating an alias with a
not-to-save default value that may be changed and made persistent later.

DOCREF persistidents
2017-05-05 15:50:59 +02:00

1938 lines
64 KiB
C++

// command.cpp: implements the parsing and execution of a tiny script language which
// is largely backwards compatible with the quake console language.
#include "cube.h"
bool allowidentaccess(ident *id);
char *exchangestr(char *o, const char *n) { delete[] o; return newstring(n); }
void scripterr();
vector<int> contextstack;
bool contextsealed = false;
bool contextisolated[IEXC_NUM] = { false };
int execcontext;
char *commandret = NULL;
bool loop_break = false, loop_skip = false; // break or continue (skip) current loop
int loop_level = 0; // avoid bad calls of break & continue
hashtable<const char *, ident> *idents = NULL; // contains ALL vars/commands/aliases
bool persistidents = false;
COMMANDF(persistidents, "s", (char *on)
{
if(on && *on) persistidents = ATOI(on) != 0;
intret(persistidents ? 1 : 0);
});
void clearstack(ident &id)
{
identstack *stack = id.stack;
while(stack)
{
delete[] stack->action;
identstack *tmp = stack;
stack = stack->next;
delete tmp;
}
id.stack = NULL;
}
void pushident(ident &id, char *val, int context = execcontext)
{
if(id.type != ID_ALIAS) { delete[] val; return; }
identstack *stack = new identstack;
stack->action = id.executing==id.action ? newstring(id.action) : id.action;
stack->context = id.context;
stack->next = id.stack;
id.stack = stack;
id.action = val;
id.context = context;
}
void popident(ident &id)
{
if(id.type != ID_ALIAS || !id.stack) return;
if(id.action != id.executing) delete[] id.action;
identstack *stack = id.stack;
id.action = stack->action;
id.stack = stack->next;
id.context = stack->context;
delete stack;
}
ident *newident(const char *name, int context = execcontext)
{
ident *id = idents->access(name);
if(!id)
{
ident init(ID_ALIAS, newstring(name), newstring(""), persistidents, context);
id = &idents->access(init.name, init);
}
return id;
}
void pusha(const char *name, char *action)
{
ident *id = newident(name, execcontext);
if(contextisolated[execcontext] && execcontext > id->context)
{
conoutf("cannot redefine alias %s in this execution context", id->name);
scripterr();
return;
}
pushident(*id, action);
}
void push(const char *name, const char *action)
{
pusha(name, newstring(action));
}
COMMAND(push, "ss");
void pop(const char *name)
{
ident *id = idents->access(name);
if(!id) return;
if(contextisolated[execcontext] && execcontext > id->context)
{
conoutf("cannot redefine alias %s in this execution context", id->name);
scripterr();
return;
}
popident(*id);
}
COMMANDF(pop, "v", (char **args, int numargs)
{
if(numargs > 0)
{
const char *beforepopval = getalias(args[0]);
if(beforepopval) commandret = newstring(beforepopval);
}
loopi(numargs) pop(args[i]);
});
void delalias(const char *name)
{
ident *id = idents->access(name);
if(!id || id->type != ID_ALIAS) return;
if(contextisolated[execcontext] && execcontext > id->context)
{
conoutf("cannot remove alias %s in this execution context", id->name);
scripterr();
return;
}
idents->remove(name);
}
COMMAND(delalias, "s");
void alias(const char *name, const char *action, bool temp, bool constant)
{
ident *b = idents->access(name);
if(!b)
{
ident b(ID_ALIAS, newstring(name), newstring(action), persistidents && !constant && !temp, execcontext);
b.isconst = constant;
b.istemp = temp;
idents->access(b.name, b);
return;
}
else if(b->type==ID_ALIAS)
{
if(contextisolated[execcontext] && execcontext > b->context)
{
conoutf("cannot redefine alias %s in this execution context", b->name);
scripterr();
return;
}
if(b->isconst)
{
conoutf("alias %s is a constant and cannot be redefined", b->name);
scripterr();
return;
}
b->isconst = constant;
if(temp) b->istemp = true;
if(!constant || (action && action[0]))
{
if(b->action!=b->executing) delete[] b->action;
b->action = newstring(action);
b->persist = persistidents != 0;
}
if(b->istemp) b->persist = false;
}
else
{
conoutf("cannot redefine builtin %s with an alias", name);
scripterr();
}
}
COMMANDF(alias, "ss", (const char *name, const char *action) { alias(name, action, false, false); });
COMMANDF(tempalias, "ss", (const char *name, const char *action) { alias(name, action, true, false); });
COMMANDF(const, "ss", (const char *name, const char *action) { alias(name, action, false, true); });
COMMANDF(checkalias, "s", (const char *name) { intret(getalias(name) ? 1 : 0); });
COMMANDF(isconst, "s", (const char *name) { ident *id = idents->access(name); intret(id && id->isconst ? 1 : 0); });
// variable's and commands are registered through globals, see cube.h
int variable(const char *name, int minval, int cur, int maxval, int *storage, void (*fun)(), bool persist)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident v(ID_VAR, name, minval, maxval, storage, cur, fun, persist, IEXC_CORE);
idents->access(name, v);
return cur;
}
float fvariable(const char *name, float minval, float cur, float maxval, float *storage, void (*fun)(), bool persist)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident v(ID_FVAR, name, minval, maxval, storage, cur, fun, persist, IEXC_CORE);
idents->access(name, v);
return cur;
}
char *svariable(const char *name, const char *cur, char **storage, void (*fun)(), void (*getfun)(), bool persist)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident v(ID_SVAR, name, storage, fun, getfun, persist, IEXC_CORE);
idents->access(name, v);
return newstring(cur);
}
#define _GETVAR(id, vartype, name, retval) \
ident *id = idents->access(name); \
ASSERT(id && id->type == vartype); \
if(!id || id->type!=vartype) return retval;
#define GETVAR(id, name, retval) _GETVAR(id, ID_VAR, name, retval)
void setvar(const char *name, int i, bool dofunc)
{
GETVAR(id, name, );
*id->storage.i = clamp(i, id->minval, id->maxval);
if(dofunc && id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
void setfvar(const char *name, float f, bool dofunc)
{
_GETVAR(id, ID_FVAR, name, );
*id->storage.f = clamp(f, id->minvalf, id->maxvalf);
if(dofunc && id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
void setsvar(const char *name, const char *str, bool dofunc)
{
_GETVAR(id, ID_SVAR, name, );
*id->storage.s = exchangestr(*id->storage.s, str);
if(dofunc && id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
void modifyvar(const char *name, int arg, char op)
{
ident *id = idents->access(name);
if(!id) return;
if(!allowidentaccess(id))
{
conoutf("not allowed in this execution context: %s", id->name);
scripterr();
return;
}
if((id->type == ID_VAR && id->minval > id->maxval) || (id->type == ID_FVAR && id->minvalf > id->maxvalf)) { conoutf("variable %s is read-only", id->name); return; }
int val = 0;
switch(id->type)
{
case ID_VAR: val = *id->storage.i; break;
case ID_FVAR: val = int(*id->storage.f); break;
case ID_SVAR: { { if(id->getfun) ((void (__cdecl *)())id->getfun)(); } val = ATOI(*id->storage.s); break; }
case ID_ALIAS: val = ATOI(id->action); break;
}
switch(op)
{
case '+': val += arg; break;
case '-': val -= arg; break;
case '*': val *= arg; break;
case '/': val = arg ? val/arg : 0; break;
}
switch(id->type)
{
case ID_VAR: *id->storage.i = clamp(val, id->minval, id->maxval); break;
case ID_FVAR: *id->storage.f = clamp((float)val, id->minvalf, id->maxvalf); break;
case ID_SVAR: { string str; itoa(str, val); *id->storage.s = exchangestr(*id->storage.s, str); break; }
case ID_ALIAS: { string str; itoa(str, val); alias(name, str); return; }
default: return;
}
if(id->fun) ((void (__cdecl *)())id->fun)();
}
void modifyfvar(const char *name, float arg, char op)
{
ident *id = idents->access(name);
if(!id) return;
if(!allowidentaccess(id))
{
conoutf("not allowed in this execution context: %s", id->name);
scripterr();
return;
}
if((id->type == ID_VAR && id->minval > id->maxval) || (id->type == ID_FVAR && id->minvalf > id->maxvalf)) { conoutf("variable %s is read-only", id->name); return; }
float val = 0;
switch(id->type)
{
case ID_VAR: val = *id->storage.i; break;
case ID_FVAR: val = *id->storage.f; break;
case ID_SVAR: { { if(id->getfun) ((void (__cdecl *)())id->getfun)(); } val = atof(*id->storage.s); break; }
case ID_ALIAS: val = atof(id->action); break;
}
switch(op)
{
case '+': val += arg; break;
case '-': val -= arg; break;
case '*': val *= arg; break;
case '/': val = (arg == 0.0f) ? 0 : val/arg; break;
}
switch(id->type)
{
case ID_VAR: *id->storage.i = clamp((int)val, id->minval, id->maxval); break;
case ID_FVAR: *id->storage.f = clamp(val, id->minvalf, id->maxvalf); break;
case ID_SVAR: *id->storage.s = exchangestr(*id->storage.s, floatstr(val)); break;
case ID_ALIAS: alias(name, floatstr(val)); return;
default: return;
}
if(id->fun) ((void (__cdecl *)())id->fun)();
}
void addeq(char *name, int *arg) { modifyvar(name, *arg, '+'); }
void subeq(char *name, int *arg) { modifyvar(name, *arg, '-'); }
void muleq(char *name, int *arg) { modifyvar(name, *arg, '*'); }
void diveq(char *name, int *arg) { modifyvar(name, *arg, '/'); }
void addeqf(char *name, float *arg) { modifyfvar(name, *arg, '+'); }
void subeqf(char *name, float *arg) { modifyfvar(name, *arg, '-'); }
void muleqf(char *name, float *arg) { modifyfvar(name, *arg, '*'); }
void diveqf(char *name, float *arg) { modifyfvar(name, *arg, '/'); }
COMMANDN(+=, addeq, "si");
COMMANDN(-=, subeq, "si");
COMMANDN(*=, muleq, "si");
COMMANDN(div=, diveq, "si");
COMMANDN(+=f, addeqf, "sf");
COMMANDN(-=f, subeqf, "sf");
COMMANDN(*=f, muleqf, "sf");
COMMANDN(div=f, diveqf, "sf");
int getvar(const char *name)
{
GETVAR(id, name, 0);
return *id->storage.i;
}
bool identexists(const char *name) { return idents->access(name)!=NULL; }
const char *getalias(const char *name)
{
ident *i = idents->access(name);
return i && i->type==ID_ALIAS ? i->action : NULL;
}
void _getalias(char *name)
{
string o = "";
const char *res = o;
ident *id = idents->access(name);
if(id)
{
switch(id->type)
{
case ID_VAR:
formatstring(o)("%d", *id->storage.i);
break;
case ID_FVAR:
formatstring(o)("%.3f", *id->storage.f);
break;
case ID_SVAR:
if(id->getfun) ((void (__cdecl *)())id->getfun)();
res = *id->storage.s;
break;
case ID_ALIAS:
if(id->action) res = id->action;
break;
}
}
result(res);
}
COMMANDN(getalias, _getalias, "s");
#ifndef STANDALONE
void getvarrange(char *_what, char *name)
{
ident *id = idents->access(name);
const char *attrs[] = { "min", "max", "default", "" };
int what = getlistindex(_what, attrs, false, -1);
if(id)
{
int *i = NULL;
switch(what)
{
case 0: i = &(id->minval); break;
case 1: i = &(id->maxval); break;
case 2: i = &(id->defaultval); break;
}
if(i) switch(id->type)
{
case ID_VAR: intret(*i); return;
case ID_FVAR: floatret(*((float *) i), true); return;
}
}
result("");
}
COMMAND(getvarrange, "ss");
#endif
COMMANDF(isIdent, "s", (char *name) { intret(identexists(name) ? 1 : 0); });
bool addcommand(const char *name, void (*fun)(), const char *sig)
{
if(!idents) idents = new hashtable<const char *, ident>;
ident c(ID_COMMAND, name, fun, sig, IEXC_CORE);
idents->access(name, c);
return false;
}
char *parseexp(const char *&p, int right) // parse any nested set of () or []
{
int left = *p++;
const char *word = p;
bool quot = false;
for(int brak = 1; brak; )
{
int c = *p++;
if(c==left && !quot) brak++;
else if(c=='"') quot = !quot;
else if(c==right && !quot) brak--;
else if(!c)
{
p--;
conoutf("missing \"%c\"", right);
scripterr();
return NULL;
}
}
char *s = newstring(word, p-word-1);
if(left=='(')
{
char *ret = executeret(s); // evaluate () exps directly, and substitute result
delete[] s;
s = ret ? ret : newstring("");
}
return s;
}
char *lookup(char *n) // find value of ident referenced with $ in exp
{
if(n[1] == '$') // nested ("$$var")
{
char *nn = lookup(newstring(n + 1));
delete[] n;
int nnl = strlen(nn);
n = newstring(nnl + 1);
n[0] = '$';
copystring(n + 1, nn, nnl + 1);
delete[] nn;
}
ident *id = idents->access(n+1);
if(id) switch(id->type)
{
case ID_VAR: { string t; itoa(t, *id->storage.i); return exchangestr(n, t); }
case ID_FVAR: return exchangestr(n, floatstr(*id->storage.f));
case ID_SVAR: { { if(id->getfun) ((void (__cdecl *)())id->getfun)(); } return exchangestr(n, *id->storage.s); }
case ID_ALIAS: return exchangestr(n, id->action);
}
conoutf("unknown alias lookup: %s", n+1);
scripterr();
return n;
}
char *parseword(const char *&p, int arg, int &infix) // parse single argument, including expressions
{
p += strspn(p, " \t");
if(p[0]=='/' && p[1]=='/') p += strcspn(p, "\n\r\0");
if(*p=='\"')
{
const char *word = p + 1;
do
{
p++;
p += strcspn(p, "\"\n\r");
}
while(*p == '\"' && p[-1] == '\\'); // skip escaped quotes
char *s = newstring(word, p - word);
if(*p=='\"') p++;
#ifndef STANDALONE
filterrichtext(s, s, strlen(s));
#endif
return s;
}
if(*p=='(') return parseexp(p, ')');
if(*p=='[') return parseexp(p, ']');
const char *word = p;
p += strcspn(p, "; \t\n\r\0");
if(p-word==0) return NULL;
if(arg==1 && p-word==1) switch(*word)
{
case '=': infix = *word; break;
}
char *s = newstring(word, p-word);
if(*s=='$') return lookup(s);
return s;
}
char *conc(const char **w, int n, bool space)
{
if(n < 0)
{ // auto-determine number of strings
n = 0;
while(w[n] && w[n][0]) n++;
}
int len = space ? max(n-1, 0) : 0;
loopj(n) len += (int)strlen(w[j]);
char *r = newstring("", len);
loopi(n)
{
strcat(r, w[i]); // make string-list out of all arguments
if(i==n-1) break;
bool col = w[i][0] == '\f' && w[i][1] && w[i][2] == '\0';
if(space && !col) strcat(r, " ");
}
return r;
}
VARN(numargs, _numargs, 25, 0, 0);
void intret(int v)
{
string t;
itoa(t, v);
commandret = newstring(t);
}
const char *floatstr(float v, bool neat)
{
static char s[2 * MAXSTRLEN];
static int i = 0;
if(i > MAXSTRLEN - 10) i = 0;
char *t = s + i;
formatstring(t)(!neat && (v) == int(v) ? "%.1f" : "%.7g", v); // was ftoa()
i += strlen(t) + 1;
return t;
}
void floatret(float v, bool neat)
{
commandret = newstring(floatstr(v, neat));
}
void result(const char *s) { commandret = newstring(s); }
COMMAND(result, "s");
void resultcharvector(const vector<char> &res, int adj) // use char vector as result, optionally remove some bytes at the end
{
adj += res.length();
commandret = adj <= 0 ? newstring("", 0) : newstring(res.getbuf(), (size_t) adj);
}
#if 0
// seer : script evaluation excessive recursion
static int seer_count = 0; // count calls to executeret, check time every n1 (100) calls
static int seer_index = -1; // position in timestamp vector
vector<long long> seer_t1; // timestamp of last n2 (10) level-1 calls
vector<long long> seer_t2; // timestamp of last n3 (10) level-2 calls
#endif
char *executeret(const char *p) // all evaluation happens here, recursively
{
if(!p || !p[0]) return NULL;
bool noproblem = true;
#if 0
if(execcontext>IEXC_CFG) // only PROMPT and MAP-CFG are checked for this, fooling with core/cfg at your own risk!
{
seer_count++;
if(seer_count>=100)
{
seer_index = (seer_index+1)%10;
long long cts = (long long) time(NULL);
if(seer_t1.length()>=10) seer_t1[seer_index] = cts;
seer_t1.add(cts);
int lc = (seer_index+11)%10;
if(lc<=seer_t1.length())
{
int dt = seer_t1[seer_index] - seer_t1[lc];
if(iabs(dt)<2)
{
conoutf("SCRIPT EXECUTION warning [%d:%s]", &p, p);
seer_t2.add(seer_t1[seer_index]);
if(seer_t2.length() >= 10)
{
if(seer_t2[0] == seer_t2.last())
{
conoutf("SCRIPT EXECUTION in danger of crashing the client - dropping script [%s].", p);
noproblem = false;
seer_t2.shrink(0);
seer_t1.shrink(0);
seer_index = 0;
}
}
}
}
seer_count = 0;
}
}
#endif
const int MAXWORDS = 25; // limit, remove
char *w[MAXWORDS], emptychar = '\0';
char *retval = NULL;
#define setretval(v) { char *rv = v; if(rv) retval = rv; }
if(noproblem) // if the "seer"-algorithm doesn't object
{
for(bool cont = true; cont;) // for each ; seperated statement
{
if(loop_level && loop_skip) break;
int numargs = MAXWORDS, infix = 0;
loopi(MAXWORDS) // collect all argument values
{
w[i] = &emptychar;
if(i>numargs) continue;
char *s = parseword(p, i, infix); // parse and evaluate exps
if(s) w[i] = s;
else numargs = i;
}
p += strcspn(p, ";\n\r\0");
cont = *p++!=0; // more statements if this isn't the end of the string
const char *c = w[0];
if(!*c) continue; // empty statement
DELETEA(retval);
if(infix)
{
switch(infix)
{
case '=':
DELETEA(w[1]);
swap(w[0], w[1]);
c = "alias";
break;
}
}
ident *id = idents->access(c);
if(!id)
{
if(!isdigit(*c) && ((*c!='+' && *c!='-' && *c!='.') || !isdigit(c[1])))
{
conoutf("unknown command: %s", c);
scripterr();
}
setretval(newstring(c));
}
else if(!allowidentaccess(id))
{
conoutf("not allowed in this execution context: %s", id->name);
scripterr();
}
else
{
switch(id->type)
{
case ID_COMMAND: // game defined commands
{
if(strstr(id->sig, "v")) ((void (__cdecl *)(char **, int))id->fun)(&w[1], numargs-1);
else if(strstr(id->sig, "c") || strstr(id->sig, "w"))
{
char *r = conc((const char **)w+1, numargs-1, strstr(id->sig, "c") != NULL);
((void (__cdecl *)(char *))id->fun)(r);
delete[] r;
}
else if(strstr(id->sig, "d"))
{
#ifndef STANDALONE
((void (__cdecl *)(bool))id->fun)(addreleaseaction(id->name)!=NULL);
#endif
}
else
{
int ib1, ib2, ib3, ib4, ib5, ib6, ib7, ib8;
float fb1, fb2, fb3, fb4, fb5, fb6, fb7, fb8;
#define ARG(i) (id->sig[i-1] == 'i' ? ((void *)&(ib##i=strtol(w[i], NULL, 0))) : (id->sig[i-1] == 'f' ? ((void *)&(fb##i=atof(w[i]))) : (void *)w[i]))
switch(strlen(id->sig)) // use very ad-hoc function signature, and just call it
{
case 0: ((void (__cdecl *)())id->fun)(); break;
case 1: ((void (__cdecl *)(void*))id->fun)(ARG(1)); break;
case 2: ((void (__cdecl *)(void*, void*))id->fun)(ARG(1), ARG(2)); break;
case 3: ((void (__cdecl *)(void*, void*, void*))id->fun)(ARG(1), ARG(2), ARG(3)); break;
case 4: ((void (__cdecl *)(void*, void*, void*, void*))id->fun)(ARG(1), ARG(2), ARG(3), ARG(4)); break;
case 5: ((void (__cdecl *)(void*, void*, void*, void*, void*))id->fun)(ARG(1), ARG(2), ARG(3), ARG(4), ARG(5)); break;
case 6: ((void (__cdecl *)(void*, void*, void*, void*, void*, void*))id->fun)(ARG(1), ARG(2), ARG(3), ARG(4), ARG(5), ARG(6)); break;
case 7: ((void (__cdecl *)(void*, void*, void*, void*, void*, void*, void*))id->fun)(ARG(1), ARG(2), ARG(3), ARG(4), ARG(5), ARG(6), ARG(7)); break;
case 8: ((void (__cdecl *)(void*, void*, void*, void*, void*, void*, void*, void*))id->fun)(ARG(1), ARG(2), ARG(3), ARG(4), ARG(5), ARG(6), ARG(7), ARG(8)); break;
default: fatal("command %s has too many arguments (signature: %s)", id->name, id->sig); break;
}
#undef ARG
}
setretval(commandret);
commandret = NULL;
break;
}
case ID_VAR: // game defined variables
if(!w[1][0]) conoutf("%s = %d", c, *id->storage.i); // var with no value just prints its current value
else if(id->minval>id->maxval) conoutf("variable %s is read-only", id->name);
else
{
int i1 = ATOI(w[1]);
if(i1<id->minval || i1>id->maxval)
{
i1 = i1<id->minval ? id->minval : id->maxval; // clamp to valid range
conoutf("valid range for %s is %d..%d", id->name, id->minval, id->maxval);
flagmapconfigerror(LWW_SCRIPTERR);
}
*id->storage.i = i1;
if(id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
break;
case ID_FVAR: // game defined variables
if(!w[1][0]) conoutf("%s = %s", c, floatstr(*id->storage.f)); // var with no value just prints its current value
else if(id->minvalf>id->maxvalf) conoutf("variable %s is read-only", id->name);
else
{
float f1 = atof(w[1]);
if(f1<id->minvalf || f1>id->maxvalf)
{
f1 = f1<id->minvalf ? id->minvalf : id->maxvalf; // clamp to valid range
conoutf("valid range for %s is %s..%s", id->name, floatstr(id->minvalf), floatstr(id->maxvalf));
flagmapconfigerror(LWW_SCRIPTERR * 2);
}
*id->storage.f = f1;
if(id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
break;
case ID_SVAR: // game defined variables
if(!w[1][0])
{
if(id->getfun) ((void (__cdecl *)())id->getfun)();
conoutf(strchr(*id->storage.s, '"') ? "%s = [%s]" : "%s = \"%s\"", c, *id->storage.s); // var with no value just prints its current value
}
else
{
*id->storage.s = exchangestr(*id->storage.s, newstring(w[1]));
if(id->fun) ((void (__cdecl *)())id->fun)(); // call trigger function if available
}
break;
case ID_ALIAS: // alias, also used as functions and (global) variables
delete[] w[0];
static vector<ident *> argids;
for(int i = 1; i<numargs; i++)
{
if(i > argids.length())
{
defformatstring(argname)("arg%d", i);
argids.add(newident(argname, IEXC_CORE));
}
pushident(*argids[i-1], w[i]); // set any arguments as (global) arg values so functions can access them
}
int old_numargs = _numargs;
_numargs = numargs-1;
char *wasexecuting = id->executing;
id->executing = id->action;
setretval(executeret(id->action));
if(id->executing!=id->action && id->executing!=wasexecuting) delete[] id->executing;
id->executing = wasexecuting;
_numargs = old_numargs;
for(int i = 1; i<numargs; i++) popident(*argids[i-1]);
continue;
}
}
loopj(numargs) if(w[j]) delete[] w[j];
}
}
return retval;
}
int execute(const char *p)
{
char *ret = executeret(p);
int i = 0;
if(ret) { i = ATOI(ret); delete[] ret; }
return i;
}
#ifndef STANDALONE
bool exechook(int context, const char *ident, const char *body,...) // execute cubescript hook if available and allowed in current context/gamemode
{ // always use one of HOOK_SP_MP, HOOK_SP or HOOK_MP and then OR them (as needed) with HOOK_TEAM, HOOK_NOTEAM, HOOK_BOTMODE, HOOK_FLAGMODE, HOOK_ARENA
if(multiplayer(NULL) && (context & HOOK_FLAGMASK) != HOOK_MP && (context & HOOK_FLAGMASK) != HOOK_SP_MP) return false; // hook is singleplayer-only
if(((context & HOOK_TEAM) && !m_teammode) ||
((context & HOOK_NOTEAM) && m_teammode) ||
((context & HOOK_BOTMODE) && !m_botmode) ||
((context & HOOK_FLAGMODE) && m_flags) ||
((context & HOOK_ARENA) && m_arena)) return false; // wrong gamemode
if(identexists(ident))
{
defvformatstring(arglist, body, body);
defformatstring(execbody)("%s%c%s", ident, *arglist ? ' ' : '\0', arglist);
execute(execbody);
return true;
}
return false;
}
void identhash(uint64_t *d)
{
enumerate(*idents, ident, id, if(id.type == ID_COMMAND || id.type == ID_VAR) { *d ^= id.type == ID_VAR ? (size_t)"" - (size_t)id.name : (size_t)identhash - (size_t)id.fun; *d *= 16777619; });
}
// tab-completion of all idents
// always works at the end of the command line - the cursor position does not matter
static int completesize = -1, nickcompletesize = -1;
void resetcomplete()
{
nickcompletesize = completesize = -1;
}
bool nickcomplete(char *s, bool reversedirection)
{
static int nickcompleteidx;
if(!players.length()) return false;
char *cp = strrchr(s, ' '); // find last space
cp = cp ? cp + 1 : s;
if(nickcompletesize < 0)
{
nickcompletesize = (int)strlen(cp);
nickcompleteidx = reversedirection ? 0 : -1;
}
vector<int> matchingnames;
loopv(players) if(players[i] && !strncasecmp(players[i]->name, cp, nickcompletesize)) matchingnames.add(i); // find all matching player names first
if(matchingnames.length())
{
nickcompleteidx += reversedirection ? matchingnames.length() - 1 : 1;
nickcompleteidx %= matchingnames.length();
const char *fillin = players[matchingnames[nickcompleteidx]]->name;
if(*fillin == '/' && cp == s) *cp++ = ' ';
*cp = '\0';
concatstring(s, fillin);
return true;
}
return false;
}
enum { COMPLETE_FILE = 0, COMPLETE_LIST, COMPLETE_NICK };
struct completekey
{
int type;
const char *dir, *ext;
completekey() {}
completekey(int type, const char *dir, const char *ext) : type(type), dir(dir), ext(ext) {}
};
struct completeval
{
int type;
char *dir, *ext;
vector<char *> dirlist;
vector<char *> list;
completeval(int type, const char *dir, const char *ext) : type(type), dir(dir && dir[0] ? newstring(dir) : NULL), ext(ext && ext[0] ? newstring(ext) : NULL) {}
~completeval() { DELETEA(dir); DELETEA(ext); dirlist.deletearrays(); list.deletearrays(); }
};
static inline bool htcmp(const completekey &x, const completekey &y)
{
return x.type==y.type && (x.dir == y.dir || (x.dir && y.dir && !strcmp(x.dir, y.dir))) && (x.ext == y.ext || (x.ext && y.ext && !strcmp(x.ext, y.ext)));
}
static inline uint hthash(const completekey &k)
{
return k.dir ? hthash(k.dir) + k.type : k.type;
}
static hashtable<completekey, completeval *> completedata;
static hashtable<char *, completeval *> completions;
void addcomplete(char *command, int type, char *dir, char *ext)
{
if(type==COMPLETE_FILE)
{
int dirlen = (int)strlen(dir);
while(dirlen > 0 && (dir[dirlen-1] == '/' || dir[dirlen-1] == '\\'))
dir[--dirlen] = '\0';
if(ext)
{
if(strchr(ext, '*')) ext[0] = '\0';
if(!ext[0]) ext = NULL;
}
}
completekey key(type, dir, ext);
completeval **val = completedata.access(key);
if(!val)
{
completeval *f = new completeval(type, dir, ext);
if(type==COMPLETE_LIST) explodelist(dir, f->list);
if(type==COMPLETE_FILE)
{
explodelist(dir, f->dirlist);
loopv(f->dirlist)
{
char *dir = f->dirlist[i];
int dirlen = (int)strlen(dir);
while(dirlen > 0 && (dir[dirlen-1] == '/' || dir[dirlen-1] == '\\'))
dir[--dirlen] = '\0';
}
}
val = &completedata[completekey(type, f->dir, f->ext)];
*val = f;
}
completeval **hascomplete = completions.access(command);
if(hascomplete) *hascomplete = *val;
else completions[newstring(command)] = *val;
}
void addfilecomplete(char *command, char *dir, char *ext)
{
addcomplete(command, COMPLETE_FILE, dir, ext);
}
void addlistcomplete(char *command, char *list)
{
addcomplete(command, COMPLETE_LIST, list, NULL);
}
void addnickcomplete(char *command)
{
addcomplete(command, COMPLETE_NICK, NULL, NULL);
}
COMMANDN(complete, addfilecomplete, "sss");
COMMANDN(listcomplete, addlistcomplete, "ss");
COMMANDN(nickcomplete, addnickcomplete, "s");
void commandcomplete(char *s, bool reversedirection)
{ // s is required to be of size "string"!
static int completeidx;
if(*s != '/')
{
string t;
copystring(t, s);
copystring(s, "/");
concatstring(s, t);
}
if(!s[1]) return;
// find start position of last command
char *cmd = strrchr(s, ';'); // find last ';' (this will not always work properly, because it doesn't take quoted texts into account)
if(!cmd) cmd = s; // no ';' found: command starts after '/'
char *openblock = strrchr(cmd + 1, '('), *closeblock = strrchr(cmd + 1, ')'); // find last open and closed parenthesis
if(openblock && (!closeblock || closeblock < openblock)) cmd = openblock; // found opening parenthesis inside the command: assume, a new command starts here
cmd += strspn(cmd + 1, " ") + 1; // skip blanks and one of "/;( ", cmd now points to the first char of the command
// check, if the command is complete, and we want argument completion instead
char *arg = strrchr(cmd, ' '); // find last space in command -> if there is one, we use argument completion
completeval *cdata = NULL;
if(arg) // full command is present
{ // extract command name to find argument list
string command;
copystring(command, cmd);
command[strcspn(cmd, " ")] = '\0';
completeval **hascomplete = completions.access(command);
if(hascomplete) cdata = *hascomplete;
if(completesize < 0 && cdata && cdata->type == COMPLETE_FILE)
{ // get directory contents on first run
cdata->list.deletearrays();
vector<char *> files;
loopv(cdata->dirlist)
{
listfiles(cdata->dirlist[i], cdata->ext, files);
files.sort(stringsort);
loopv(files) cdata->list.add(files[i]);
files.setsize(0);
}
}
}
char *cp = arg ? arg + 1 : cmd; // part of string to complete
bool firstrun = false;
if(completesize < 0)
{ // first run since resetcomplete()
completesize = (int)strlen(cp);
completeidx = reversedirection ? 0 : -1;
firstrun = true;
}
if(!arg)
{ // commandname completion
vector<const char *> matchingidents;
enumerate(*idents, ident, id,
if(!strncasecmp(id.name, cp, completesize) && (id.type != ID_ALIAS || *id.action)) matchingidents.add(id.name); // find all matching possibilities to get the list length (and give an opportunity to sort the list first)
);
if(matchingidents.length())
{
completeidx += reversedirection ? matchingidents.length() - 1 : 1;
completeidx %= matchingidents.length();
matchingidents.sort(stringsortignorecase);
if(firstrun && !reversedirection && !strcmp(matchingidents[completeidx], cp)) completeidx = min(completeidx + 1, matchingidents.length() - 1);
*cp = '\0';
concatstring(s, matchingidents[completeidx]);
}
}
else if(!cdata) return;
else if(cdata->type == COMPLETE_NICK) nickcomplete(s, reversedirection);
else
{ // argument completion
vector<int> matchingargs;
loopv(cdata->list) if(!strncasecmp(cdata->list[i], cp, completesize)) matchingargs.add(i); // find all matching args first
if(matchingargs.length())
{
completeidx += reversedirection ? matchingargs.length() - 1 : 1;
completeidx %= matchingargs.length();
*cp = '\0';
concatstring(s, cdata->list[matchingargs[completeidx]]);
}
}
}
void complete(char *s, bool reversedirection)
{
if(*s == '/' || !nickcomplete(s, reversedirection))
{
commandcomplete(s, reversedirection);
}
}
#endif
const char *curcontext = NULL, *curinfo = NULL;
void scripterr()
{
if(curcontext) conoutf("(%s: %s)", curcontext, curinfo);
else conoutf("(from console or builtin)");
flagmapconfigerror(LWW_SCRIPTERR * 4);
}
void setcontext(const char *context, const char *info)
{
curcontext = context;
curinfo = info;
}
void resetcontext()
{
curcontext = curinfo = NULL;
}
bool execfile(const char *cfgfile)
{
string s;
copystring(s, cfgfile);
setcontext("file", cfgfile);
bool oldpersist = persistidents;
char *buf = loadfile(path(s), NULL);
if(!buf)
{
resetcontext();
return false;
}
execute(buf);
delete[] buf;
resetcontext();
persistidents = oldpersist;
return true;
}
void exec(const char *cfgfile)
{
if(!execfile(cfgfile)) conoutf("could not read \"%s\"", cfgfile);
}
COMMANDF(exec, "v", (char **args, int numargs)
{
defformatstring(buf)("%d", numargs - 1);
push("execnumargs", buf);
for(int i = 1; i < 24; i++) // MAXWORDS - 1
{
formatstring(buf)("execarg%d", i);
push(buf, i < numargs ? args[i] : "");
}
push("execresult", "");
exec(numargs > 0 ? args[0] : "");
const char *res = getalias("execresult");
if(res) result(res);
pop("execresult");
for(int i = 23; i > 0; i--)
{
formatstring(buf)("execarg%d", i);
pop(buf);
}
pop("execnumargs");
});
COMMANDF(execute, "s", (char *s) { intret(execute(s)); });
void execdir(const char *dir)
{
if(dir[0])
{
vector<char *> files;
listfiles(dir, "cfg", files);
loopv(files)
{
defformatstring(d)("%s/%s.cfg",dir,files[i]);
exec(d);
delstring(files[i]);
}
}
}
COMMAND(execdir, "s");
// below the commands that implement a small imperative language. thanks to the semantics of
// () and [] expressions, any control construct can be defined trivially.
void ifthen(char *cond, char *thenp, char *elsep) { commandret = executeret(cond[0]!='0' ? thenp : elsep); }
COMMANDN(if, ifthen, "sss");
void loopa(char *var, int *times, char *body)
{
int t = *times;
if(t<=0) return;
ident *id = newident(var, execcontext);
if(id->type!=ID_ALIAS) return;
char *buf = newstring("0", 16);
pushident(*id, buf);
loop_level++;
execute(body);
if(loop_skip) loop_skip = false;
if(loop_break) loop_break = false;
else
{
loopi(t-1)
{
if(buf != id->action)
{
if(id->action != id->executing) delete[] id->action;
id->action = buf = newstring(16);
}
itoa(id->action, i+1);
execute(body);
if(loop_skip) loop_skip = false;
if(loop_break)
{
loop_break = false;
break;
}
}
}
popident(*id);
loop_level--;
}
COMMANDN(loop, loopa, "sis");
void whilea(char *cond, char *body)
{
loop_level++;
while(execute(cond))
{
execute(body);
if(loop_skip) loop_skip = false;
if(loop_break)
{
loop_break = false;
break;
}
}
loop_level--;
}
COMMANDN(while, whilea, "ss");
COMMANDF(break, "", () { if(loop_level) loop_skip = loop_break = true; });
COMMANDF(continue, "", () { if(loop_level) loop_skip = true; });
COMMANDF(concat, "c", (const char *s) { result(s); });
COMMANDF(concatword, "w", (const char *s) { result(s); });
void format(char **args, int numargs)
{
vector<char> s;
const char *f = numargs > 0 ? args[0] : "";
while(*f)
{
int c = *f++;
if(c == '%')
{
int i = *f++;
if(i >= '1' && i <= '9')
{
i -= '0';
const char *sub = i < numargs ? args[i] : "";
while(*sub) s.add(*sub++);
}
else s.add(i);
}
else s.add(c);
}
resultcharvector(s, 0);
}
COMMAND(format, "v");
#define whitespaceskip do { s += strspn(s, "\n\r\t "); } while(s[0] == '/' && s[1] == '/' && (s += strcspn(s, "\n\r\0")))
#define elementskip { if(*s=='"') { do { ++s; s += strcspn(s, "\"\n\r"); } while(*s == '\"' && s[-1] == '\\'); s += *s=='"'; } else s += strcspn(s, "\n\r\t "); }
void explodelist(const char *s, vector<char *> &elems)
{
whitespaceskip;
while(*s)
{
const char *elem = s;
elementskip;
char *newelem = *elem == '"' ? newstring(elem + 1, s - elem - (s[-1]=='"' ? 2 : 1)) : newstring(elem, s-elem);
#ifndef STANDALONE
if(*elem == '\"') filterrichtext(newelem, newelem, strlen(newelem));
#endif
elems.add(newelem);
whitespaceskip;
}
}
void looplist(char *list, char *varlist, char *body, bool withi)
{
vector<char *> vars;
explodelist(varlist, vars);
if(vars.length() < 1) return;
int varslen = vars.length();
if(withi) vars.add(newstring("i"));
vector<ident *> ids;
bool ok = true;
loopv(vars) if(ids.add(newident(vars[i]))->type != ID_ALIAS) { conoutf("looplist error: \"%s\" is readonly", vars[i]); ok = false; }
if(ok)
{
int ii = 0;
vector<char *> elems;
explodelist(list, elems);
loopv(ids) pushident(*ids[i], newstring(""));
loop_level++;
for(int i = 0; i <= elems.length() - varslen; i += varslen)
{
loopj(vars.length())
{
if(ids[j]->action != ids[j]->executing) delete[] ids[j]->action;
if(j < varslen)
{
ids[j]->action = elems[i + j];
elems[i + j] = NULL;
}
else
{
defformatstring(sii)("%d", ii++);
ids[j]->action = newstring(sii);
}
}
execute(body);
loop_skip = false;
if(loop_break) break;
}
loopv(ids) popident(*ids[i]);
loopv(elems) if(elems[i]) delete[] elems[i];
loop_break = false;
loop_level--;
}
loopv(vars) delete[] vars[i];
}
COMMANDF(looplist, "sss", (char *list, char *varlist, char *body) { looplist(list, varlist, body, false); });
COMMANDF(looplisti, "sss", (char *list, char *varlist, char *body) { looplist(list, varlist, body, true); });
char *indexlist(const char *s, int pos)
{
whitespaceskip;
loopi(pos)
{
elementskip;
whitespaceskip;
if(!*s) break;
}
const char *e = s;
char *res;
elementskip;
if(*e=='"')
{
e++;
if(s[-1]=='"') --s;
res = newstring(e, s - e);
#ifndef STANDALONE
filterrichtext(res, res, s - e);
#endif
}
else res = newstring(e, s-e);
return res;
}
COMMANDF(at, "si", (char *s, int *pos) { commandret = indexlist(s, *pos); });
int listlen(const char *s)
{
int n = 0;
whitespaceskip;
for(; *s; n++) { elementskip; whitespaceskip; }
return n;
}
COMMANDF(listlen, "s", (char *l) { intret(listlen(l)); });
int find(char *s, const char *key)
{
whitespaceskip;
int len = strlen(key);
for(int i = 0; *s; i++)
{
char *e = s;
elementskip;
char *a = s;
if(*e == '"')
{
e++;
if(s[-1] == '"') --s;
if(s - e >= len)
{
*s = '\0';
#ifndef STANDALONE
filterrichtext(e, e, s - e);
#endif
if(int(strlen(e)) == len && !strncmp(e, key, len)) return i;
*s = ' ';
}
}
else if(s - e == len && !strncmp(e, key, s - e)) return i;
s = a;
whitespaceskip;
}
return -1;
}
COMMANDF(findlist, "ss", (char *s, char *key) { intret(find(s, key)); });
void colora(char *s)
{
if(s[0] && s[1]=='\0')
{
defformatstring(x)("\f%c",s[0]);
commandret = newstring(x);
}
}
COMMANDN(c, colora, "s");
#ifndef STANDALONE
// Easily inject a string into various CubeScript punctuations
const char *punctnames[] = { "QUOTES", "BRACKETS", "PARENTHESIS", "_$_", "QUOTE", "PERCENT", "" };
void addpunct(char *s, char *type)
{
int t = getlistindex(type, punctnames, true, 0);
const char *puncts[] = { "\"%s\"", "[%s]", "(%s)", "$%s", "\"", "%" }, *punct = puncts[t];
if(strchr(punct, 's'))
{
defformatstring(res)(punct, s);
result(res);
}
else result(punct);
}
COMMAND(addpunct, "ss");
#endif
void toany(char *s, int (*c)(int)) { while(*s) { *s = (*c)(*s); s++; } }
COMMANDF(tolower, "s", (char *s) { toany(s, tolower); result(s); });
COMMANDF(toupper, "s", (char *s) { toany(s, toupper); result(s); });
void testchar(char *s, int *type)
{
bool istrue = false;
switch(*type) {
case 1:
if(isalpha(s[0]) != 0) { istrue = true; }
break;
case 2:
if(isalnum(s[0]) != 0) { istrue = true; }
break;
case 3:
if(islower(s[0]) != 0) { istrue = true; }
break;
case 4:
if(isupper(s[0]) != 0) { istrue = true; }
break;
case 5:
if(isprint(s[0]) != 0) { istrue = true; }
break;
case 6:
if(ispunct(s[0]) != 0) { istrue = true; }
break;
case 7:
if(isspace(s[0]) != 0) { istrue = true; }
break;
case 8: // Without this it is impossible to determine if a character === " in cubescript
if(!strcmp(s, "\"")) { istrue = true; }
break;
default:
if(isdigit(s[0]) != 0) { istrue = true; }
break;
}
intret(istrue ? 1 : 0);
}
COMMAND(testchar, "si");
char *strreplace(char *dest, const char *source, const char *search, const char *replace)
{
vector<char> buf;
int searchlen = strlen(search);
if(!searchlen) { copystring(dest, source); return dest; }
for(;;)
{
const char *found = strstr(source, search);
if(found)
{
while(source < found) buf.add(*source++);
for(const char *n = replace; *n; n++) buf.add(*n);
source = found + searchlen;
}
else
{
while(*source) buf.add(*source++);
buf.add('\0');
return copystring(dest, buf.getbuf());
}
}
}
COMMANDF(strreplace, "sss", (const char *source, const char *search, const char *replace) { string d; result(strreplace(d, source, search, replace)); });
int stringsort(const char **a, const char **b) { return strcmp(*a, *b); }
int stringsortrev(const char **a, const char **b) { return strcmp(*b, *a); }
int stringsortignorecase(const char **a, const char **b) { return strcasecmp(*a, *b); }
int stringsortignorecaserev(const char **a, const char **b) { return strcasecmp(*b, *a); }
void sortlist(char *list)
{
vector<char *> elems;
explodelist(list, elems);
elems.sort(stringsort);
commandret = conc((const char **)elems.getbuf(), elems.length(), true);
elems.deletearrays();
}
COMMAND(sortlist, "c");
void swapelements(char *list, char *v)
{
vector<char *> elems;
explodelist(list, elems);
vector<char *> swap;
explodelist(v, swap);
vector<int> swapi;
loopv(swap) swapi.add(atoi(swap[i]));
if(swapi.length() && !(swapi.length() & 1)) // swap needs to have an even number of elements
{
for(int i = 0; i < swapi.length(); i += 2)
{
if (elems.inrange(swapi[i]) && elems.inrange(swapi[i + 1]))
{
char *tmp = elems[swapi[i]];
elems[swapi[i]] = elems[swapi[i + 1]];
elems[swapi[i + 1]] = tmp;
}
}
}
commandret = conc((const char **)elems.getbuf(), elems.length(), true);
elems.deletearrays();
swap.deletearrays();
}
COMMAND(swapelements, "ss");
void add_(char **args, int numargs)
{
int sum = 0;
loopi(numargs) sum += ATOI(args[i]);
intret(sum);
}
COMMANDN(+, add_, "v");
void mul_(char **args, int numargs)
{
int prod = 1;
if(numargs < 2) numargs = 2; // emulate classic (* ) = 0, (* 2) = 0, (* 2 3) = 6
loopi(numargs) prod *= ATOI(args[i]);
intret(prod);
}
COMMANDN(*, mul_, "v");
void addf_(char **args, int numargs)
{
float sum = 0;
loopi(numargs) sum += atof(args[i]);
floatret(sum);
}
COMMANDN(+f, addf_, "v");
void mulf_(char **args, int numargs)
{
float prod = 1;
if(numargs < 2) numargs = 2; // emulate classic (* ) = 0, (* 2) = 0, (* 2 3) = 6
loopi(numargs) prod *= atof(args[i]);
floatret(prod);
}
COMMANDN(*f, mulf_, "v");
void sub_(int *a, int *b) { intret(*a - *b); } COMMANDN(-, sub_, "ii");
void div_(int *a, int *b) { intret(*b ? (*a)/(*b) : 0); } COMMANDN(div, div_, "ii");
void mod_(int *a, int *b) { intret(*b ? (*a)%(*b) : 0); } COMMANDN(mod, mod_, "ii");
void subf_(float *a, float *b) { floatret(*a - *b); } COMMANDN(-f, subf_, "ff");
void divf_(float *a, float *b) { floatret(*b ? (*a)/(*b) : 0); } COMMANDN(divf, divf_, "ff");
void modf_(float *a, float *b) { floatret(*b ? fmod(*a, *b) : 0); } COMMANDN(modf, modf_, "ff");
void powf_(float *a, float *b) { floatret(powf(*a, *b)); } COMMANDN(powf, powf_, "ff");
void not_(int *a) { intret((int)(!(*a))); } COMMANDN(!, not_, "i");
void equal_(int *a, int *b) { intret((int)(*a == *b)); } COMMANDN(=, equal_, "ii");
void notequal_(int *a, int *b) { intret((int)(*a != *b)); } COMMANDN(!=, notequal_, "ii");
void lt_(int *a, int *b) { intret((int)(*a < *b)); } COMMANDN(<, lt_, "ii");
void gt_(int *a, int *b) { intret((int)(*a > *b)); } COMMANDN(>, gt_, "ii");
void lte_(int *a, int *b) { intret((int)(*a <= *b)); } COMMANDN(<=, lte_, "ii");
void gte_(int *a, int *b) { intret((int)(*a >= *b)); } COMMANDN(>=, gte_, "ii");
void round_(float *a) { intret(int(*a + 0.5f)); } COMMANDN(round, round_, "f");
void ceil_(float *a) { intret((int)ceil(*a)); } COMMANDN(ceil, ceil_, "f");
void floor_(float *a) { intret((int)floor(*a)); } COMMANDN(floor, floor_, "f");
#define COMPAREF(opname, func, op) \
void func(float *a, float *b) { intret((int)((*a) op (*b))); } \
COMMANDN(opname, func, "ff")
COMPAREF(=f, equalf_, ==);
COMPAREF(!=f, notequalf_, !=);
COMPAREF(<f, ltf_, <);
COMPAREF(>f, gtf_, >);
COMPAREF(<=f, ltef_, <=);
COMPAREF(>=f, gtef_, >=);
void anda_(char *a, char *b) { intret(execute(a)!=0 && execute(b)!=0); } COMMANDN(&&, anda_, "ss");
void ora_(char *a, char *b) { intret(execute(a)!=0 || execute(b)!=0); } COMMANDN(||, ora_, "ss");
void band_(int *a, int *b) { intret((*a) & (*b)); } COMMANDN(&b, band_, "ii");
void bor_(int *a, int *b) { intret((*a) | (*b)); } COMMANDN(|b, bor_, "ii");
void bxor_(int *a, int *b) { intret((*a) ^ (*b)); } COMMANDN(^b, bxor_, "ii");
void bnot_(int *a) { intret(~(*a)); } COMMANDN(!b, bnot_, "i");
COMMANDF(strcmp, "ss", (char *a, char *b) { intret((strcmp(a, b) == 0) ? 1 : 0); });
COMMANDF(rnd, "i", (int *a) { intret(*a>0 ? rnd(*a) : 0); });
#ifndef STANDALONE
const char *escapestring(const char *s, bool force, bool noquotes)
{
static vector<char> strbuf[3];
static int stridx = 0;
if(noquotes) force = false;
if(!s) return force ? "\"\"" : "";
if(!force && !*(s + strcspn(s, "\"/\\;()[] \f\t\n\r$"))) return s;
stridx = (stridx + 1) % 3;
vector<char> &buf = strbuf[stridx];
buf.setsize(0);
if(!noquotes) buf.add('"');
for(; *s; s++) switch(*s)
{
case '\n': buf.put("\\n", 2); break;
case '\r': buf.put("\\n", 2); break;
case '\t': buf.put("\\t", 2); break;
case '\a': buf.put("\\a", 2); break;
case '\f': buf.put("\\f", 2); break;
case '"': buf.put("\\\"", 2); break;
case '\\': buf.put("\\\\", 2); break;
default: buf.add(*s); break;
}
if(!noquotes) buf.add('"');
buf.add(0);
return buf.getbuf();
}
COMMANDF(escape, "s", (const char *s) { result(escapestring(s));});
int sortident(ident **a, ident **b) { return strcasecmp((*a)->name, (*b)->name); }
void enumalias(char *prefix)
{
vector<char> res;
vector<ident *> sids;
size_t np = strlen(prefix);
enumerate(*idents, ident, id, if(id.type == ID_ALIAS && id.persist && !id.isconst && !id.istemp && !strncmp(id.name, prefix, np)) sids.add(&id); );
sids.sort(sortident);
loopv(sids) cvecprintf(res, "%s %s\n", sids[i]->name, sids[i]->name + np);
resultcharvector(res, -1);
}
COMMAND(enumalias, "s");
VARP(omitunchangeddefaults, 0, 0, 1);
VAR(groupvariables, 0, 4, 10);
void writecfg()
{
filerotate("config/saved", "cfg", CONFIGROTATEMAX); // keep five old config sets
stream *f = openfile(path("config/saved.cfg", true), "w");
if(!f) return;
f->printf("// automatically written on exit, DO NOT MODIFY\n// delete this file to have defaults.cfg overwrite these settings\n// modify settings in game, or put settings in autoexec.cfg to override anything\n\n");
f->printf("// basic settings\n\n");
f->printf("name %s\n", escapestring(player1->name, false));
f->printf("skin_cla %d\nskin_rvsf %d\n", player1->skin(TEAM_CLA), player1->skin(TEAM_RVSF));
for(int i = CROSSHAIR_DEFAULT; i < CROSSHAIR_NUM; i++) if(crosshairs[i] && crosshairs[i] != notexture)
{
f->printf("loadcrosshair %s %s\n", crosshairnames[i], behindpath(crosshairs[i]->name));
}
extern int lowfps, highfps;
f->printf("fpsrange %d %d\n", lowfps, highfps);
if(curfont && curfont->name) f->printf("setfont %s\n", curfont->name);
f->printf("\n");
audiomgr.writesoundconfig(f);
f->printf("\n");
f->printf("// crosshairs and kill messages for each weapon\n\nlooplist [\n");
loopi(NUMGUNS) f->printf(" %-7s %-11s %-12s %s\n", gunnames[i], crosshairs[i] && crosshairs[i] != notexture ? behindpath(crosshairs[i]->name) : "\"\"", escapestring(killmessage(i, false)), escapestring(killmessage(i, true)));
f->printf("] [ w cc f g ] [ loadcrosshair $w $cc ; fragmessage $w $f ; gibmessage $w $g ]\n");
f->printf("\n\n// client variables (unchanged default values %s)\n", omitunchangeddefaults ? "omitted" : "commented out");
vector<ident *> sids;
enumerate(*idents, ident, id,
if(id.persist) switch(id.type)
{
case ID_VAR:
case ID_FVAR:
case ID_SVAR:
sids.add(&id);
break;
}
);
sids.sort(sortident);
const char *rep = "";
int repn = 0;
bool lastdef = false, curdef;
loopv(sids)
{
ident &id = *sids[i];
curdef = (id.type == ID_VAR && *id.storage.i == id.defaultval) || (id.type == ID_FVAR && *id.storage.f == id.defaultvalf);
if(curdef && omitunchangeddefaults) continue;
f->printf("%s", !strncmp(rep, id.name, curdef ? 1 : 3) && ++repn < groupvariables && lastdef == curdef ? " ; " : (repn = 0, "\n"));
rep = id.name;
lastdef = curdef;
if(curdef && repn == 0) f->printf("// ");
switch(id.type)
{
case ID_VAR: f->printf("%s %d", id.name, *id.storage.i); break;
case ID_FVAR: f->printf("%s %s", id.name, floatstr(*id.storage.f)); break;
case ID_SVAR: f->printf("%s %s", id.name, escapestring(*id.storage.s, false)); break;
}
if(!groupvariables)
{
if(id.type == ID_VAR) f->printf(" // min: %d, max: %d, def: %d", id.minval, id.maxval, id.defaultval);
if(id.type == ID_FVAR) f->printf(" // min: %s, max: %s, def: %s", floatstr(id.minvalf), floatstr(id.maxvalf), floatstr(id.defaultvalf));
const char *doc = docgetdesc(id.name);
if(doc) f->printf(id.type == ID_SVAR ? " // %s" : ", %s", doc);
}
}
f->printf("\n\n// weapon settings\n\n");
loopi(NUMGUNS) if(guns[i].isauto)
{
f->printf("burstshots %s %d\n", gunnames[i], burstshotssettings[i]);
}
f->printf("\n// key binds\n\n");
writebinds(f);
f->printf("\n// aliases\n\n");
sids.setsize(0);
enumerate(*idents, ident, id, if(id.type == ID_ALIAS && id.persist) sids.add(&id); );
sids.sort(sortident);
loopv(sids)
{
ident &id = *sids[i];
if(strncmp(id.name, "demodesc_", 9))
{
const char *action = id.action;
for(identstack *s = id.stack; s; s = s->next) action = s->action;
if(action[0]) f->printf("alias %s %s\n", escapestring(id.name, false), escapestring(action, false));
sids.remove(i--);
}
}
if(sids.length())
{
f->printf("\n// demo descriptions\n\n");
loopv(sids)
{
ident &id = *sids[i];
const char *action = id.action;
for(identstack *s = id.stack; s; s = s->next) action = s->action;
if(action[0]) f->printf("alias %s %s\n", escapestring(id.name, false), escapestring(action, false));
}
}
f->printf("\n");
delete f;
}
COMMAND(writecfg, "");
void deletecfg()
{
string configs[] = { "config/saved.cfg", "config/init.cfg" };
loopj(2) // delete files in homedir and basedir if possible
{
loopi(sizeof(configs)/sizeof(configs[0]))
{
const char *file = findfile(path(configs[i], true), "r");
if(!file || findfilelocation == FFL_ZIP) continue;
delfile(file);
}
}
}
#endif
void identnames(vector<const char *> &names, bool builtinonly)
{
enumeratekt(*idents, const char *, name, ident, id,
{
if(!builtinonly || id.type != ID_ALIAS) names.add(name);
});
}
void pushscontext(int newcontext)
{
contextstack.add(execcontext);
execcontext = newcontext;
}
int popscontext()
{
ASSERT(contextstack.length() > 0);
int old = execcontext;
execcontext = contextstack.pop();
if(execcontext < old && old >= IEXC_MAPCFG) // clean up aliases created in the old (map cfg) context
{
int limitcontext = max(execcontext + 1, (int) IEXC_MAPCFG); // don't clean up below IEXC_MAPCFG
enumeratekt(*idents, const char *, name, ident, id,
{
if(id.type == ID_ALIAS && id.context >= limitcontext)
{
while(id.stack && id.stack->context >= limitcontext)
popident(id);
if(id.context >= limitcontext)
{
if(id.action != id.executing) delete[] id.action;
idents->remove(name);
}
}
});
}
return execcontext;
}
void scriptcontext(int *context, char *idname)
{
if(contextsealed) return;
ident *id = idents->access(idname);
if(!id) return;
int c = *context;
if(c >= 0 && c < IEXC_NUM) id->context = c;
}
COMMAND(scriptcontext, "is");
void isolatecontext(int *context)
{
if(*context >= 0 && *context < IEXC_NUM && !contextsealed) contextisolated[*context] = true;
}
COMMAND(isolatecontext, "i");
COMMANDF(sealcontexts, "",() { contextsealed = true; });
bool allowidentaccess(ident *id) // check if ident is allowed in current context
{
ASSERT(execcontext >= 0 && execcontext < IEXC_NUM);
if(!id) return false;
if(!contextisolated[execcontext]) return true; // only check if context is isolated
return execcontext <= id->context;
}
#ifndef STANDALONE
COMMANDF(watchingdemo, "", () { intret(watchingdemo); });
COMMANDF(systime, "", () { result(numtime()); });
COMMANDF(timestamp, "", () { result(timestring(true, "%Y %m %d %H %M %S")); });
COMMANDF(datestring, "", () { result(timestring(true, "%c")); });
COMMANDF(timestring, "", ()
{
const char *res = timestring(true, "%H:%M:%S");
result(res[0] == '0' ? res + 1 : res);
});
COMMANDF(millis, "", () { intret(totalmillis); });
COMMANDF(strlen, "s", (char *s) { intret(strlen(s)); });
void substr_(char *fs, int *pa, int *len)
{
int ia = *pa;
int ilen = *len;
int fslen = (int)strlen(fs);
if(ia<0) ia += fslen;
if(ia>fslen || ia < 0 || ilen < 0) return;
if(!ilen) ilen = fslen-ia;
if(ilen >= 0 && ilen < int(strlen(fs+ia))) (fs+ia)[ilen] = '\0';
result(fs+ia);
}
COMMANDN(substr, substr_, "sii");
void strpos_(char *haystack, char *needle, int *occurence)
{
int position = -1;
char *ptr = haystack;
if(haystack && needle)
for(int iocc = *occurence; iocc >= 0; iocc--)
{
ptr = strstr(ptr, needle);
if (ptr)
{
position = ptr-haystack;
ptr += strlen(needle);
}
else
{
position = -1;
break;
}
}
intret(position);
}
COMMANDN(strpos, strpos_, "ssi");
COMMANDF(l0, "ii", (int *p, int *v) { defformatstring(f)("%%0%dd", clamp(*p, 0, 200)); defformatstring(r)(f, *v); result(r); });
COMMANDF(h0, "ii", (int *p, int *v) { defformatstring(f)("%%0%dx", clamp(*p, 0, 200)); defformatstring(r)(f, *v); result(r); });
COMMANDF(getmode, "i", (int *acr) { result(modestr(gamemode, *acr != 0)); });
void listoptions(char *s)
{
extern const char *menufilesortorders[], *texturestacktypes[], *soundprioritynames[];
const char *optionnames[] = { "entities", "ents", "weapons", "teamnames", "teamnames-abbrv", "punctuations", "crosshairnames", "menufilesortorders", "texturestacktypes", "cubetypes", "soundpriorities", "" };
const char **optionlists[] = { optionnames, entnames + 1, entnames + 1, gunnames, teamnames, teamnames_s, punctnames, crosshairnames, menufilesortorders, texturestacktypes, cubetypenames, soundprioritynames };
const char **listp = optionlists[getlistindex(s, optionnames, true, -1) + 1];
commandret = conc(listp, -1, true);
}
COMMAND(listoptions, "s");
const char *currentserver(int i) // [client version]
{
static string curSRVinfo;
// using the curpeer directly we can get the info of our currently connected server
string r;
r[0] = '\0';
extern ENetPeer *curpeer;
if(curpeer)
{
switch(i)
{
case 1: // IP
{
uchar *ip = (uchar *)&curpeer->address.host;
formatstring(r)("%d.%d.%d.%d", ip[0], ip[1], ip[2], ip[3]);
break;
}
case 2: // HOST
{
char hn[1024];
formatstring(r)("%s", (enet_address_get_host(&curpeer->address, hn, sizeof(hn))==0) ? hn : "unknown");
break;
}
case 3: // PORT
{
formatstring(r)("%d", curpeer->address.port);
break;
}
case 4: // STATE
{
const char *statenames[] =
{
"disconnected",
"connecting",
"acknowledging connect",
"connection pending",
"connection succeeded",
"connected",
"disconnect later",
"disconnecting",
"acknowledging disconnect",
"zombie"
};
if(curpeer->state>=0 && curpeer->state<int(sizeof(statenames)/sizeof(statenames[0])))
copystring(r, statenames[curpeer->state]);
break; // 5 == Connected (compare ../enet/include/enet/enet.h +165)
}
// CAUTION: the following are only filled if the serverbrowser was used or the scoreboard shown
// SERVERNAME
case 5: { serverinfo *si = getconnectedserverinfo(); if(si) copystring(r, si->name); break; }
// DESCRIPTION (3)
case 6: { serverinfo *si = getconnectedserverinfo(); if(si) copystring(r, si->sdesc); break; }
case 7: { serverinfo *si = getconnectedserverinfo(); if(si) copystring(r, si->description); break; }
// CAUTION: the following is only the last full-description _seen_ in the serverbrowser!
case 8: { serverinfo *si = getconnectedserverinfo(); if(si) copystring(r, si->full); break; }
// just IP & PORT as default response - always available, no lookup-delay either
default:
{
uchar *ip = (uchar *)&curpeer->address.host;
formatstring(r)("%d.%d.%d.%d %d", ip[0], ip[1], ip[2], ip[3], curpeer->address.port);
break;
}
}
}
copystring(curSRVinfo, r);
return curSRVinfo;
}
COMMANDF(curserver, "i", (int *i) { result(currentserver(*i)); });
#endif
void debugargs(char **args, int numargs)
{
printf("debugargs: ");
loopi(numargs)
{
if(i) printf(", ");
printf("\"%s\"", args[i]);
}
printf("\n");
}
COMMAND(debugargs, "v");
#ifndef STANDALONE
#ifdef _DEBUG
void debugline(char *fname, char *line) // print one line to a logfile
{
if(!multiplayer())
{
stream *f = openfile(behindpath(fname), "a");
if(f) f->printf("%s\n", line);
if(f) delete f;
}
}
COMMAND(debugline, "ss");
#endif
#endif